Player Matchup

Loki
Loki
IamADRIAN0507
Loki
Level 16
God Stats
1W - 3L
1,353 SR
Queue Stats
6W - 18L
1,218 Elo+
Party 2
Terra
Terra
Lynn187
Terra
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,077 Elo+
Solo
Raijin
Raijin
ONI85
Raijin
Level 26
God Stats
2W - 3L
1,294 SR
Queue Stats
246W - 316L
1,309 Elo+
Solo
Sobek
Sobek
Raykrie
Sobek
Level 14
God Stats
2W - 1L
1,212 SR
Queue Stats
30W - 47L
1,159 Elo+
Party 2
Artemis
Artemis
Sheyyy7
Artemis
Level 24
God Stats
19W - 13L
1,808 SR
Queue Stats
48W - 50L
1,491 Elo+
Solo
Team Averages
Level 17
1,433 SR
1,251 Elo+

VS

Team Averages
Level 21
1,508 SR
1,435 Elo+
Zeus
Zeus
AyeeJaayy
Zeus
Level 24
God Stats
138W - 131L
1,571 SR
Queue Stats
193W - 199L
1,423 Elo+
Solo
Danzaburou
Danzaburou
Fasted9
Danzaburou
Level 21
God Stats
3W - 3L
1,264 SR
Queue Stats
15W - 10L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
FrenchyFries
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,396 Elo+
Party 1
Arachne
Arachne
InfinityCloud243
Arachne
Level 28
God Stats
2W - 0L
1,703 SR
Queue Stats
29W - 18L
1,386 Elo+
Party 1
Merlin
Merlin
Rzme
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
10,407
452
3,617
18,081
6,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
Lynn187
Terra
15
3 / 10 / 4
9,627
419
7,843
28,125
21,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
ONI85
Raijin
15
6 / 7 / 2
10,157
442
11,566
20,163
6,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Raykrie
Sobek
13
0 / 13 / 0
8,484
369
3,975
22,218
10,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Sheyyy7
Artemis
4
0 / 1 / 1
6,347
276
794
2,161
479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
18 / 1 / 5
15,360
668
33,705
13,987
5,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Fasted9
Danzaburou
17
6 / 6 / 2
12,420
540
7,829
12,535
6,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
FrenchyFries
Cthulhu
16
2 / 1 / 8
11,152
485
7,165
16,448
17,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 1 / 3
13,525
588
9,249
15,652
13,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Rzme
Merlin
19
4 / 4 / 8
12,827
558
13,363
9,420
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
12
Kills
36
36
Deaths
13
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
18
1
5
20.5
W
Danzaburou
Fasted9
Danzaburou
6
6
2
1.17
W
Cthulhu
FrenchyFries
Cthulhu
2
1
8
6
L
3
5
2
0.8
W
6
1
3
7.5
L
Terra
Lynn187
Terra
3
10
4
0.5
L
Raijin
ONI85
Raijin
6
7
2
1
L
Sobek
Raykrie
Sobek
0
13
0
0
W
Merlin
Rzme
Merlin
4
4
8
2
L
Artemis
Sheyyy7
Artemis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,795
Damage
71,311
90,748
Taken
68,042
45,940
Mitigated
47,598
10,621
Healing
22,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
33,705
4,153
0
9,120
13,987
5,623
2,955
6,124
7,675
113,613
0
W
Danzaburou
Fasted9
Danzaburou
7,829
3,853
0
2,599
12,535
6,578
4,588
3,595
8,846
0
75,217
W
Cthulhu
FrenchyFries
Cthulhu
7,165
1,769
0
2,571
16,448
17,995
504
4,923
11,467
32,246
0
L
3,617
777
243
636
18,081
6,709
0
10,503
7,578
0
53,299
W
9,249
6,951
0
7,724
15,652
13,779
580
2,843
12,767
18,062
110,018
L
Terra
Lynn187
Terra
7,843
2,875
408
3,110
28,125
21,955
0
14,779
13,346
29,499
0
L
Raijin
ONI85
Raijin
11,566
1,266
0
3,451
20,163
6,676
0
14,388
5,775
48,082
0
L
Sobek
Raykrie
Sobek
3,975
275
0
2,162
22,218
10,121
646
14,850
7,368
32,006
0
W
Merlin
Rzme
Merlin
13,363
1,044
0
979
9,420
3,623
3,274
6,281
2,847
68,392
0
L
Artemis
Sheyyy7
Artemis
794
515
0
611
2,161
479
0
364
1,797
0
5,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,022
Gold Earned
65,284
294
Minions Killed
556
0
Camps Cleared
0
1,487,017
Distance Traveled
1,932,906
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,360
668
140
6
0
389,149
1
W
Danzaburou
12,420
540
83
4
0
354,023
3
W
Cthulhu
11,152
485
52
2
0
381,090
3
L
Loki
10,407
452
99
4
0
422,104
0
W
Arachne
13,525
588
158
7
0
421,389
4
L
Terra
9,627
419
33
1
0
339,206
5
L
Raijin
10,157
442
83
4
0
327,672
2
L
Sobek
8,484
369
62
3
0
330,655
0
W
Merlin
12,827
558
123
5
0
387,255
0
L
Artemis
6,347
276
17
1
0
67,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role