Player Matchup

Loki
Loki
Adamas Deus
Loki
Level 17
God Stats
9W - 4L
1,500 SR
Queue Stats
25W - 21L
1,716 Elo+
Solo
Mulan
Mulan
Bob Mishima
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 38L
1,705 Elo+
Solo
Bellona
Bellona
Wasahhbi
Bellona
Level 23
God Stats
5W - 1L
1,744 SR
Queue Stats
120W - 116L
1,735 Elo+
Solo
He Bo
He Bo
brandotheboss69
He Bo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,852 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sbkiwi94
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 131L
1,847 Elo+
Solo
Team Averages
Level 22
1,549 SR
1,771 Elo+

VS

Team Averages
Level 17
1,588 SR
1,774 Elo+
Ravana
Ravana
LeBonch
Ravana
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
127W - 63L
1,781 Elo+
Solo
Odin
Odin
MessiT-bone
Odin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,802 Elo+
Solo
Cthulhu
Cthulhu
TheStove24
Cthulhu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,668 Elo+
Solo
Nu Wa
Nu Wa
arai_ofsunshine
Nu Wa
Level 13
God Stats
12W - 3L
1,742 SR
Queue Stats
54W - 42L
1,909 Elo+
Solo
Medusa
Medusa
magenta_seaplane
Medusa
Level 29
God Stats
2W - 1L
1,696 SR
Queue Stats
56W - 58L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 2
8,589
573
7,868
10,172
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
13 / 2 / 3
10,381
692
15,507
12,730
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Wasahhbi
Bellona
14
4 / 3 / 2
8,557
570
6,240
10,142
9,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 8 / 2
6,828
455
5,831
10,348
2,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
sbkiwi94
Ah Muzen Cab
12
0 / 5 / 5
7,155
477
6,248
10,268
3,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
LeBonch
Ravana
14
5 / 4 / 3
8,306
554
7,567
10,112
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 6 / 1
5,420
361
1,438
7,255
3,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
TheStove24
Cthulhu
11
4 / 6 / 7
7,000
467
4,251
13,485
10,592
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 7 / 2
7,848
523
9,776
10,625
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
10 / 4 / 3
8,086
539
9,877
12,798
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
27
Kills
23
23
Deaths
27
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
5
2
1.8
W
13
2
3
7.25
L
Ravana
LeBonch
Ravana
5
4
3
1.63
L
1
6
1
0.25
L
Cthulhu
TheStove24
Cthulhu
4
6
7
1.25
W
Bellona
Wasahhbi
Bellona
4
3
2
1.67
L
3
7
2
0.57
W
2
8
2
0.38
L
10
4
3
2.88
W
Ah Muzen Cab
sbkiwi94
Ah Muzen Cab
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,694
Damage
32,909
53,660
Taken
54,275
27,599
Mitigated
25,521
16,061
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,868
2,149
0
1,550
10,172
5,651
0
2,940
7,010
3,314
48,423
W
15,507
3,971
0
6,346
12,730
6,353
0
3,791
8,688
0
74,783
L
Ravana
LeBonch
Ravana
7,567
2,470
0
2,626
10,112
3,838
444
775
9,337
0
39,810
L
1,438
348
0
336
7,255
3,621
80
988
6,267
0
12,709
L
Cthulhu
TheStove24
Cthulhu
4,251
414
0
2,100
13,485
10,592
0
3,633
9,852
20,561
0
W
Bellona
Wasahhbi
Bellona
6,240
1,889
0
2,129
10,142
9,744
186
2,704
7,330
10,537
32,915
L
9,776
2,196
98
2,945
10,625
3,012
0
816
9,809
51,529
0
W
5,831
482
258
3,016
10,348
2,607
216
2,092
8,187
25,902
0
L
9,877
4,137
417
4,559
12,798
4,458
0
1,384
11,414
0
40,503
W
Ah Muzen Cab
sbkiwi94
Ah Muzen Cab
6,248
1,214
0
2,762
10,268
3,244
1,992
1,876
8,293
0
45,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,510
Gold Earned
36,660
430
Minions Killed
322
0
Camps Cleared
0
1,431,842
Distance Traveled
1,294,277
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,589
573
82
5
0
301,007
1
W
Mulan
10,381
692
121
8
0
334,910
2
L
Ravana
8,306
554
81
5
0
264,253
2
L
Odin
5,420
361
27
2
0
250,097
5
L
Cthulhu
7,000
467
33
2
0
288,357
3
W
Bellona
8,557
570
101
7
0
303,704
1
L
Nu Wa
7,848
523
105
7
0
238,060
2
W
He Bo
6,828
455
49
3
0
257,960
1
L
Medusa
8,086
539
76
5
0
253,510
2
W
Ah Muzen Cab
7,155
477
77
5
0
234,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role