Player Matchup

Nox
Nox
Gold IV
CoNooR27
Nox
Gold IV
Level 140
God Stats
1W - 1L
1,214 SR
Queue Stats
27W - 27L
1,603 MMR
Solo
Vamana
Vamana
Gold II
Luisette
Vamana
Gold II
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,592 MMR
Solo
Athena
Athena
Gold III
TTvDjFish
Athena
Gold III
Level 86
God Stats
0W - 3L
1,191 SR
Queue Stats
35W - 39L
1,497 MMR
Party 1
Erlang Shen
Erlang Shen
Gold I
clorina001
Erlang Shen
Gold I
Level 105
God Stats
8W - 3L
2,051 SR
Queue Stats
727W - 730L
1,720 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
smellylasagne
Jing Wei
Bronze III
Level 31
God Stats
0W - 1L
1,489 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,489 SR
1,602 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,554 SR
1,603 MMR
Olorun
Olorun
Gold III
FamasPlaya69
Olorun
Gold III
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 247L
1,583 MMR
Solo
Chronos
Chronos
Gold III
GrandmasterDashi
Chronos
Gold III
Level 160
God Stats
15W - 9L
1,983 SR
Queue Stats
327W - 301L
1,678 MMR
Party 2
Fenrir
Fenrir
Gold III
Hurrykan
Fenrir
Gold III
Level 147
God Stats
8W - 7L
1,285 SR
Queue Stats
157W - 133L
1,605 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
TheScrungoBeepis
Cu Chulainn
Gold IV
Level 143
God Stats
5W - 4L
1,500 SR
Queue Stats
308W - 295L
1,543 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver I
imaginаry
Kumbhakarna
Silver I
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
186W - 206L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
7,935
496
6,541
8,517
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Luisette
Vamana
15
6 / 3 / 1
9,345
584
11,938
14,637
11,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
TTvDjFish
Athena
13
3 / 4 / 3
8,637
540
7,584
12,562
8,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
clorina001
Erlang Shen
14
2 / 7 / 2
8,290
518
9,089
12,612
10,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
smellylasagne
Jing Wei
11
0 / 5 / 0
6,861
429
1,562
11,400
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
NemesisSetPersephoneApolloTsukuyomi

VS

Bans
ScyllaGebYmirAnhurAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 7 / 1
9,281
580
4,696
12,788
4,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 0 / 1
10,957
685
12,591
9,004
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Hurrykan
Fenrir
17
10 / 2 / 5
10,539
659
11,295
15,788
9,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
TheScrungoBeepis
Cu Chulainn
16
7 / 3 / 8
10,031
627
12,632
11,674
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
imaginаry
Kumbhakarna
13
0 / 1 / 12
8,323
520
3,007
11,422
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
13
Kills
25
25
Deaths
13
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Olorun
1
7
1
0.21
W
7
0
1
7.5
W
Fenrir
Hurrykan
Fenrir
10
2
5
6.25
L
Vamana
Luisette
Vamana
6
3
1
2.17
L
Athena
TTvDjFish
Athena
3
4
3
1.13
W
Cu Chulainn
TheScrungoBeepis
Cu Chulainn
7
3
8
3.67
L
Erlang Shen
clorina001
Erlang Shen
2
7
2
0.43
W
Kumbhakarna
imaginаry
Kumbhakarna
0
1
12
6
L
Jing Wei
smellylasagne
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,714
Damage
44,221
59,728
Taken
60,676
37,398
Mitigated
33,047
13,134
Healing
25,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,541
823
0
526
8,517
3,138
0
1,661
6,681
35,232
0
W
Olorun
4,696
1,790
322
2,439
12,788
4,359
1,160
2,476
10,272
43,196
0
W
12,591
7,004
0
6,358
9,004
3,730
3,232
1,032
7,890
91,666
0
W
Fenrir
Hurrykan
Fenrir
11,295
6,703
0
9,331
15,788
9,839
0
3,453
12,257
0
79,550
L
Vamana
Luisette
Vamana
11,938
4,378
0
6,213
14,637
11,908
788
4,679
9,914
3,505
56,594
L
Athena
TTvDjFish
Athena
7,584
2,589
0
3,073
12,562
8,990
0
1,765
10,647
28,974
0
W
Cu Chulainn
TheScrungoBeepis
Cu Chulainn
12,632
2,611
0
3,403
11,674
9,108
309
3,727
7,735
0
60,484
L
Erlang Shen
clorina001
Erlang Shen
9,089
5,084
0
950
12,612
10,361
0
1,936
10,549
8,472
51,618
W
Kumbhakarna
imaginаry
Kumbhakarna
3,007
911
0
3,356
11,422
6,011
0
4,437
6,861
9,768
0
L
Jing Wei
smellylasagne
Jing Wei
1,562
783
0
2,372
11,400
3,001
0
10,253
1,147
0
26,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,068
Gold Earned
49,131
385
Minions Killed
466
0
Camps Cleared
0
1,493,585
Distance Traveled
1,609,611
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,935
496
85
5
0
281,476
5
W
Olorun
9,281
580
81
5
0
263,979
4
W
Chronos
10,957
685
162
10
0
316,863
2
W
Fenrir
10,539
659
115
7
0
348,141
6
L
Vamana
9,345
584
108
7
0
312,919
2
L
Athena
8,637
540
40
3
0
318,004
2
W
Cu Chulainn
10,031
627
96
6
0
332,034
6
L
Erlang Shen
8,290
518
97
6
0
307,071
0
W
Kumbhakarna
8,323
520
12
1
0
348,594
5
L
Jing Wei
6,861
429
55
3
0
274,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role