Player Matchup

Izanami
Izanami
Baldacon90
Izanami
Level 17
God Stats
1W - 3L
1,318 SR
Queue Stats
145W - 178L
1,732 Elo+
Solo
Odin
Odin
LegendDirt6989
Odin
Level 12
God Stats
0W - 2L
1,249 SR
Queue Stats
124W - 137L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
LucidWushu
Cthulhu
Level 12
God Stats
3W - 3L
1,701 SR
Queue Stats
8W - 7L
1,705 Elo+
Solo
Mercury
Mercury
SNOOTIC
Mercury
Level 10
God Stats
1W - 5L
1,332 SR
Queue Stats
77W - 74L
1,530 Elo+
Party 1
Olorun
Olorun
bubi487
Olorun
Level 3
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 6L
1,452 Elo+
Solo
Team Averages
Level 11
1,470 SR
1,595 Elo+

VS

Team Averages
Level 18
1,571 SR
1,657 Elo+
Artemis
Artemis
Altaculor
Artemis
Level 28
God Stats
4W - 3L
1,713 SR
Queue Stats
16W - 16L
1,661 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kevin trindade1
Kumbhakarna
Level 18
God Stats
1W - 0L
1,457 SR
Queue Stats
4W - 3L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
Nuggetnachitas
Erlang Shen
Level 4
God Stats
4W - 0L
1,830 SR
Queue Stats
13W - 8L
1,855 Elo+
Solo
Da Ji
Da Ji
YOCBILLY
Da Ji
Level 24
God Stats
4W - 2L
1,530 SR
Queue Stats
67W - 62L
1,722 Elo+
Solo
Jormungandr
Jormungandr
strikerprime
Jormungandr
Level 15
God Stats
5W - 5L
1,325 SR
Queue Stats
105W - 137L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baldacon90
Izanami
18
6 / 8 / 2
12,162
507
17,924
20,970
8,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 7 / 0
10,015
417
1,577
15,146
16,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
LucidWushu
Cthulhu
13
1 / 12 / 2
8,761
365
7,407
18,504
8,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
SNOOTIC
Mercury
17
3 / 8 / 1
11,686
487
6,139
20,413
8,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
bubi487
Olorun
13
1 / 11 / 0
8,868
370
3,151
13,934
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Altaculor
Artemis
20
13 / 1 / 15
14,571
607
18,784
13,500
5,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Kevin trindade1
Kumbhakarna
18
0 / 7 / 4
11,242
468
4,893
22,811
18,632
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
Nuggetnachitas
Erlang Shen
20
6 / 0 / 4
15,958
665
8,762
8,902
7,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
YOCBILLY
Da Ji
20
27 / 3 / 7
15,562
648
30,541
16,583
7,630
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
strikerprime
Jormungandr
15
0 / 0 / 7
10,676
445
2,416
8,573
10,526
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
11
Kills
46
46
Deaths
11
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artemis
Altaculor
Artemis
13
1
15
20.5
L
Izanami
Baldacon90
Izanami
6
8
2
0.88
W
Kumbhakarna
Kevin trindade1
Kumbhakarna
0
7
4
0.29
L
0
7
0
0
L
Cthulhu
LucidWushu
Cthulhu
1
12
2
0.17
W
Erlang Shen
Nuggetnachitas
Erlang Shen
6
0
4
8
L
Mercury
SNOOTIC
Mercury
3
8
1
0.44
W
Da Ji
YOCBILLY
Da Ji
27
3
7
10.17
L
Olorun
bubi487
Olorun
1
11
0
0.09
W
Jormungandr
strikerprime
Jormungandr
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,198
Damage
65,396
88,967
Taken
70,369
45,864
Mitigated
50,226
13,367
Healing
14,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Altaculor
Artemis
18,784
11,867
0
4,344
13,500
5,964
3,049
1,990
11,510
0
107,820
L
Izanami
Baldacon90
Izanami
17,924
11,507
0
6,379
20,970
8,774
1,349
2,365
18,605
0
81,790
W
Kumbhakarna
Kevin trindade1
Kumbhakarna
4,893
941
0
1,365
22,811
18,632
302
2,958
19,853
37,789
0
L
1,577
537
0
280
15,146
16,314
0
0
15,066
0
53,054
L
Cthulhu
LucidWushu
Cthulhu
7,407
1,526
0
1,564
18,504
8,248
91
2,274
16,230
34,492
0
W
Erlang Shen
Nuggetnachitas
Erlang Shen
8,762
4,264
0
2,468
8,902
7,474
5,150
1,006
7,896
6,735
127,362
L
Mercury
SNOOTIC
Mercury
6,139
2,790
0
3,444
20,413
8,130
0
2,343
18,070
0
70,141
W
Da Ji
YOCBILLY
Da Ji
30,541
11,162
0
5,279
16,583
7,630
2,528
2,783
13,800
0
98,088
L
Olorun
bubi487
Olorun
3,151
1,486
156
1,544
13,934
4,398
0
327
13,607
21,555
0
W
Jormungandr
strikerprime
Jormungandr
2,416
702
306
687
8,573
10,526
286
1,821
6,752
41,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,492
Gold Earned
68,009
446
Minions Killed
610
0
Camps Cleared
0
1,890,902
Distance Traveled
2,134,826
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,571
607
133
6
0
431,460
1
L
Izanami
12,162
507
141
6
0
408,112
0
W
Kumbhakarna
11,242
468
50
2
0
440,914
3
L
Odin
10,015
417
102
4
0
412,431
6
L
Cthulhu
8,761
365
44
2
0
361,528
1
W
Erlang Shen
15,958
665
232
10
0
499,447
1
L
Mercury
11,686
487
120
5
0
424,555
0
W
Da Ji
15,562
648
120
5
0
457,351
0
L
Olorun
8,868
370
39
2
0
284,276
2
W
Jormungandr
10,676
445
75
3
0
305,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role