Player Matchup

Vulcan
Vulcan
Cthulhu6944
Vulcan
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 7L
1,302 Elo+
Party 2
Guan Yu
Guan Yu
Kkakashi hatake
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,268 Elo+
Party 2
Jing Wei
Jing Wei
Rudah Begah
Jing Wei
Level 86
God Stats
1W - 2L
1,277 SR
Queue Stats
37W - 35L
1,268 Elo+
Party 2
Team Averages
Level 72
1,426 SR
1,279 Elo+

VS

Team Averages
Level 67
1,567 SR
1,336 Elo+
Ganesha
Ganesha
adamstothard
Ganesha
Level 52
God Stats
25W - 18L
1,701 SR
Queue Stats
47W - 43L
1,596 Elo+
Party 1
Ra
Ra
d214of500
Ra
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,231 Elo+
Party 1
Medusa
Medusa
dizzlacus
Medusa
Level 77
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 40L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
3 / 1 / 9
13,191
628
21,252
7,756
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
8 / 5 / 8
15,880
756
12,932
27,498
14,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Jing Wei
Rudah Begah
Jing Wei
19
7 / 6 / 8
14,913
710
24,836
21,895
10,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
adamstothard
Ganesha
17
0 / 4 / 11
13,440
640
8,138
29,132
31,358
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 6 / 9
12,761
608
14,286
16,751
6,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
dizzlacus
Medusa
18
9 / 8 / 1
14,682
699
19,051
23,280
10,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
18
Kills
11
12
Deaths
18
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
1
9
7.5
W
8
5
8
2.4
W
Jing Wei
Rudah Begah
Jing Wei
7
6
8
1.83
L
Ganesha
adamstothard
Ganesha
0
4
11
1.38
L
2
6
9
1.08
L
Medusa
dizzlacus
Medusa
9
8
1
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,020
Damage
41,475
57,149
Taken
69,163
27,713
Mitigated
48,800
25,385
Healing
24,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
21,252
6,502
621
1,082
7,756
2,179
487
3,096
4,522
69,191
0
W
12,932
4,504
3,775
13,359
27,498
14,714
219
12,865
14,133
508
41,238
W
Jing Wei
Rudah Begah
Jing Wei
24,836
13,986
0
6,548
21,895
10,820
3,140
5,922
15,723
8,413
106,244
L
Ganesha
adamstothard
Ganesha
8,138
1,117
1,237
9,078
29,132
31,358
268
8,940
19,643
41,393
0
L
14,286
621
2,869
3,859
16,751
6,721
0
5,463
10,942
61,328
0
L
Medusa
dizzlacus
Medusa
19,051
8,628
1,362
5,782
23,280
10,721
1,529
7,200
15,701
0
66,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,984
Gold Earned
40,883
250
Minions Killed
235
0
Camps Cleared
0
1,120,037
Distance Traveled
1,036,518
0
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,191
628
87
4
0
410,066
0
W
Guan Yu
15,880
756
32
2
0
364,545
0
W
Jing Wei
14,913
710
131
6
0
345,426
0
L
Ganesha
13,440
640
7
0
0
367,476
8
L
Ra
12,761
608
118
6
0
321,853
5
L
Medusa
14,682
699
110
5
0
347,189
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role