Player Matchup

Izanami
Izanami
LuckyLain
Izanami
Level 115
God Stats
44W - 24L
1,500 SR
Queue Stats
584W - 581L
1,575 Elo+
Party 1
Achilles
Achilles
Maltem123
Achilles
Level 108
God Stats
16W - 18L
1,232 SR
Queue Stats
444W - 467L
1,578 Elo+
Party 1
Poseidon
Poseidon
Saitabu
Poseidon
Level 65
God Stats
2W - 5L
1,441 SR
Queue Stats
320W - 318L
1,491 Elo+
Solo
Jormungandr
Jormungandr
SirHamcalot
Jormungandr
Level 117
God Stats
16W - 13L
1,285 SR
Queue Stats
812W - 790L
1,419 Elo+
Solo
Set
Set
lxrdvader
Set
Level 91
God Stats
6W - 7L
1,823 SR
Queue Stats
57W - 44L
1,546 Elo+
Solo
Team Averages
Level 99
1,456 SR
1,522 Elo+

VS

Team Averages
Level 93
1,559 SR
1,619 Elo+
Anhur
Anhur
Amarok2
Anhur
Level 147
God Stats
4W - 9L
1,282 SR
Queue Stats
153W - 173L
1,461 Elo+
Party 2
King Arthur
King Arthur
C4ptainCrunch
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Fexez
Fenrir
Level 160
God Stats
28W - 6L
2,010 SR
Queue Stats
366W - 145L
1,982 Elo+
Party 3
Cthulhu
Cthulhu
ImPablo
Cthulhu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 95L
1,588 Elo+
Party 2
Anubis
Anubis
Labersaeckchen
Anubis
Level 68
God Stats
34W - 14L
1,500 SR
Queue Stats
807W - 722L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LuckyLain
Izanami
12
6 / 5 / 3
8,225
588
9,706
9,869
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Maltem123
Achilles
13
0 / 2 / 0
7,169
512
3,101
9,341
8,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Saitabu
Poseidon
12
1 / 8 / 0
7,184
513
3,930
8,816
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SirHamcalot
Jormungandr
11
3 / 4 / 5
6,782
484
7,130
10,494
5,442
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 2
6,664
476
2,471
7,914
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Amarok2
Anhur
11
1 / 4 / 3
6,899
493
4,317
9,316
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
C4ptainCrunch
King Arthur
15
2 / 0 / 4
8,735
624
7,994
8,171
7,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Fexez
Fenrir
15
11 / 1 / 4
9,435
674
9,598
10,725
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
ImPablo
Cthulhu
11
1 / 4 / 2
7,224
516
3,081
8,915
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 1 / 4
9,506
679
8,056
8,582
4,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
10
Kills
23
23
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
Amarok2
Anhur
1
4
3
0.63
W
King Arthur
C4ptainCrunch
King Arthur
2
0
4
4
W
Fenrir
Fexez
Fenrir
11
1
4
13
W
Cthulhu
ImPablo
Cthulhu
1
4
2
0.5
W
8
1
4
10
L
Izanami
LuckyLain
Izanami
6
5
3
1.5
L
Achilles
Maltem123
Achilles
0
2
0
0
L
Poseidon
Saitabu
Poseidon
1
8
0
0.13
L
Jormungandr
SirHamcalot
Jormungandr
3
4
5
1.38
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,338
Damage
33,046
46,434
Taken
45,709
24,491
Mitigated
24,801
8,925
Healing
17,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Amarok2
Anhur
4,317
1,890
0
2,751
9,316
2,384
528
2,459
6,857
0
39,718
W
King Arthur
C4ptainCrunch
King Arthur
7,994
1,131
0
4,049
8,171
7,618
0
305
7,551
0
54,906
W
Fenrir
Fexez
Fenrir
9,598
3,576
0
4,937
10,725
6,006
941
3,324
7,317
0
55,295
W
Cthulhu
ImPablo
Cthulhu
3,081
282
116
606
8,915
4,229
0
3,271
5,644
17,973
0
W
8,056
697
0
5,362
8,582
4,564
595
2,771
5,631
59,289
0
L
Izanami
LuckyLain
Izanami
9,706
5,611
0
1,499
9,869
4,033
0
3,792
6,077
4,883
42,030
L
Achilles
Maltem123
Achilles
3,101
580
0
3,740
9,341
8,308
0
113
8,571
0
40,748
L
Poseidon
Saitabu
Poseidon
3,930
711
0
345
8,816
1,944
0
3,841
4,975
39,561
0
L
Jormungandr
SirHamcalot
Jormungandr
7,130
1,358
264
1,774
10,494
5,442
0
1,980
8,489
28,186
0
L
2,471
1,408
0
1,303
7,914
4,764
0
1,411
6,415
6,313
28,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,024
Gold Earned
41,799
356
Minions Killed
414
0
Camps Cleared
0
1,250,607
Distance Traveled
1,367,760
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,899
493
75
5
0
211,399
0
W
King Arthur
8,735
624
113
8
0
280,747
5
W
Fenrir
9,435
674
95
7
0
323,914
3
W
Cthulhu
7,224
516
28
2
0
299,527
0
W
Anubis
9,506
679
103
7
0
252,173
4
L
Izanami
8,225
588
67
5
0
217,093
2
L
Achilles
7,169
512
99
7
0
256,005
2
L
Poseidon
7,184
513
80
6
0
242,764
5
L
Jormungandr
6,782
484
43
3
0
259,276
1
L
Set
6,664
476
67
5
0
275,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role