Player Matchup

Guan Yu
Guan Yu
Bronze III
EPIDERMI4
Guan Yu
Bronze III
Level 125
God Stats
3W - 3L
1,950 SR
Queue Stats
131W - 116L
1,587 MMR
Solo
Artemis
Artemis
Silver I
ElDudoso
Artemis
Silver I
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 35L
1,645 MMR
Party 2
Sobek
Sobek
Bronze III
Lanzkar
Sobek
Bronze III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,458 MMR
Party 2
Janus
Janus
Gold III
Markês
Janus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
leonel522
Nemesis
Silver II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,590 SR
1,538 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,621 SR
1,578 MMR
Horus
Horus
Gold V
Chibss
Horus
Gold V
Level 158
God Stats
7W - 8L
1,672 SR
Queue Stats
16W - 23L
1,652 MMR
Party 3
Rama
Rama
Silver I
Enxúndias
Rama
Silver I
Level 88
God Stats
9W - 8L
1,500 SR
Queue Stats
151W - 123L
1,627 MMR
Party 3
Discordia
Discordia
Gold V
LAGORDAPELOTUDA
Discordia
Gold V
Level 155
God Stats
9W - 4L
1,935 SR
Queue Stats
119W - 111L
1,572 MMR
Solo
Chang'e
Chang'e
Silver I
ServaDoRayderex
Chang'e
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Silver I
αlce
Bakasura
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,541 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EPIDERMI4
Guan Yu
11
3 / 2 / 1
7,079
590
5,026
9,845
6,079
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ElDudoso
Artemis
9
0 / 5 / 1
5,746
479
5,536
7,924
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Lanzkar
Sobek
8
0 / 4 / 1
5,478
457
3,216
9,998
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Markês
Janus
12
3 / 2 / 0
7,267
606
3,744
5,576
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
leonel522
Nemesis
12
2 / 3 / 2
7,390
616
4,309
8,978
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AphroditeSetPersephoneNu WaTsukuyomi

VS

Bans
DanzaburouArtioPoseidonGaneshaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chibss
Horus
11
2 / 2 / 10
7,004
584
3,493
8,651
6,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
10 / 1 / 1
8,108
676
13,146
13,912
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
LAGORDAPELOTUDA
Discordia
12
3 / 0 / 0
7,048
587
4,978
4,166
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 1
6,210
518
3,635
6,438
2,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bakasura
αlce
Bakasura
14
1 / 0 / 3
7,640
637
2,717
8,071
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
16
16
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
Chibss
Horus
2
2
10
3.5
L
Guan Yu
EPIDERMI4
Guan Yu
3
2
1
1.75
L
Artemis
ElDudoso
Artemis
0
5
1
0.1
W
10
1
1
10.5
W
Discordia
LAGORDAPELOTUDA
Discordia
3
0
0
3
L
Sobek
Lanzkar
Sobek
0
4
1
0.13
L
Janus
Markês
Janus
3
2
0
1.5
W
0
5
1
0.1
L
Nemesis
leonel522
Nemesis
2
3
2
1
W
Bakasura
αlce
Bakasura
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,831
Damage
27,969
42,321
Taken
41,238
17,102
Mitigated
17,750
12,522
Healing
22,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Chibss
Horus
3,493
1,388
590
3,151
8,651
6,158
43
2,200
6,387
0
10,877
L
Guan Yu
EPIDERMI4
Guan Yu
5,026
852
248
2,864
9,845
6,079
0
3,115
6,380
0
36,405
L
Artemis
ElDudoso
Artemis
5,536
2,549
0
1,763
7,924
1,714
0
338
7,586
0
24,516
W
13,146
11,707
0
9,501
13,912
4,896
0
2,040
11,810
0
59,850
W
Discordia
LAGORDAPELOTUDA
Discordia
4,978
172
0
1,579
4,166
1,362
0
2,099
1,899
40,795
0
L
Sobek
Lanzkar
Sobek
3,216
127
0
3,744
9,998
4,087
0
1,272
8,726
13,069
0
L
Janus
Markês
Janus
3,744
59
0
1,052
5,576
1,740
0
3,041
2,425
47,707
0
W
3,635
264
153
1,460
6,438
2,498
451
126
6,312
32,481
0
L
Nemesis
leonel522
Nemesis
4,309
2,195
0
2,851
8,978
3,482
0
847
7,826
0
44,760
W
Bakasura
αlce
Bakasura
2,717
1,838
0
6,044
8,071
2,836
1,972
179
7,870
0
44,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,960
Gold Earned
36,010
337
Minions Killed
379
0
Camps Cleared
0
1,241,652
Distance Traveled
1,159,326
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,004
584
12
1
0
229,042
5
L
Guan Yu
7,079
590
71
6
0
230,664
2
L
Artemis
5,746
479
40
3
0
215,299
4
W
Rama
8,108
676
100
8
0
202,989
2
W
Discordia
7,048
587
86
7
0
263,901
5
L
Sobek
5,478
457
12
1
0
265,168
2
L
Janus
7,267
606
122
10
0
272,361
5
W
Chang'e
6,210
518
52
4
0
211,388
2
L
Nemesis
7,390
616
92
8
0
258,160
6
W
Bakasura
7,640
637
129
11
0
252,006
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role