Player Matchup

Bellona
Bellona
KillourEgo
Bellona
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
161W - 168L
1,567 Elo+
Solo
Baba Yaga
Baba Yaga
OGRisenHavoc
Baba Yaga
Level 145
God Stats
5W - 3L
1,629 SR
Queue Stats
37W - 23L
1,567 Elo+
Party 1
Anhur
Anhur
OGSearingHavoc
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 77L
1,577 Elo+
Party 1
Sobek
Sobek
icyboy2001
Sobek
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 50L
1,668 Elo+
Party 1
Ne Zha
Ne Zha
papinroon69420
Ne Zha
Level 160
God Stats
7W - 12L
1,303 SR
Queue Stats
672W - 547L
1,593 Elo+
Solo
Team Averages
Level 142
1,486 SR
1,595 Elo+

VS

Team Averages
Level 126
1,476 SR
1,602 Elo+
Loki
Loki
Jack o Loki
Loki
Level 125
God Stats
46W - 54L
1,544 SR
Queue Stats
224W - 214L
1,655 Elo+
Solo
Fafnir
Fafnir
XRG BACON4
Fafnir
Level 120
God Stats
8W - 17L
1,188 SR
Queue Stats
244W - 238L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
ZombeeSmasher
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,651 Elo+
Solo
Ne Zha
Ne Zha
diegoclasic328
Ne Zha
Level 119
God Stats
2W - 5L
1,500 SR
Queue Stats
466W - 493L
1,585 Elo+
Solo
Artemis
Artemis
imstuckstepbro
Artemis
Level 160
God Stats
4W - 7L
1,648 SR
Queue Stats
99W - 96L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KillourEgo
Bellona
19
2 / 3 / 5
12,834
583
12,779
15,630
19,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
OGRisenHavoc
Baba Yaga
19
6 / 4 / 8
12,541
570
11,702
12,696
5,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 2 / 7
14,557
662
22,596
22,742
9,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
19
7 / 3 / 14
12,276
558
11,411
16,547
14,438
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 4 / 6
12,686
577
12,815
18,395
9,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 4
12,377
563
7,802
19,590
12,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
XRG BACON4
Fafnir
18
4 / 5 / 8
11,539
525
10,094
17,361
18,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ZombeeSmasher
Baron Samedi
17
3 / 8 / 6
11,168
508
14,238
16,159
7,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 8 / 6
10,740
488
11,556
21,127
9,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 9 / 4
10,266
467
10,120
16,657
8,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
44
34
Kills
16
16
Deaths
34
40
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Bellona
KillourEgo
Bellona
2
3
5
1.5
W
Baba Yaga
OGRisenHavoc
Baba Yaga
6
4
8
2.5
W
14
2
7
8.75
L
Fafnir
XRG BACON4
Fafnir
4
5
8
1.6
L
Baron Samedi
ZombeeSmasher
Baron Samedi
3
8
6
0.75
L
5
8
6
1
W
Sobek
7
3
14
4.67
L
1
9
4
0.33
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,303
Damage
53,810
86,010
Taken
90,894
58,185
Mitigated
56,873
33,022
Healing
20,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,802
865
0
3,453
19,590
12,624
0
3,184
16,377
0
79,624
W
Bellona
KillourEgo
Bellona
12,779
2,971
0
3,528
15,630
19,211
475
713
14,880
17,976
72,406
W
Baba Yaga
OGRisenHavoc
Baba Yaga
11,702
44
0
2,448
12,696
5,862
0
4,623
7,703
81,647
0
W
22,596
16,555
0
14,530
22,742
9,575
6,639
9,470
12,772
0
117,854
L
Fafnir
XRG BACON4
Fafnir
10,094
3,038
0
2,953
17,361
18,849
0
5,053
12,218
37,057
0
L
Baron Samedi
ZombeeSmasher
Baron Samedi
14,238
1,214
2,110
3,210
16,159
7,617
0
7,291
8,591
73,944
0
L
11,556
4,392
0
5,939
21,127
9,040
0
6,074
14,883
0
77,039
W
Sobek
11,411
2,025
479
3,886
16,547
14,438
509
5,372
10,054
38,591
0
L
10,120
4,692
0
2,860
16,657
8,743
1,682
3,400
13,257
5,409
58,766
W
12,815
4,235
0
8,151
18,395
9,099
0
3,730
14,493
0
95,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,894
Gold Earned
56,090
691
Minions Killed
607
0
Camps Cleared
0
2,124,027
Distance Traveled
1,841,869
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,377
563
198
9
0
408,612
7
W
Bellona
12,834
583
165
8
0
464,164
2
W
Baba Yaga
12,541
570
159
7
0
394,109
5
W
Anhur
14,557
662
184
8
0
367,619
6
L
Fafnir
11,539
525
52
2
0
372,464
0
L
Baron Samedi
11,168
508
129
6
0
347,762
5
L
Ne Zha
10,740
488
109
5
0
378,790
3
W
Sobek
12,276
558
44
2
0
443,190
2
L
Artemis
10,266
467
119
5
0
334,241
3
W
Ne Zha
12,686
577
139
6
0
454,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role