Player Matchup

Cthulhu
Cthulhu
Cthulhu6944
Cthulhu
Level 41
God Stats
0W - 2L
1,439 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Kkakashi hatake
Ao Kuang
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 52L
1,334 Elo+
Party 2
Jing Wei
Jing Wei
Rudah Begah
Jing Wei
Level 86
God Stats
1W - 2L
1,326 SR
Queue Stats
37W - 35L
1,334 Elo+
Party 2
Team Averages
Level 72
1,422 SR
1,389 Elo+

VS

Team Averages
Level 66
1,507 SR
1,538 Elo+
Danzaburou
Danzaburou
MrFurbyAsesino
Danzaburou
Level 89
God Stats
25W - 24L
1,358 SR
Queue Stats
71W - 68L
1,528 Elo+
Party 1
Osiris
Osiris
pablocore9
Osiris
Level 29
God Stats
3W - 2L
1,663 SR
Queue Stats
58W - 42L
1,566 Elo+
Party 1
Scylla
Scylla
xXDJPON3XxXx
Scylla
Level 79
God Stats
5W - 4L
1,500 SR
Queue Stats
163W - 173L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cthulhu6944
Cthulhu
15
1 / 1 / 6
10,896
605
14,938
23,053
31,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
13
6 / 9 / 2
12,763
709
10,539
17,331
9,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
Rudah Begah
Jing Wei
15
1 / 7 / 6
11,073
615
6,038
17,871
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrFurbyAsesino
Danzaburou
17
7 / 3 / 7
13,618
757
18,767
12,678
5,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
pablocore9
Osiris
16
5 / 5 / 10
12,684
705
15,733
22,382
14,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
5 / 1 / 9
12,437
691
16,969
7,955
3,310
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
8
Kills
17
17
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cthulhu6944
Cthulhu
1
1
6
4
L
Ao Kuang
6
9
2
0.78
W
Danzaburou
MrFurbyAsesino
Danzaburou
7
3
7
3.5
L
Jing Wei
Rudah Begah
Jing Wei
1
7
6
0.57
W
Osiris
pablocore9
Osiris
5
5
10
2
W
Scylla
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,515
Damage
51,469
58,255
Taken
43,015
48,223
Mitigated
22,703
12,974
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cthulhu6944
Cthulhu
14,938
528
895
3,929
23,053
31,744
0
6,757
16,296
58,707
0
L
Ao Kuang
10,539
4,101
0
3,970
17,331
9,719
0
3,521
13,810
42,850
0
W
Danzaburou
MrFurbyAsesino
Danzaburou
18,767
9,390
0
3,771
12,678
5,028
1,726
7,153
5,300
0
80,665
L
Jing Wei
Rudah Begah
Jing Wei
6,038
4,911
0
4,180
17,871
6,760
1,446
6,766
11,105
0
45,362
W
Osiris
pablocore9
Osiris
15,733
5,065
0
4,917
22,382
14,365
328
12,444
9,492
0
66,203
W
Scylla
16,969
834
0
1,765
7,955
3,310
938
5,169
2,611
48,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,732
Gold Earned
38,739
216
Minions Killed
238
0
Camps Cleared
0
944,020
Distance Traveled
1,005,914
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,896
605
78
4
0
347,354
2
L
Ao Kuang
12,763
709
45
3
0
289,248
2
W
Danzaburou
13,618
757
102
6
0
320,867
3
L
Jing Wei
11,073
615
93
5
0
307,418
2
W
Osiris
12,684
705
62
3
0
370,273
2
W
Scylla
12,437
691
74
4
0
314,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role