Player Matchup

Nu Wa
Nu Wa
BamZeroOne
Nu Wa
Level 66
God Stats
0W - 2L
1,855 SR
Queue Stats
3W - 5L
1,689 Elo+
Party 3
Thanatos
Thanatos
DISTRONKTION
Thanatos
Level 68
God Stats
9W - 7L
1,282 SR
Queue Stats
489W - 486L
1,581 Elo+
Party 2
Amaterasu
Amaterasu
Jackhemmings143
Amaterasu
Level 22
God Stats
1W - 2L
1,795 SR
Queue Stats
3W - 5L
1,689 Elo+
Party 3
Rama
Rama
RandoMcGee
Rama
Level 89
God Stats
11W - 8L
1,465 SR
Queue Stats
210W - 199L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
UndercoverWeeb
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,801 Elo+
Party 2
Team Averages
Level 50
1,580 SR
1,665 Elo+

VS

Team Averages
Level 79
1,534 SR
1,577 Elo+
Nemesis
Nemesis
C4ptainCrunch
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,734 Elo+
Party 4
Merlin
Merlin
DIMITRIUS88
Merlin
Level 77
God Stats
10W - 4L
1,559 SR
Queue Stats
149W - 147L
1,444 Elo+
Party 1
Hachiman
Hachiman
De1xe
Hachiman
Level 25
God Stats
15W - 22L
1,416 SR
Queue Stats
95W - 105L
1,376 Elo+
Party 1
Erlang Shen
Erlang Shen
Fexez
Erlang Shen
Level 160
God Stats
12W - 6L
1,719 SR
Queue Stats
366W - 145L
1,991 Elo+
Party 4
Kuzenbo
Kuzenbo
TUBICHEK
Kuzenbo
Level 102
God Stats
16W - 11L
1,478 SR
Queue Stats
430W - 448L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 7 / 3
7,613
448
5,693
8,820
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DISTRONKTION
Thanatos
13
7 / 5 / 1
8,524
501
5,496
11,698
6,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Jackhemmings143
Amaterasu
12
0 / 8 / 1
6,869
404
2,395
12,996
7,320
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 4
8,426
496
8,132
11,490
3,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 8 / 6
6,206
365
6,545
11,641
7,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
14 / 0 / 2
12,446
732
10,945
8,687
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
15
1 / 3 / 4
9,699
571
6,393
6,438
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
De1xe
Hachiman
14
5 / 4 / 5
9,197
541
7,263
13,814
4,498
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Fexez
Erlang Shen
18
7 / 0 / 4
11,541
679
9,108
8,545
7,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
TUBICHEK
Kuzenbo
12
3 / 2 / 8
9,180
540
7,236
15,519
15,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
30
30
Deaths
9
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
7
3
0.36
W
Nemesis
14
0
2
15
W
Merlin
1
3
4
1
L
Thanatos
DISTRONKTION
Thanatos
7
5
1
1.5
W
Hachiman
De1xe
Hachiman
5
4
5
1.88
W
Erlang Shen
Fexez
Erlang Shen
7
0
4
9
L
Amaterasu
Jackhemmings143
Amaterasu
0
8
1
0.06
L
1
2
4
1.5
W
Kuzenbo
TUBICHEK
Kuzenbo
3
2
8
3.5
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,261
Damage
40,945
56,645
Taken
53,003
26,637
Mitigated
36,202
14,870
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
5,693
485
0
290
8,820
1,932
0
2,571
6,249
41,910
0
W
Nemesis
10,945
5,334
0
2,602
8,687
6,189
2,076
1,659
6,917
6,942
80,388
W
Merlin
6,393
306
255
1,504
6,438
2,636
262
2,174
4,070
55,936
0
L
Thanatos
DISTRONKTION
Thanatos
5,496
640
0
7,381
11,698
6,037
0
2,147
9,551
5,130
32,190
W
Hachiman
De1xe
Hachiman
7,263
3,809
0
6,890
13,814
4,498
623
2,785
10,955
0
46,550
W
Erlang Shen
Fexez
Erlang Shen
9,108
4,459
0
4,589
8,545
7,193
4,594
642
7,783
5,504
75,204
L
Amaterasu
Jackhemmings143
Amaterasu
2,395
1,277
0
2,530
12,996
7,320
0
455
12,541
0
27,862
L
8,132
6,708
0
3,378
11,490
3,952
516
4,728
6,762
0
57,639
W
Kuzenbo
TUBICHEK
Kuzenbo
7,236
3,143
0
4,542
15,519
15,686
83
4,406
10,998
28,018
0
L
6,545
958
330
961
11,641
7,396
0
4,692
6,949
20,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,638
Gold Earned
52,063
328
Minions Killed
484
0
Camps Cleared
0
1,380,260
Distance Traveled
1,655,446
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,613
448
76
4
0
241,134
4
W
Nemesis
12,446
732
136
8
0
373,457
1
W
Merlin
9,699
571
97
6
0
284,320
3
L
Thanatos
8,524
501
56
3
0
287,764
1
W
Hachiman
9,197
541
67
4
0
287,204
0
W
Erlang Shen
11,541
679
143
8
0
384,903
2
L
Amaterasu
6,869
404
56
3
0
282,155
4
L
Rama
8,426
496
110
6
0
308,033
0
W
Kuzenbo
9,180
540
41
2
0
325,562
2
L
Cthulhu
6,206
365
30
2
0
261,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role