Player Matchup

Ganesha
Ganesha
Silver II
JuanC23
Ganesha
Silver II
Level 143
God Stats
17W - 13L
1,500 SR
Queue Stats
87W - 69L
1,548 MMR
Party 1
Thanatos
Thanatos
Platinum II
Lánce
Thanatos
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Platinum V
Rulzxz10
Ra
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
Spodiac
Anhur
Gold I
Level 146
God Stats
15W - 10L
1,840 SR
Queue Stats
150W - 144L
1,728 MMR
Solo
Bellona
Bellona
Gold II
freshnand
Bellona
Gold II
Level 147
God Stats
5W - 2L
1,698 SR
Queue Stats
27W - 24L
1,761 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,608 SR
1,607 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,605 SR
1,657 MMR
Cabrakan
Cabrakan
Gold V
Cillalot
Cabrakan
Gold V
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 115L
1,543 MMR
Party 3
Da Ji
Da Ji
Gold V
DoesAnybodyCare
Da Ji
Gold V
Level 88
God Stats
1W - 3L
1,648 SR
Queue Stats
123W - 116L
1,543 MMR
Party 3
Poseidon
Poseidon
Silver I
EnBrNoCuenta
Poseidon
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,719 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
vStickyWicky
Kuzenbo
Platinum V
Level 146
God Stats
24W - 32L
1,763 SR
Queue Stats
329W - 319L
1,940 MMR
Party 2
Chernobog
Chernobog
Silver I
vbayoubandit
Chernobog
Silver I
Level 146
God Stats
142W - 109L
1,613 SR
Queue Stats
369W - 381L
1,541 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JuanC23
Ganesha
15
0 / 2 / 12
10,053
529
4,027
13,857
10,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Lánce
Thanatos
20
10 / 3 / 4
12,517
659
15,119
17,742
10,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 2 / 9
10,703
563
9,164
9,101
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Spodiac
Anhur
18
5 / 2 / 4
11,657
614
12,768
13,368
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
freshnand
Bellona
18
2 / 3 / 2
11,347
597
6,318
15,292
16,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
PersephoneSetJanusDanzaburouNu Wa

VS

Bans
ScyllaCupidApolloErlang ShenCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cillalot
Cabrakan
16
1 / 4 / 2
9,913
522
12,299
16,455
20,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 4 / 3
9,894
521
7,601
13,154
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
EnBrNoCuenta
Poseidon
16
6 / 4 / 2
10,170
535
9,898
8,068
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
vStickyWicky
Kuzenbo
12
0 / 3 / 8
8,212
432
6,412
17,986
14,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
vbayoubandit
Chernobog
16
0 / 2 / 3
9,290
489
6,510
12,202
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
17
Kills
12
12
Deaths
17
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Cillalot
Cabrakan
1
4
2
0.5
L
5
4
3
1.63
L
Poseidon
EnBrNoCuenta
Poseidon
6
4
2
1.75
W
Ganesha
JuanC23
Ganesha
0
2
12
3
W
Thanatos
Lánce
Thanatos
10
3
4
4
W
0
2
9
2.25
W
Anhur
Spodiac
Anhur
5
2
4
3.5
W
Bellona
freshnand
Bellona
2
3
2
1
L
Kuzenbo
vStickyWicky
Kuzenbo
0
3
8
1.33
L
Chernobog
vbayoubandit
Chernobog
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,396
Damage
42,720
69,360
Taken
67,865
45,942
Mitigated
44,462
38,737
Healing
22,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Cillalot
Cabrakan
12,299
1,672
0
5,164
16,455
20,429
228
2,586
13,864
66,790
0
L
7,601
3,008
0
5,476
13,154
3,951
524
1,772
11,266
0
65,690
L
Poseidon
EnBrNoCuenta
Poseidon
9,898
1,559
0
1,045
8,068
1,868
1,075
1,515
6,487
72,420
0
W
Ganesha
JuanC23
Ganesha
4,027
686
0
1,807
13,857
10,870
295
5,449
8,226
28,031
0
W
Thanatos
Lánce
Thanatos
15,119
5,162
0
15,687
17,742
10,030
465
5,563
12,065
0
96,454
W
9,164
1,104
5,095
4,630
9,101
4,053
978
4,476
4,489
82,819
0
W
Anhur
Spodiac
Anhur
12,768
6,745
0
7,721
13,368
4,492
5,750
3,614
9,672
0
83,408
W
Bellona
freshnand
Bellona
6,318
2,748
0
3,797
15,292
16,497
8
8,993
6,299
6,336
66,649
L
Kuzenbo
vStickyWicky
Kuzenbo
6,412
2,403
0
3,970
17,986
14,587
99
5,088
12,734
21,944
0
L
Chernobog
vbayoubandit
Chernobog
6,510
4,155
0
6,589
12,202
3,627
684
2,285
9,841
0
68,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,277
Gold Earned
47,479
689
Minions Killed
560
0
Camps Cleared
0
1,972,277
Distance Traveled
1,824,818
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,913
522
151
8
0
327,433
8
L
Da Ji
9,894
521
116
6
0
396,155
10
L
Poseidon
10,170
535
134
7
0
329,809
6
W
Ganesha
10,053
529
6
0
0
412,233
9
W
Thanatos
12,517
659
154
8
0
432,101
3
W
Ra
10,703
563
195
10
0
401,825
7
W
Anhur
11,657
614
180
9
0
350,502
7
W
Bellona
11,347
597
154
8
0
375,616
7
L
Kuzenbo
8,212
432
16
1
0
394,152
5
L
Chernobog
9,290
489
143
8
0
377,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role