Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Azoz9x
Xing Tian
Level 106
God Stats
8W - 10L
1,701 SR
Queue Stats
24W - 31L
1,581 Elo+
Party 1
Chiron
Chiron
Buho82 ESP
Chiron
Level 145
God Stats
1W - 1L
1,662 SR
Queue Stats
25W - 31L
1,435 Elo+
Solo
Kukulkan
Kukulkan
EmmaMMO
Kukulkan
Level 121
God Stats
39W - 33L
1,352 SR
Queue Stats
101W - 98L
1,356 Elo+
Party 1
Set
Set
Giyuu9642
Set
Level 49
God Stats
3W - 2L
1,612 SR
Queue Stats
27W - 30L
1,497 Elo+
Solo
Team Averages
Level 113
1,565 SR
1,474 Elo+

VS

Team Averages
Level 66
1,481 SR
1,365 Elo+
Discordia
Discordia
FloofyHaru
Discordia
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 185L
1,293 Elo+
Solo
Medusa
Medusa
Les Bruhs
Medusa
Level 66
God Stats
2W - 1L
1,734 SR
Queue Stats
205W - 186L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
LvLz_Lord_Thanos
Tsukuyomi
Level 67
God Stats
10W - 8L
1,365 SR
Queue Stats
61W - 61L
1,290 Elo+
Party 2
Odin
Odin
LvLz_Mystique
Odin
Level 46
God Stats
21W - 12L
1,307 SR
Queue Stats
273W - 261L
1,253 Elo+
Party 2
Osiris
Osiris
Morbidello
Osiris
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
4 / 2 / 6
12,750
580
15,530
16,578
8,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Azoz9x
Xing Tian
17
4 / 3 / 13
11,442
520
11,077
16,123
17,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Buho82 ESP
Chiron
16
2 / 3 / 1
10,213
464
9,128
14,518
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
EmmaMMO
Kukulkan
19
6 / 1 / 2
12,122
551
10,337
9,977
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 1 / 5
12,121
551
14,784
16,187
8,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FloofyHaru
Discordia
18
1 / 5 / 0
10,569
480
10,576
11,239
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Les Bruhs
Medusa
15
2 / 7 / 2
9,370
426
11,316
18,539
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
15
2 / 4 / 2
9,323
424
6,461
14,422
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
2 / 6 / 2
8,170
371
9,973
16,163
9,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
Morbidello
Osiris
20
3 / 2 / 0
12,000
545
11,284
20,982
18,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
24
Kills
10
10
Deaths
24
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
6
3.5
W
Xing Tian
Azoz9x
Xing Tian
4
3
13
3.5
W
Chiron
Buho82 ESP
Chiron
2
3
1
0.83
W
Kukulkan
EmmaMMO
Kukulkan
6
1
2
7
L
Discordia
FloofyHaru
Discordia
1
5
0
0.2
W
8
1
5
10.5
L
Medusa
Les Bruhs
Medusa
2
7
2
0.43
L
Tsukuyomi
2
4
2
0.75
L
2
6
2
0.5
L
Osiris
Morbidello
Osiris
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,856
Damage
49,610
73,383
Taken
81,345
43,959
Mitigated
43,187
30,822
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,530
939
3,104
8,520
16,578
8,574
2,103
2,219
14,288
83,356
0
W
Xing Tian
Azoz9x
Xing Tian
11,077
878
0
1,677
16,123
17,184
953
1,588
14,138
30,037
0
W
Chiron
Buho82 ESP
Chiron
9,128
1,759
878
6,962
14,518
5,456
3,348
1,408
12,833
0
54,715
W
Kukulkan
EmmaMMO
Kukulkan
10,337
165
346
1,271
9,977
4,525
348
5,242
4,120
80,492
0
L
Discordia
FloofyHaru
Discordia
10,576
298
0
2,595
11,239
4,041
0
6,483
4,756
83,447
0
W
14,784
7,450
0
8,064
16,187
8,220
29
381
15,739
0
88,592
L
Medusa
Les Bruhs
Medusa
11,316
5,478
0
5,679
18,539
5,570
0
4,374
14,165
0
68,368
L
Tsukuyomi
6,461
1,107
0
3,320
14,422
5,044
0
6,762
7,660
0
51,393
L
9,973
1,875
0
2,594
16,163
9,630
0
7,737
8,426
0
24,503
L
Osiris
Morbidello
Osiris
11,284
7,119
0
275
20,982
18,902
1,282
11,588
9,394
11,772
97,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,648
Gold Earned
49,432
572
Minions Killed
578
0
Camps Cleared
0
1,958,045
Distance Traveled
2,007,914
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,750
580
164
7
0
378,022
2
W
Xing Tian
11,442
520
27
1
0
411,877
2
W
Chiron
10,213
464
85
4
0
355,070
4
W
Kukulkan
12,122
551
173
8
0
373,652
8
L
Discordia
10,569
480
156
7
0
363,827
1
W
Set
12,121
551
123
6
0
439,424
1
L
Medusa
9,370
426
110
5
0
374,759
3
L
Tsukuyomi
9,323
424
98
4
0
444,711
1
L
Odin
8,170
371
34
2
0
406,047
0
L
Osiris
12,000
545
180
8
0
418,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role