Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Caimen2911
Osiris
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 55L
1,536 Elo+
Party 2
Artemis
Artemis
Goattess
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,439 Elo+
Solo
Rama
Rama
ImJustPuRpLee
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 15L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
NotNori
Tsukuyomi
Level 20
God Stats
10W - 5L
1,484 SR
Queue Stats
11W - 6L
1,465 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,481 Elo+

VS

Team Averages
Level 25
1,503 SR
1,598 Elo+
Yemoja
Yemoja
Danielix
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,386 Elo+
Solo
Merlin
Merlin
Kottadur
Merlin
Level 14
God Stats
1W - 2L
1,523 SR
Queue Stats
3W - 2L
1,649 Elo+
Solo
Sylvanus
Sylvanus
SaltyBadDog
Sylvanus
Level 8
God Stats
9W - 13L
1,500 SR
Queue Stats
84W - 88L
1,357 Elo+
Solo
Serqet
Serqet
danigon8
Serqet
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 74L
1,801 Elo+
Party 1
Neith
Neith
garcigarcigarci
Neith
Level 6
God Stats
1W - 1L
1,493 SR
Queue Stats
30W - 59L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 0 / 0
6,848
685
4,837
2,802
849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
Caimen2911
Osiris
11
2 / 0 / 0
5,634
563
3,949
5,443
4,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Goattess
Artemis
9
2 / 0 / 4
5,266
527
3,016
3,013
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 1 / 2
5,663
566
6,424
7,410
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
NotNori
Tsukuyomi
11
3 / 0 / 3
6,374
637
4,086
3,767
1,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Danielix
Yemoja
8
1 / 1 / 0
5,174
517
1,767
7,263
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
Kottadur
Merlin
8
0 / 2 / 1
4,463
446
1,426
4,650
1,195
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
SaltyBadDog
Sylvanus
10
0 / 1 / 0
5,571
557
3,302
5,938
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
danigon8
Serqet
7
0 / 4 / 1
4,576
458
797
6,351
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 6 / 0
4,080
408
3,595
6,802
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
14
Kills
1
1
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
0
3
W
Osiris
Caimen2911
Osiris
2
0
0
2
L
Yemoja
Danielix
Yemoja
1
1
0
1
W
Artemis
Goattess
Artemis
2
0
4
4
W
4
1
2
5
L
Merlin
Kottadur
Merlin
0
2
1
0.25
W
Tsukuyomi
NotNori
Tsukuyomi
3
0
3
4.5
L
Sylvanus
SaltyBadDog
Sylvanus
0
1
0
0
L
Serqet
danigon8
Serqet
0
4
1
0.13
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,312
Damage
10,887
22,435
Taken
31,004
9,700
Mitigated
13,807
9,740
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,837
1,185
0
630
2,802
849
256
1,329
1,473
39,645
0
W
Osiris
Caimen2911
Osiris
3,949
834
0
2,454
5,443
4,093
264
3,302
2,141
1,157
22,606
L
Yemoja
Danielix
Yemoja
1,767
427
166
684
7,263
3,502
0
566
6,687
11,657
0
W
Artemis
Goattess
Artemis
3,016
1,397
0
404
3,013
1,562
1,410
466
2,547
1,574
13,392
W
6,424
4,881
0
4,370
7,410
2,005
1,394
1,253
5,983
0
30,007
L
Merlin
Kottadur
Merlin
1,426
71
0
274
4,650
1,195
0
2,831
1,565
17,610
0
W
Tsukuyomi
NotNori
Tsukuyomi
4,086
1,325
0
1,882
3,767
1,191
39
145
3,622
0
36,011
L
Sylvanus
SaltyBadDog
Sylvanus
3,302
1,434
0
2,359
5,938
6,054
186
468
5,025
30,013
0
L
Serqet
danigon8
Serqet
797
79
0
1,169
6,351
1,602
0
214
6,104
0
16,378
L
3,595
2,320
0
1,176
6,802
1,454
0
1,100
5,654
0
15,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
23,864
286
Minions Killed
170
0
Camps Cleared
0
912,978
Distance Traveled
787,152
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,848
685
78
8
0
173,597
1
W
Osiris
5,634
563
49
5
0
178,265
2
L
Yemoja
5,174
517
19
2
0
161,342
0
W
Artemis
5,266
527
30
3
0
178,772
0
W
Rama
5,663
566
45
5
0
143,431
0
L
Merlin
4,463
446
25
3
0
149,477
1
W
Tsukuyomi
6,374
637
84
8
0
238,913
5
L
Sylvanus
5,571
557
68
7
0
124,922
2
L
Serqet
4,576
458
36
4
0
196,452
0
L
Neith
4,080
408
22
2
0
154,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role