Player Matchup

Set
Set
Samura1_Hack
Set
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,564 Elo+
Party 1
Janus
Janus
poisondamage
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
serouj
Merlin
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
22W - 30L
1,719 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,594 Elo+

VS

Team Averages
Level 81
1,503 SR
1,264 Elo+
Kukulkan
Kukulkan
CriminelJohnn59
Kukulkan
Level 108
God Stats
6W - 7L
1,500 SR
Queue Stats
152W - 164L
1,120 Elo+
Party 2
Sun Wukong
Sun Wukong
MajinSully
Sun Wukong
Level 110
God Stats
2W - 1L
1,701 SR
Queue Stats
240W - 209L
1,490 Elo+
Party 2
Izanami
Izanami
Meule89
Izanami
Level 26
God Stats
1W - 4L
1,307 SR
Queue Stats
1W - 6L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
7,444
620
5,180
7,268
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 1
6,619
552
1,906
8,000
2,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
serouj
Merlin
11
1 / 3 / 0
7,021
585
5,649
10,077
4,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
4 / 0 / 4
8,829
736
6,613
4,379
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MajinSully
Sun Wukong
12
3 / 0 / 7
8,581
715
8,109
8,709
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Meule89
Izanami
11
4 / 3 / 4
8,559
713
5,998
8,909
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
11
11
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
0
4
6
W
Sun Wukong
MajinSully
Sun Wukong
3
0
7
6.5
W
Izanami
Meule89
Izanami
4
3
4
2
L
2
2
0
1
L
0
6
1
0.08
L
Merlin
serouj
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,735
Damage
20,720
25,345
Taken
21,997
9,430
Mitigated
8,474
3,961
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,613
135
616
661
4,379
1,401
1,120
2,056
2,323
32,442
0
W
Sun Wukong
MajinSully
Sun Wukong
8,109
2,177
1,081
3,626
8,709
4,293
0
2,223
6,486
0
28,689
W
Izanami
Meule89
Izanami
5,998
3,664
0
2,351
8,909
2,780
874
3,371
5,538
0
28,302
L
5,180
2,074
0
2,536
7,268
2,784
0
665
6,603
0
24,807
L
1,906
42
0
0
8,000
2,274
0
2,692
5,308
12,459
0
L
Merlin
serouj
Merlin
5,649
506
0
1,425
10,077
4,372
0
3,328
6,749
29,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,084
Gold Earned
25,969
102
Minions Killed
153
0
Camps Cleared
0
539,751
Distance Traveled
667,238
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,829
736
72
6
0
216,329
2
W
Sun Wukong
8,581
715
32
3
0
259,137
4
W
Izanami
8,559
713
49
4
0
191,772
0
L
Set
7,444
620
36
3
0
163,025
0
L
Janus
6,619
552
17
1
0
177,442
1
L
Merlin
7,021
585
49
4
0
199,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role