Player Matchup

Cerberus
Cerberus
Gold I
BLack0ps
Cerberus
Gold I
Level 160
God Stats
29W - 13L
1,500 SR
Queue Stats
243W - 201L
1,715 MMR
Party 1
Arachne
Arachne
Gold I
EighthSins
Arachne
Gold I
Level 159
God Stats
73W - 36L
1,760 SR
Queue Stats
96W - 81L
1,733 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
FROIZ
Cu Chulainn
Gold IV
Level 69
God Stats
4W - 1L
1,833 SR
Queue Stats
33W - 25L
1,743 MMR
Solo
Anhur
Anhur
Platinum V
Rinxi
Anhur
Platinum V
Level 160
God Stats
23W - 15L
1,306 SR
Queue Stats
300W - 287L
1,775 MMR
Party 3
The Morrigan
The Morrigan
Gold I
Rinzi
The Morrigan
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,580 SR
1,693 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,581 SR
1,737 MMR
Scylla
Scylla
Gold IV
Elnidas
Scylla
Gold IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 144L
1,759 MMR
Party 2
Thanatos
Thanatos
Gold IV
Jïmmy
Thanatos
Gold IV
Level 160
God Stats
0W - 1L
1,699 SR
Queue Stats
241W - 211L
1,759 MMR
Party 2
Bacchus
Bacchus
Gold IV
Stoby
Bacchus
Gold IV
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
49W - 43L
1,719 MMR
Solo
Xbalanque
Xbalanque
Gold III
UnholySatyr
Xbalanque
Gold III
Level 144
God Stats
3W - 1L
1,914 SR
Queue Stats
41W - 39L
1,729 MMR
Solo
Hades
Hades
Gold IV
yama5000
Hades
Gold IV
Level 149
God Stats
1W - 2L
1,290 SR
Queue Stats
44W - 41L
1,719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BLack0ps
Cerberus
11
5 / 2 / 6
6,950
632
7,314
9,241
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
EighthSins
Arachne
12
3 / 1 / 5
6,801
618
3,217
6,696
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
FROIZ
Cu Chulainn
13
5 / 0 / 2
7,500
682
7,398
7,771
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Rinxi
Anhur
13
3 / 0 / 3
7,979
725
3,707
5,040
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Rinzi
The Morrigan
11
2 / 1 / 5
6,501
591
4,400
3,887
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetPersephoneNu WaDanzaburou

VS

Bans
AphroditeApolloNemesisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Elnidas
Scylla
9
0 / 2 / 1
5,140
467
3,372
3,803
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Jïmmy
Thanatos
11
2 / 3 / 0
6,079
553
3,119
7,111
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Stoby
Bacchus
7
1 / 5 / 2
5,041
458
3,801
8,715
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
UnholySatyr
Xbalanque
9
1 / 4 / 0
5,310
483
2,208
6,618
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
yama5000
Hades
8
0 / 4 / 0
4,873
443
3,597
8,392
3,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
18
Kills
4
4
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BLack0ps
Cerberus
5
2
6
4
W
Arachne
EighthSins
Arachne
3
1
5
5.5
L
Scylla
Elnidas
Scylla
0
2
1
0.25
W
Cu Chulainn
FROIZ
Cu Chulainn
5
0
2
6
L
Thanatos
Jïmmy
Thanatos
2
3
0
0.67
W
Anhur
Rinxi
Anhur
3
0
3
4.5
W
The Morrigan
Rinzi
The Morrigan
2
1
5
4.5
L
Bacchus
Stoby
Bacchus
1
5
2
0.4
L
Xbalanque
UnholySatyr
Xbalanque
1
4
0
0.25
L
Hades
yama5000
Hades
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,036
Damage
16,097
32,635
Taken
34,639
18,057
Mitigated
14,259
13,730
Healing
10,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BLack0ps
Cerberus
7,314
425
0
4,258
9,241
5,147
0
3,731
5,418
16,761
0
W
Arachne
EighthSins
Arachne
3,217
1,953
0
2,528
6,696
3,798
0
1,699
4,926
7,960
33,837
L
Scylla
Elnidas
Scylla
3,372
609
0
528
3,803
704
0
1,825
1,978
30,129
0
W
Cu Chulainn
FROIZ
Cu Chulainn
7,398
1,952
0
3,507
7,771
5,779
49
2,628
5,134
8,321
38,447
L
Thanatos
Jïmmy
Thanatos
3,119
1,302
0
4,984
7,111
4,680
0
2,438
4,673
6,911
31,708
W
Anhur
Rinxi
Anhur
3,707
2,005
0
2,831
5,040
1,386
0
964
4,002
0
47,420
W
The Morrigan
Rinzi
The Morrigan
4,400
1,639
0
606
3,887
1,947
0
1,626
2,213
40,669
330
L
Bacchus
Stoby
Bacchus
3,801
307
0
1,390
8,715
3,644
0
4,312
4,403
12,111
0
L
Xbalanque
UnholySatyr
Xbalanque
2,208
653
0
1,501
6,618
1,309
0
2,160
4,458
0
27,284
L
Hades
yama5000
Hades
3,597
604
14
2,150
8,392
3,922
0
2,100
6,292
24,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,731
Gold Earned
26,443
354
Minions Killed
277
0
Camps Cleared
0
1,081,186
Distance Traveled
970,227
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,950
632
18
2
0
223,354
2
W
Arachne
6,801
618
81
7
0
243,927
2
L
Scylla
5,140
467
66
6
0
214,713
3
W
Cu Chulainn
7,500
682
84
8
0
214,909
1
L
Thanatos
6,079
553
89
8
0
207,406
3
W
Anhur
7,979
725
105
10
0
195,090
7
W
The Morrigan
6,501
591
66
6
0
203,906
6
L
Bacchus
5,041
458
15
1
0
171,538
2
L
Xbalanque
5,310
483
62
6
0
186,517
1
L
Hades
4,873
443
45
4
0
190,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role