Player Matchup

Sylvanus
Sylvanus
Kamikichi
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SrCaissa
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
TopJonjonnboy
Chang'e
Level 102
God Stats
8W - 9L
1,715 SR
Queue Stats
508W - 433L
1,517 Elo+
Party 1
Ratatoskr
Ratatoskr
XXLUIZBR12XX
Ratatoskr
Level 84
God Stats
6W - 8L
1,745 SR
Queue Stats
1,085W - 934L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
icedNIGHTMARE13
Danzaburou
Level 88
God Stats
29W - 16L
1,756 SR
Queue Stats
396W - 363L
1,537 Elo+
Solo
Team Averages
Level 116
1,643 SR
1,520 Elo+

VS

Team Averages
Level 75
1,531 SR
1,517 Elo+
King Arthur
King Arthur
Dark199ONE
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 46L
1,290 Elo+
Party 3
Chiron
Chiron
LionX315
Chiron
Level 143
God Stats
3W - 6L
1,500 SR
Queue Stats
205W - 161L
1,505 Elo+
Party 2
Susano
Susano
LukeSkyWaITer
Susano
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,365 Elo+
Party 3
Merlin
Merlin
WANTED-PETT
Merlin
Level 107
God Stats
0W - 2L
1,250 SR
Queue Stats
18W - 18L
1,638 Elo+
Solo
Ymir
Ymir
leonciogramajo
Ymir
Level 15
God Stats
2W - 1L
1,906 SR
Queue Stats
11W - 9L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kamikichi
Sylvanus
16
6 / 1 / 6
10,302
572
8,826
10,301
13,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
16
5 / 3 / 8
10,537
585
7,266
17,675
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
17
6 / 1 / 12
10,917
607
12,561
12,242
5,916
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
XXLUIZBR12XX
Ratatoskr
18
10 / 1 / 8
11,316
629
13,395
13,535
5,786
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
icedNIGHTMARE13
Danzaburou
15
4 / 5 / 11
10,011
556
11,307
14,506
4,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dark199ONE
King Arthur
14
0 / 5 / 0
8,031
446
4,213
14,229
7,282
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
LionX315
Chiron
15
6 / 7 / 3
9,887
549
15,737
14,612
4,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 6 / 2
8,322
462
4,068
12,769
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
16
2 / 6 / 1
9,517
529
8,726
12,300
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 4
8,678
482
10,824
18,816
15,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
31
Kills
11
11
Deaths
31
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dark199ONE
King Arthur
0
5
0
0
W
Sylvanus
Kamikichi
Sylvanus
6
1
6
9
L
Chiron
LionX315
Chiron
6
7
3
1.07
L
2
6
2
0.5
W
Ymir
5
3
8
3
W
Chang'e
6
1
12
12
L
Merlin
2
6
1
0.42
W
Ratatoskr
XXLUIZBR12XX
Ratatoskr
10
1
8
14
W
Danzaburou
icedNIGHTMARE13
Danzaburou
4
5
11
1.9
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,355
Damage
43,568
68,259
Taken
72,726
40,589
Mitigated
35,829
29,725
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dark199ONE
King Arthur
4,213
429
0
1,593
14,229
7,282
0
7,250
6,876
0
38,711
W
Sylvanus
Kamikichi
Sylvanus
8,826
1,472
2,269
4,166
10,301
13,770
1,446
3,187
7,050
52,252
0
L
Chiron
LionX315
Chiron
15,737
6,614
932
2,543
14,612
4,348
2,709
4,600
9,930
0
59,010
L
4,068
606
0
3,984
12,769
4,429
0
3,313
9,378
0
46,993
W
Ymir
7,266
1,744
0
7,044
17,675
10,199
300
3,240
14,401
55,888
0
W
Chang'e
12,561
950
3,452
7,177
12,242
5,916
968
3,687
8,375
67,755
0
L
Merlin
8,726
94
0
2,607
12,300
4,283
0
7,215
4,662
68,437
0
W
Ratatoskr
XXLUIZBR12XX
Ratatoskr
13,395
3,642
0
2,831
13,535
5,786
717
4,125
9,352
0
74,496
W
Danzaburou
icedNIGHTMARE13
Danzaburou
11,307
4,333
0
2,786
14,506
4,918
639
4,945
9,531
0
51,785
L
10,824
1,220
563
1,963
18,816
15,487
556
5,503
13,227
37,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,083
Gold Earned
44,435
526
Minions Killed
495
0
Camps Cleared
0
1,687,808
Distance Traveled
1,624,089
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,031
446
101
6
0
350,512
2
W
Sylvanus
10,302
572
105
6
0
242,859
6
L
Chiron
9,887
549
109
6
0
314,829
3
L
Susano
8,322
462
95
5
0
348,552
2
W
Ymir
10,537
585
73
4
0
323,504
4
W
Chang'e
10,917
607
128
7
0
371,354
2
L
Merlin
9,517
529
136
8
0
303,456
4
W
Ratatoskr
11,316
629
133
7
0
432,201
4
W
Danzaburou
10,011
556
87
5
0
317,890
2
L
Ymir
8,678
482
54
3
0
306,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role