Player Matchup

Agni
Agni
NaM3nL0s
Agni
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
257W - 199L
1,170 Elo+
Party 2
Cabrakan
Cabrakan
Nordine51
Cabrakan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,592 Elo+
Party 1
Cerberus
Cerberus
UnluckyMonster1
Cerberus
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
126W - 113L
1,170 Elo+
Party 2
Hachiman
Hachiman
vivx
Hachiman
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 21L
1,776 Elo+
Party 1
Awilix
Awilix
xXZôôtXx
Awilix
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 59L
1,170 Elo+
Party 2
Team Averages
Level 55
1,500 SR
1,376 Elo+

VS

Team Averages
Level 45
1,500 SR
1,522 Elo+
Baron Samedi
Baron Samedi
DerpyMe
Baron Samedi
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 19L
1,604 Elo+
Solo
Khepri
Khepri
SophieTheSheep
Khepri
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 119L
1,559 Elo+
Solo
Scylla
Scylla
TX103
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,549 Elo+
Solo
Nox
Nox
flottykarotty
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,398 Elo+
Solo
Hera
Hera
srhlgrs
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
6 / 3 / 13
9,868
897
14,457
10,588
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Nordine51
Cabrakan
16
0 / 4 / 25
9,238
840
8,854
11,307
14,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
16
4 / 3 / 15
10,010
910
7,074
16,558
15,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
vivx
Hachiman
16
6 / 3 / 14
10,082
917
15,663
11,009
4,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
xXZôôtXx
Awilix
16
10 / 3 / 10
10,586
962
8,444
10,442
9,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DerpyMe
Baron Samedi
20
12 / 5 / 1
10,684
971
20,129
16,714
13,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 9
9,189
835
7,297
20,255
23,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
TX103
Scylla
11
2 / 2 / 2
7,871
716
3,190
3,516
1,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 8 / 7
8,202
746
6,017
15,241
8,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
srhlgrs
Hera
9
0 / 5 / 3
6,737
612
1,465
4,671
1,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
37
26
Kills
15
16
Deaths
26
77
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DerpyMe
Baron Samedi
12
5
1
2.5
W
Agni
6
3
13
4.17
W
Cabrakan
Nordine51
Cabrakan
0
4
25
3.13
L
1
6
9
0.92
L
Scylla
TX103
Scylla
2
2
2
1.5
W
Cerberus
4
3
15
3.83
L
0
8
7
0.44
L
Hera
srhlgrs
Hera
0
5
3
0.3
W
Hachiman
vivx
Hachiman
6
3
14
4.33
W
Awilix
xXZôôtXx
Awilix
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,492
Damage
38,098
59,904
Taken
60,397
48,077
Mitigated
49,274
27,415
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DerpyMe
Baron Samedi
20,129
1,784
3,869
6,689
16,714
13,747
0
8,542
7,867
36,312
0
W
Agni
14,457
952
2,027
3,379
10,588
4,392
908
6,466
3,973
32,514
0
W
Cabrakan
Nordine51
Cabrakan
8,854
1,373
1,524
900
11,307
14,331
562
6,711
4,476
18,899
0
L
7,297
869
1,547
3,297
20,255
23,637
0
9,226
10,419
10,208
0
L
Scylla
TX103
Scylla
3,190
327
244
358
3,516
1,449
0
1,174
2,244
9,186
0
W
Cerberus
7,074
950
504
7,661
16,558
15,425
457
9,268
7,108
20,105
0
L
6,017
1,153
687
1,869
15,241
8,531
0
8,684
6,147
18,240
0
L
Hera
srhlgrs
Hera
1,465
743
0
64
4,671
1,910
0
1,647
2,866
3,439
0
W
Hachiman
vivx
Hachiman
15,663
10,305
2,839
4,244
11,009
4,781
2,364
8,961
1,948
0
36,196
W
Awilix
xXZôôtXx
Awilix
8,444
3,718
2,298
2,039
10,442
9,148
911
5,982
3,682
0
12,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,784
Gold Earned
42,683
145
Minions Killed
79
0
Camps Cleared
0
1,010,075
Distance Traveled
631,470
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,684
971
18
2
0
182,537
0
W
Agni
9,868
897
47
4
0
208,971
0
W
Cabrakan
9,238
840
15
1
0
204,617
0
L
Khepri
9,189
835
10
1
0
176,975
1
L
Scylla
7,871
716
10
1
0
71,531
0
W
Cerberus
10,010
910
38
3
0
198,802
1
L
Nox
8,202
746
33
3
0
136,114
0
L
Hera
6,737
612
8
1
0
64,313
1
W
Hachiman
10,082
917
36
3
0
193,987
0
W
Awilix
10,586
962
9
1
0
203,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role