Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AwfulSpy8944
Discordia
Level 92
God Stats
2W - 6L
1,366 SR
Queue Stats
127W - 118L
1,298 Elo+
Party 1
Hou Yi
Hou Yi
IceTea453
Hou Yi
Level 69
God Stats
6W - 9L
1,500 SR
Queue Stats
122W - 95L
1,547 Elo+
Party 1
Cerberus
Cerberus
JThompsxn
Cerberus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 32L
1,627 Elo+
Party 1
Hun Batz
Hun Batz
rzrmark
Hun Batz
Level 84
God Stats
6W - 4L
1,455 SR
Queue Stats
141W - 130L
1,505 Elo+
Party 1
Team Averages
Level 86
1,464 SR
1,495 Elo+

VS

Team Averages
Level 107
1,578 SR
1,470 Elo+
Fenrir
Fenrir
MISTERFOX111
Fenrir
Level 128
God Stats
52W - 46L
1,773 SR
Queue Stats
1,008W - 983L
1,553 Elo+
Solo
Cerberus
Cerberus
Meganium_0
Cerberus
Level 91
God Stats
6W - 7L
1,840 SR
Queue Stats
297W - 287L
1,532 Elo+
Solo
Janus
Janus
NorthHelm
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Wolverine9519
Ravana
Level 66
God Stats
0W - 3L
1,274 SR
Queue Stats
411W - 417L
1,389 Elo+
Party 2
Apollo
Apollo
xMr_Hugo
Apollo
Level 121
God Stats
6W - 5L
1,500 SR
Queue Stats
301W - 325L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 2 / 0
8,692
511
7,794
10,150
8,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Discordia
AwfulSpy8944
Discordia
14
5 / 5 / 5
8,928
525
4,945
10,722
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
IceTea453
Hou Yi
16
8 / 2 / 10
10,018
589
11,049
11,951
4,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
JThompsxn
Cerberus
14
5 / 3 / 11
9,172
540
8,875
11,670
8,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
rzrmark
Hun Batz
17
5 / 0 / 6
10,175
599
5,686
7,353
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 6 / 2
8,090
476
7,844
10,436
7,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Meganium_0
Cerberus
14
1 / 2 / 1
8,074
475
7,566
12,990
14,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
NorthHelm
Janus
13
2 / 4 / 3
8,103
477
5,110
7,996
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 6 / 1
8,338
490
5,714
11,921
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
xMr_Hugo
Apollo
13
3 / 6 / 3
8,438
496
5,998
12,878
3,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
24
Kills
12
12
Deaths
24
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
0
0.5
W
Discordia
AwfulSpy8944
Discordia
5
5
5
1.5
W
Hou Yi
IceTea453
Hou Yi
8
2
10
6.5
W
Cerberus
JThompsxn
Cerberus
5
3
11
3.5
L
Fenrir
3
6
2
0.67
L
Cerberus
Meganium_0
Cerberus
1
2
1
0.75
L
Janus
NorthHelm
Janus
2
4
3
0.88
L
3
6
1
0.58
W
Hun Batz
rzrmark
Hun Batz
5
0
6
8
L
Apollo
xMr_Hugo
Apollo
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,349
Damage
32,232
51,846
Taken
56,221
28,109
Mitigated
31,923
16,329
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,794
663
0
1,278
10,150
8,995
0
5,968
3,621
0
52,024
W
Discordia
AwfulSpy8944
Discordia
4,945
341
0
2,423
10,722
3,247
468
3,325
7,397
44,543
0
W
Hou Yi
IceTea453
Hou Yi
11,049
6,160
0
4,804
11,951
4,825
759
312
11,639
0
63,874
W
Cerberus
JThompsxn
Cerberus
8,875
945
549
3,228
11,670
8,653
269
829
10,841
30,003
0
L
Fenrir
7,844
2,301
0
1,111
10,436
7,093
0
3,907
6,415
2,033
27,631
L
Cerberus
Meganium_0
Cerberus
7,566
459
0
5,031
12,990
14,769
0
0
12,118
48,298
0
L
Janus
NorthHelm
Janus
5,110
447
0
1,347
7,996
2,093
690
1,909
5,808
45,290
0
L
5,714
1,236
0
3,780
11,921
4,181
0
3,301
8,484
0
51,628
W
Hun Batz
rzrmark
Hun Batz
5,686
1,182
0
4,047
7,353
2,389
138
2,013
5,240
0
71,846
L
Apollo
xMr_Hugo
Apollo
5,998
3,406
0
3,723
12,878
3,787
171
4,195
8,679
0
47,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,985
Gold Earned
41,043
468
Minions Killed
437
0
Camps Cleared
0
1,579,958
Distance Traveled
1,540,953
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,692
511
109
6
0
300,099
2
W
Discordia
8,928
525
80
5
0
288,457
0
W
Hou Yi
10,018
589
107
6
0
299,880
1
W
Cerberus
9,172
540
49
3
0
290,506
2
L
Fenrir
8,090
476
43
3
0
324,639
1
L
Cerberus
8,074
475
118
7
0
307,388
0
L
Janus
8,103
477
98
6
0
287,097
3
L
Ravana
8,338
490
91
5
0
336,204
4
W
Hun Batz
10,175
599
123
7
0
401,016
2
L
Apollo
8,438
496
87
5
0
285,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role