Player Matchup

Cernunnos
Cernunnos
HAGELHARRY
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,314 Elo+
Party 1
Pele
Pele
Lokéku
Pele
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Swegangster4766
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Artemis
Artemis
ZATTOZ
Artemis
Level 14
God Stats
2W - 3L
1,427 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 1
Zeus
Zeus
ghostkoop
Zeus
Level 7
God Stats
1W - 5L
1,218 SR
Queue Stats
1W - 6L
1,256 Elo+
Solo
Team Averages
Level 12
1,429 SR
1,414 Elo+

VS

Team Averages
Level 16
1,592 SR
1,350 Elo+
Olorun
Olorun
AdriSierra24
Olorun
Level 18
God Stats
5W - 4L
1,634 SR
Queue Stats
80W - 64L
1,443 Elo+
Solo
Eset
Eset
IceShadow65
Eset
Level 28
God Stats
15W - 9L
1,826 SR
Queue Stats
183W - 172L
1,596 Elo+
Party 2
Sol
Sol
Pasgin
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
PitogiroTAK-_-
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,106 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kouri08
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,106 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HAGELHARRY
Cernunnos
9
0 / 4 / 0
4,904
446
4,586
6,765
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
Lokéku
Pele
9
5 / 5 / 2
5,920
538
5,845
8,825
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 5 / 3
5,161
469
3,748
5,700
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
ZATTOZ
Artemis
8
0 / 4 / 2
4,665
424
2,460
4,947
1,678
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
10
7 / 4 / 1
6,162
560
4,319
6,908
1,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
5 / 4 / 4
5,893
536
3,982
6,167
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 0
7,104
646
4,481
6,563
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Pasgin
Sol
13
8 / 0 / 0
7,561
687
6,912
9,365
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 4 / 7
5,077
462
2,207
6,572
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
kouri08
Tsukuyomi
8
4 / 6 / 4
5,539
504
3,553
6,720
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
14
Kills
22
22
Deaths
16
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
4
4
1.75
L
Cernunnos
HAGELHARRY
Cernunnos
0
4
0
0
W
4
2
0
2
L
Pele
Lokéku
Pele
5
5
2
1.2
W
Sol
Pasgin
Sol
8
0
0
8
W
1
4
7
1.13
L
2
5
3
0.7
L
Artemis
ZATTOZ
Artemis
0
4
2
0.25
L
Zeus
7
4
1
1.88
W
Tsukuyomi
kouri08
Tsukuyomi
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,958
Damage
21,135
33,145
Taken
35,387
8,982
Mitigated
10,089
7,923
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
3,982
2,835
177
548
6,167
1,762
690
2,400
3,767
22,271
0
L
Cernunnos
HAGELHARRY
Cernunnos
4,586
2,444
0
2,181
6,765
1,901
0
4,554
2,211
0
20,016
W
4,481
629
0
2,443
6,563
1,887
1,012
0
6,563
43,539
0
L
Pele
Lokéku
Pele
5,845
3,429
0
2,366
8,825
2,339
0
3,911
4,824
0
22,964
W
Sol
Pasgin
Sol
6,912
2,109
0
7,853
9,365
2,556
1,969
0
9,365
43,972
0
W
2,207
1,281
0
1,991
6,572
1,678
224
2,251
4,321
0
7,642
L
3,748
1,028
0
185
5,700
1,566
93
1,435
4,203
15,762
0
L
Artemis
ZATTOZ
Artemis
2,460
919
0
640
4,947
1,678
327
4,103
844
0
11,845
L
Zeus
4,319
854
0
2,551
6,908
1,498
124
1,208
5,688
20,768
0
W
Tsukuyomi
kouri08
Tsukuyomi
3,553
1,132
0
355
6,720
2,206
220
3,416
3,304
0
14,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,812
Gold Earned
31,174
146
Minions Killed
259
0
Camps Cleared
0
905,493
Distance Traveled
880,525
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,893
536
41
4
0
178,319
1
L
Cernunnos
4,904
446
33
3
0
186,911
0
W
Eset
7,104
646
105
10
0
176,399
2
L
Pele
5,920
538
36
3
0
170,729
0
W
Sol
7,561
687
77
7
0
171,534
3
W
Artemis
5,077
462
10
1
0
149,058
0
L
Ra
5,161
469
24
2
0
205,873
2
L
Artemis
4,665
424
18
2
0
170,572
3
L
Zeus
6,162
560
35
3
0
171,408
4
W
Tsukuyomi
5,539
504
26
2
0
205,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role