Player Matchup

Set
Set
CHANDLERBlNG
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Heisenberg2121
Danzaburou
Level 7
God Stats
3W - 3L
1,502 SR
Queue Stats
5W - 5L
1,386 Elo+
Solo
Hera
Hera
MyNameSkadi
Hera
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
THUGSHADOW
Sun Wukong
Level 26
God Stats
7W - 6L
1,308 SR
Queue Stats
24W - 20L
1,262 Elo+
Solo
Terra
Terra
twitchtvToxoGZ
Terra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 18
1,462 SR
1,430 Elo+

VS

Team Averages
Level 16
1,565 SR
1,497 Elo+
Hercules
Hercules
Abstaubaer91
Hercules
Level 24
God Stats
6W - 8L
1,662 SR
Queue Stats
224W - 218L
1,524 Elo+
Party 1
Zeus
Zeus
DamageOchse
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,282 Elo+
Party 1
Cupid
Cupid
General_Phieps
Cupid
Level 17
God Stats
3W - 3L
1,662 SR
Queue Stats
19W - 20L
1,642 Elo+
Party 1
Ares
Ares
Schnurrbärt
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,629 Elo+
Party 1
Nemesis
Nemesis
Zersteasy
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 3
7,567
688
7,050
4,736
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Heisenberg2121
Danzaburou
12
2 / 0 / 2
6,948
632
5,291
5,446
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 7
6,959
633
3,778
5,227
1,777
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
THUGSHADOW
Sun Wukong
10
4 / 0 / 4
6,584
599
5,242
5,529
3,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 1 / 5
6,026
548
1,108
4,361
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Abstaubaer91
Hercules
10
1 / 4 / 0
5,524
502
2,112
8,329
4,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 7 / 0
4,890
445
4,039
6,607
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 3 / 0
4,657
423
1,039
5,063
1,039
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 0
5,095
463
2,446
5,990
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Zersteasy
Nemesis
7
0 / 4 / 0
4,841
440
1,786
7,081
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
20
Kills
2
2
Deaths
20
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
Abstaubaer91
Hercules
1
4
0
0.25
W
10
0
3
11.5
L
0
7
0
0
L
0
3
0
0
W
Danzaburou
Heisenberg2121
Danzaburou
2
0
2
3
W
3
1
7
6.5
L
1
2
0
0.5
W
Sun Wukong
THUGSHADOW
Sun Wukong
4
0
4
6
L
Nemesis
Zersteasy
Nemesis
0
4
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,469
Damage
11,422
25,299
Taken
33,070
12,836
Mitigated
12,884
8,278
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Abstaubaer91
Hercules
2,112
805
0
2,453
8,329
4,605
0
765
7,265
0
16,066
W
7,050
3,430
0
584
4,736
3,519
114
552
4,118
3,996
35,370
L
4,039
775
0
442
6,607
1,712
0
1,817
4,740
22,788
0
L
1,039
514
0
620
5,063
1,039
0
226
4,837
0
16,242
W
Danzaburou
Heisenberg2121
Danzaburou
5,291
1,743
0
4,066
5,446
1,825
115
1,462
3,984
0
48,855
W
3,778
908
0
730
5,227
1,777
569
2,496
2,731
37,300
0
L
2,446
277
0
511
5,990
3,156
0
430
5,560
14,824
0
W
Sun Wukong
THUGSHADOW
Sun Wukong
5,242
1,206
0
764
5,529
3,406
1,569
481
4,910
119
24,259
L
Nemesis
Zersteasy
Nemesis
1,786
602
0
1,718
7,081
2,372
0
2,062
4,944
0
18,971
W
1,108
207
867
1,267
4,361
2,309
89
1,494
2,867
10,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
25,007
299
Minions Killed
188
0
Camps Cleared
0
1,029,076
Distance Traveled
970,630
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,524
502
36
3
0
221,806
1
W
Set
7,567
688
75
7
0
244,636
3
L
Zeus
4,890
445
42
4
0
177,194
2
L
Cupid
4,657
423
41
4
0
167,720
1
W
Danzaburou
6,948
632
88
8
0
147,707
4
W
Hera
6,959
633
73
7
0
208,054
3
L
Ares
5,095
463
19
2
0
190,238
2
W
Sun Wukong
6,584
599
39
4
0
210,096
5
L
Nemesis
4,841
440
50
5
0
213,672
3
W
Terra
6,026
548
24
2
0
218,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role