Player Matchup

Apollo
Apollo
ImGudYerrBad
Apollo
Level 8
God Stats
2W - 1L
1,534 SR
Queue Stats
7W - 6L
1,441 Elo+
Solo
Cerberus
Cerberus
Nicolas_zeco29nc
Cerberus
Level 15
God Stats
2W - 0L
1,606 SR
Queue Stats
2W - 0L
1,681 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ryuk-sai
Cu Chulainn
Level 26
God Stats
5W - 4L
1,405 SR
Queue Stats
7W - 14L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
VanDerLindeFang
Tsukuyomi
Level 17
God Stats
5W - 0L
1,697 SR
Queue Stats
51W - 41L
1,755 Elo+
Solo
Nu Wa
Nu Wa
Worthless94
Nu Wa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 71L
1,627 Elo+
Solo
Team Averages
Level 17
1,548 SR
1,584 Elo+

VS

Team Averages
Level 19
1,570 SR
1,478 Elo+
Fenrir
Fenrir
EnX D4rkn3ss
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
FireKraken87
Mulan
Level 29
God Stats
17W - 20L
1,635 SR
Queue Stats
134W - 140L
1,514 Elo+
Solo
Agni
Agni
Smata13
Agni
Level 12
God Stats
3W - 6L
1,402 SR
Queue Stats
6W - 12L
1,392 Elo+
Solo
Olorun
Olorun
StillTONEDEF
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,500 Elo+
Solo
Neith
Neith
mesaboogie x
Neith
Level 13
God Stats
2W - 7L
1,811 SR
Queue Stats
14W - 21L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
8 / 1 / 3
12,812
610
11,271
13,408
7,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 1 / 9
10,467
498
2,837
10,391
9,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Ryuk-sai
Cu Chulainn
15
10 / 2 / 7
11,957
569
9,583
15,343
12,100
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
VanDerLindeFang
Tsukuyomi
17
9 / 1 / 6
12,036
573
8,235
12,134
4,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
13 / 0 / 6
13,682
652
15,459
9,089
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 4 / 0
10,158
484
7,967
19,782
8,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 8 / 0
7,026
335
2,237
10,773
3,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
Smata13
Agni
13
0 / 19 / 0
8,094
385
3,767
16,894
4,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
8
0 / 8 / 0
6,375
304
1,608
10,821
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 3 / 0
6,860
327
2,123
6,848
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
3
42
Kills
3
5
Deaths
42
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
4
0
0.75
L
0
8
0
0
W
Apollo
8
1
3
9.5
W
2
1
9
6.5
W
Cu Chulainn
Ryuk-sai
Cu Chulainn
10
2
7
6.75
L
Agni
Smata13
Agni
0
19
0
0
L
Olorun
0
8
0
0
W
Tsukuyomi
VanDerLindeFang
Tsukuyomi
9
1
6
12
W
13
0
6
16
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,385
Damage
17,702
60,365
Taken
65,118
36,703
Mitigated
20,885
14,618
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,967
1,691
0
4,610
19,782
8,104
0
3,905
15,626
0
67,310
L
2,237
357
0
269
10,773
3,798
0
5,490
5,005
0
22,451
W
Apollo
11,271
5,138
0
3,358
13,408
7,361
4,261
214
13,194
10,849
111,852
W
2,837
373
0
1,972
10,391
9,447
936
2,499
7,733
23,821
0
W
Cu Chulainn
Ryuk-sai
Cu Chulainn
9,583
3,529
401
1,630
15,343
12,100
1,419
3,409
11,934
0
49,555
L
Agni
Smata13
Agni
3,767
726
0
949
16,894
4,839
838
1,786
14,795
45,406
0
L
Olorun
1,608
1,163
0
1,326
10,821
2,366
0
5,263
5,336
12,952
0
W
Tsukuyomi
VanDerLindeFang
Tsukuyomi
8,235
2,267
597
3,934
12,134
4,364
2,219
2,877
9,257
0
63,702
W
15,459
4,053
0
2,726
9,089
3,431
4,851
1,604
7,435
106,014
0
L
2,123
910
0
1,389
6,848
1,778
0
1,609
5,191
0
17,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,954
Gold Earned
38,513
547
Minions Killed
306
0
Camps Cleared
0
2,081,006
Distance Traveled
1,184,251
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,158
484
121
6
0
372,164
0
L
Mulan
7,026
335
51
2
0
176,456
4
W
Apollo
12,812
610
162
8
0
426,989
2
W
Cerberus
10,467
498
43
2
0
421,792
3
W
Cu Chulainn
11,957
569
83
4
0
406,009
0
L
Agni
8,094
385
78
4
0
273,484
1
L
Olorun
6,375
304
22
1
0
180,933
2
W
Tsukuyomi
12,036
573
95
5
0
469,111
0
W
Nu Wa
13,682
652
164
8
0
357,105
0
L
Neith
6,860
327
34
2
0
181,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role