Player Matchup

Ra
Ra
DoubledMint
Ra
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
65W - 65L
1,649 Elo+
Solo
Hel
Hel
Fenxy
Hel
Level 8
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
LorkenBoom
Apollo
Level 16
God Stats
2W - 1L
1,894 SR
Queue Stats
15W - 17L
1,548 Elo+
Solo
Amaterasu
Amaterasu
Myraine
Amaterasu
Level 16
God Stats
0W - 3L
1,271 SR
Queue Stats
17W - 14L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
SH1IBUK4Y
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,429 Elo+
Solo
Team Averages
Level 14
1,493 SR
1,521 Elo+

VS

Team Averages
Level 25
1,563 SR
1,570 Elo+
Bakasura
Bakasura
DaylantheOaf
Bakasura
Level 23
God Stats
14W - 7L
1,745 SR
Queue Stats
136W - 112L
1,492 Elo+
Solo
Khepri
Khepri
DeathBully
Khepri
Level 27
God Stats
25W - 23L
1,613 SR
Queue Stats
77W - 66L
1,580 Elo+
Solo
Danzaburou
Danzaburou
Nebey
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,599 Elo+
Solo
Hel
Hel
PrinShad
Hel
Level 29
God Stats
3W - 2L
1,458 SR
Queue Stats
7W - 4L
1,702 Elo+
Solo
King Arthur
King Arthur
Urbex306
King Arthur
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 111L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
7,715
514
9,414
8,007
4,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Fenxy
Hel
9
0 / 4 / 0
5,452
363
568
5,201
1,688
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
LorkenBoom
Apollo
11
0 / 6 / 0
6,433
429
2,188
10,970
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Myraine
Amaterasu
16
4 / 1 / 2
8,935
596
12,436
15,687
13,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
SH1IBUK4Y
Tsukuyomi
10
1 / 6 / 1
6,558
437
2,707
11,142
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaylantheOaf
Bakasura
14
3 / 4 / 3
8,441
563
7,971
13,551
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
DeathBully
Khepri
13
5 / 1 / 7
8,975
598
5,963
6,558
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Nebey
Danzaburou
15
7 / 0 / 8
9,443
630
10,850
7,205
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 6
7,905
527
5,837
6,582
2,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Urbex306
King Arthur
13
2 / 2 / 0
7,529
502
6,395
12,115
7,216
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
9
Kills
21
21
Deaths
9
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DaylantheOaf
Bakasura
3
4
3
1.13
W
Khepri
DeathBully
Khepri
5
1
7
8.5
L
4
4
0
1
L
Hel
Fenxy
Hel
0
4
0
0
L
Apollo
LorkenBoom
Apollo
0
6
0
0
L
Amaterasu
Myraine
Amaterasu
4
1
2
5
W
Danzaburou
Nebey
Danzaburou
7
0
8
11
W
4
2
6
3.5
L
Tsukuyomi
SH1IBUK4Y
Tsukuyomi
1
6
1
0.25
W
King Arthur
Urbex306
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,313
Damage
37,016
51,007
Taken
46,011
28,915
Mitigated
25,067
18,433
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DaylantheOaf
Bakasura
7,971
5,847
0
5,698
13,551
5,610
104
2,960
10,518
0
44,009
W
Khepri
DeathBully
Khepri
5,963
746
332
1,193
6,558
5,898
370
2,049
4,431
27,921
0
L
9,414
1,782
328
1,346
8,007
4,187
0
2,236
5,626
51,885
0
L
Hel
Fenxy
Hel
568
19
576
517
5,201
1,688
0
2,513
2,688
7,951
0
L
Apollo
LorkenBoom
Apollo
2,188
857
135
2,150
10,970
5,423
792
4,266
6,637
4,442
26,361
L
Amaterasu
Myraine
Amaterasu
12,436
5,693
0
9,433
15,687
13,887
736
1,282
13,432
0
53,535
W
Danzaburou
Nebey
Danzaburou
10,850
5,212
0
1,937
7,205
4,301
1,809
1,947
5,258
6,038
63,474
W
5,837
301
1,266
3,098
6,582
2,042
1,375
3,213
3,369
27,273
0
L
Tsukuyomi
SH1IBUK4Y
Tsukuyomi
2,707
475
0
3,948
11,142
3,730
470
1,973
9,031
0
25,572
W
King Arthur
Urbex306
King Arthur
6,395
618
0
2,290
12,115
7,216
0
0
11,599
0
34,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
42,293
320
Minions Killed
349
0
Camps Cleared
0
1,320,068
Distance Traveled
1,551,490
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,441
563
100
7
0
322,047
1
W
Khepri
8,975
598
28
2
0
333,647
5
L
Ra
7,715
514
82
5
0
274,803
7
L
Hel
5,452
363
14
1
0
195,591
1
L
Apollo
6,433
429
66
4
0
264,466
7
L
Amaterasu
8,935
596
104
7
0
288,045
2
W
Danzaburou
9,443
630
116
8
0
266,830
5
W
Hel
7,905
527
52
3
0
315,160
0
L
Tsukuyomi
6,558
437
54
4
0
297,163
3
W
King Arthur
7,529
502
53
4
0
313,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role