Player Matchup

Loki
Loki
Jackson Spears
Loki
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 42L
1,090 Elo+
Party 1
Ares
Ares
Jdewb01
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LeoCrack23
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Solo
Team Averages
Level 54
1,500 SR
1,434 Elo+

VS

Team Averages
Level 27
1,614 SR
1,529 Elo+
Sol
Sol
CharmanderXXI
Sol
Level 29
God Stats
16W - 9L
1,795 SR
Queue Stats
126W - 112L
1,557 Elo+
Solo
Da Ji
Da Ji
DrawnDouleur
Da Ji
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
320W - 323L
1,609 Elo+
Solo
Jormungandr
Jormungandr
Shakes4Parkisons
Jormungandr
Level 25
God Stats
7W - 3L
1,546 SR
Queue Stats
31W - 55L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
6,801
680
5,505
6,794
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
Jdewb01
Ares
10
1 / 3 / 1
6,634
663
2,250
7,812
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
LeoCrack23
Cthulhu
7
0 / 5 / 0
5,719
572
3,019
7,349
2,574

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 3
8,529
853
8,639
5,492
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 4 / 8
7,106
711
2,188
6,133
1,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Shakes4Parkisons
Jormungandr
11
3 / 0 / 7
7,354
735
7,557
7,911
3,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
12
12
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
W
1
4
8
1.25
L
2
4
2
0.75
L
Ares
Jdewb01
Ares
1
3
1
0.5
L
Cthulhu
LeoCrack23
Cthulhu
0
5
0
0
W
Jormungandr
Shakes4Parkisons
Jormungandr
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,774
Damage
18,384
21,955
Taken
19,536
11,066
Mitigated
7,812
2,869
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,639
3,367
0
3,570
5,492
2,839
1,977
1,687
3,805
27,621
0
W
2,188
553
0
310
6,133
1,853
0
914
5,219
0
16,368
L
5,505
1,277
123
694
6,794
3,589
0
4,058
2,606
1,839
25,769
L
Ares
Jdewb01
Ares
2,250
156
0
1,142
7,812
4,903
0
5,801
1,761
11,869
0
L
Cthulhu
LeoCrack23
Cthulhu
3,019
319
0
910
7,349
2,574
0
5,818
1,361
5,967
0
W
Jormungandr
Shakes4Parkisons
Jormungandr
7,557
2,006
453
4,474
7,911
3,120
560
2,887
5,024
22,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,154
Gold Earned
22,989
64
Minions Killed
102
0
Camps Cleared
0
494,587
Distance Traveled
522,398
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,529
853
55
6
0
166,866
1
W
Da Ji
7,106
711
31
3
0
181,177
2
L
Loki
6,801
680
36
4
0
191,076
1
L
Ares
6,634
663
19
2
0
166,102
0
L
Cthulhu
5,719
572
9
1
0
137,409
1
W
Jormungandr
7,354
735
16
2
0
174,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role