Player Matchup

Poseidon
Poseidon
CorkedHat666
Poseidon
Level 29
God Stats
31W - 24L
1,522 SR
Queue Stats
42W - 47L
1,488 Elo+
Solo
Apollo
Apollo
Demolidorrll
Apollo
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 19L
1,500 Elo+
Solo
Ymir
Ymir
JaredCheo85
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
ShadowHokage164
Thor
Level 28
God Stats
15W - 8L
1,823 SR
Queue Stats
50W - 27L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
ifyb
Tsukuyomi
Level 10
God Stats
1W - 1L
1,296 SR
Queue Stats
2W - 6L
1,037 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,405 Elo+

VS

Team Averages
Level 9
1,446 SR
1,377 Elo+
Fenrir
Fenrir
EduardoFF4
Fenrir
Level 15
God Stats
0W - 3L
1,324 SR
Queue Stats
5W - 14L
1,196 Elo+
Solo
Hades
Hades
FedSanya
Hades
Level 9
God Stats
5W - 8L
1,238 SR
Queue Stats
132W - 157L
1,218 Elo+
Solo
Yemoja
Yemoja
Fiddypence1234
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Marzy77
Hel
Level 13
God Stats
0W - 1L
1,669 SR
Queue Stats
3W - 10L
1,470 Elo+
Solo
Odin
Odin
brunocuervo_05
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CorkedHat666
Poseidon
18
13 / 1 / 1
11,863
659
10,973
7,140
2,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
19
17 / 1 / 4
12,127
674
15,987
10,521
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 7 / 11
8,407
467
3,887
11,793
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 2 / 10
9,313
517
8,779
8,476
3,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
ifyb
Tsukuyomi
11
2 / 4 / 4
8,418
468
2,911
7,531
3,856
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EduardoFF4
Fenrir
10
3 / 11 / 3
6,622
368
7,458
15,755
6,969
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
FedSanya
Hades
12
3 / 6 / 2
7,687
427
3,583
11,501
8,730
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 2 / 0
4,758
264
0
1,719
510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hel
10
0 / 10 / 2
6,179
343
259
8,389
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 8 / 3
8,222
457
5,794
14,850
10,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
37
Kills
10
15
Deaths
37
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CorkedHat666
Poseidon
13
1
1
13.5
W
Apollo
17
1
4
19
L
Fenrir
EduardoFF4
Fenrir
3
11
3
0.41
L
Hades
FedSanya
Hades
3
6
2
0.67
L
0
2
0
0
W
0
7
11
0.79
L
Hel
0
10
2
0.1
W
5
2
10
5
L
4
8
3
0.69
W
Tsukuyomi
ifyb
Tsukuyomi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,537
Damage
17,094
45,461
Taken
52,214
23,365
Mitigated
29,026
12,423
Healing
1,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CorkedHat666
Poseidon
10,973
2,540
1,236
2,478
7,140
2,651
5,304
338
6,677
84,282
0
W
Apollo
15,987
10,641
0
6,518
10,521
5,747
5,233
79
10,392
0
87,871
L
Fenrir
EduardoFF4
Fenrir
7,458
1,546
0
557
15,755
6,969
256
5,109
10,646
0
14,773
L
Hades
FedSanya
Hades
3,583
751
0
607
11,501
8,730
0
2,559
8,942
18,762
0
L
0
0
0
0
1,719
510
0
0
1,719
0
0
W
3,887
107
0
348
11,793
7,842
628
1,775
9,972
17,272
0
L
Hel
259
259
0
0
8,389
2,395
0
2,478
5,911
8,972
0
W
8,779
2,550
219
219
8,476
3,269
2,230
1,236
7,140
0
25,570
L
5,794
2,492
0
378
14,850
10,422
644
4,714
10,136
0
26,861
W
Tsukuyomi
ifyb
Tsukuyomi
2,911
837
0
1,405
7,531
3,856
722
414
6,974
0
23,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,128
Gold Earned
33,468
383
Minions Killed
120
0
Camps Cleared
0
1,491,221
Distance Traveled
997,581
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,863
659
145
8
0
312,619
1
W
Apollo
12,127
674
144
8
0
279,652
0
L
Fenrir
6,622
368
19
1
0
279,057
0
L
Hades
7,687
427
33
2
0
218,017
0
L
Yemoja
4,758
264
0
0
0
0
0
W
Ymir
8,407
467
23
1
0
288,418
0
L
Hel
6,179
343
17
1
0
186,988
0
W
Thor
9,313
517
34
2
0
326,483
1
L
Odin
8,222
457
51
3
0
313,519
0
W
Tsukuyomi
8,418
468
37
2
0
284,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role