Player Matchup

Agni
Agni
Bundungus
Agni
Level 26
God Stats
15W - 16L
1,487 SR
Queue Stats
81W - 97L
1,634 Elo+
Solo
Thor
Thor
Denisb22
Thor
Level 5
God Stats
0W - 3L
1,290 SR
Queue Stats
1W - 9L
1,066 Elo+
Solo
Kukulkan
Kukulkan
VinnyCent99
Kukulkan
Level 28
God Stats
26W - 22L
1,707 SR
Queue Stats
117W - 155L
1,752 Elo+
Solo
Neith
Neith
amethy5t
Neith
Level 15
God Stats
1W - 2L
1,775 SR
Queue Stats
14W - 6L
1,693 Elo+
Solo
Nemesis
Nemesis
phovism
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,151 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,459 Elo+

VS

Team Averages
Level 27
1,587 SR
1,567 Elo+
Nemesis
Nemesis
Lewafar
Nemesis
Level 24
God Stats
5W - 0L
1,824 SR
Queue Stats
13W - 13L
1,455 Elo+
Solo
Anubis
Anubis
Siyei27
Anubis
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 57L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Stinkmeaner123
Cu Chulainn
Level 26
God Stats
12W - 1L
1,729 SR
Queue Stats
326W - 36L
1,921 Elo+
Solo
Ra
Ra
fp94w
Ra
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 1
Artemis
Artemis
waddlewaddles
Artemis
Level 29
God Stats
7W - 6L
1,382 SR
Queue Stats
44W - 40L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
9 / 2 / 16
15,111
1,162
28,376
17,554
6,937
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
19
0 / 14 / 16
11,808
908
1,936
27,370
11,051
Kukulkan
VinnyCent99
Kukulkan
20
4 / 8 / 17
13,756
1,058
23,531
22,308
9,842
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
amethy5t
Neith
20
12 / 4 / 10
15,158
1,166
25,156
17,862
8,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
phovism
Nemesis
19
1 / 11 / 19
12,209
939
8,867
29,536
12,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lewafar
Nemesis
20
6 / 6 / 16
13,615
1,047
17,836
21,954
15,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
Siyei27
Anubis
19
4 / 7 / 18
12,574
967
17,242
18,518
8,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Stinkmeaner123
Cu Chulainn
20
17 / 3 / 13
16,043
1,234
40,145
25,704
33,541
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ra
20
4 / 4 / 17
12,767
982
13,310
11,431
4,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
20
8 / 6 / 18
13,207
1,016
21,033
16,483
7,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
121
26
Kills
39
39
Deaths
26
78
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Agni
9
2
16
8.5
L
Thor
0
14
16
0.57
W
Nemesis
Lewafar
Nemesis
6
6
16
2.33
W
Anubis
Siyei27
Anubis
4
7
18
1.86
W
Cu Chulainn
Stinkmeaner123
Cu Chulainn
17
3
13
7.83
L
Kukulkan
VinnyCent99
Kukulkan
4
8
17
1.56
L
Neith
amethy5t
Neith
12
4
10
4.25
W
Ra
4
4
17
3.13
L
Nemesis
phovism
Nemesis
1
11
19
0.95
W
Artemis
8
6
18
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,866
Damage
109,566
114,630
Taken
94,090
48,546
Mitigated
70,717
11,472
Healing
20,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
28,376
3,119
472
380
17,554
6,937
0
4,941
12,535
53,250
0
L
Thor
1,936
509
0
0
27,370
11,051
0
10,065
17,195
0
6,356
W
Nemesis
Lewafar
Nemesis
17,836
6,278
0
4,198
21,954
15,835
0
13,002
8,952
3,930
31,137
W
Anubis
Siyei27
Anubis
17,242
1,213
0
4,208
18,518
8,857
0
8,170
10,348
32,885
0
W
Cu Chulainn
Stinkmeaner123
Cu Chulainn
40,145
7,398
0
5,307
25,704
33,541
0
13,642
12,062
10,757
63,543
L
Kukulkan
VinnyCent99
Kukulkan
23,531
1,585
1,159
1,009
22,308
9,842
0
7,957
14,183
65,844
0
L
Neith
amethy5t
Neith
25,156
13,253
0
5,342
17,862
8,333
0
4,375
13,369
0
58,997
W
Ra
13,310
392
3,100
1,732
11,431
4,521
0
7,591
3,840
43,517
0
L
Nemesis
phovism
Nemesis
8,867
2,920
0
3,110
29,536
12,383
0
11,625
17,653
0
25,008
W
Artemis
21,033
10,857
0
1,879
16,483
7,963
0
9,502
6,981
630
40,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,042
Gold Earned
68,206
276
Minions Killed
262
8
Camps Cleared
9
1,199,693
Distance Traveled
1,112,616
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
15,111
1,162
57
4
1
243,976
1
L
Thor
11,808
908
12
1
0
196,880
0
W
Nemesis
13,615
1,047
38
3
2
231,251
0
W
Anubis
12,574
967
50
4
2
189,953
0
W
Cu Chulainn
16,043
1,234
71
5
5
277,026
0
L
Kukulkan
13,756
1,058
85
7
2
246,874
1
L
Neith
15,158
1,166
88
7
1
239,510
0
W
Ra
12,767
982
71
5
0
220,752
0
L
Nemesis
12,209
939
34
3
4
272,453
1
W
Artemis
13,207
1,016
32
2
0
193,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role