Player Matchup

Athena
Athena
Bloodthirsty007
Athena
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 38L
1,710 Elo+
Solo
Apollo
Apollo
Chryoxz
Apollo
Level 17
God Stats
14W - 10L
1,577 SR
Queue Stats
75W - 79L
1,494 Elo+
Party 2
Scylla
Scylla
Corkcicles
Scylla
Level 23
God Stats
5W - 6L
1,252 SR
Queue Stats
36W - 26L
1,506 Elo+
Party 2
Nemesis
Nemesis
ShadxwPrince
Nemesis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 68L
1,450 Elo+
Party 2
Bellona
Bellona
wowifarted
Bellona
Level 18
God Stats
6W - 7L
1,502 SR
Queue Stats
30W - 28L
1,710 Elo+
Solo
Team Averages
Level 22
1,466 SR
1,574 Elo+

VS

Team Averages
Level 23
1,627 SR
1,601 Elo+
Ra
Ra
AslipperyLizard
Ra
Level 29
God Stats
18W - 13L
1,776 SR
Queue Stats
537W - 460L
1,694 Elo+
Party 3
Skadi
Skadi
Lo6i9
Skadi
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 27L
1,441 Elo+
Party 1
Achilles
Achilles
Starwarsss
Achilles
Level 13
God Stats
2W - 0L
1,771 SR
Queue Stats
6W - 4L
1,531 Elo+
Solo
Ravana
Ravana
TakeoffTodd
Ravana
Level 15
God Stats
5W - 4L
1,701 SR
Queue Stats
354W - 241L
1,878 Elo+
Party 3
Bacchus
Bacchus
leon2230
Bacchus
Level 44
God Stats
4W - 4L
1,387 SR
Queue Stats
33W - 44L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 8
8,416
495
4,651
14,386
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Chryoxz
Apollo
12
3 / 8 / 6
8,231
484
6,543
11,611
4,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Corkcicles
Scylla
13
3 / 4 / 6
8,684
511
5,028
7,905
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
ShadxwPrince
Nemesis
14
2 / 5 / 2
8,523
501
7,036
13,306
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
wowifarted
Bellona
17
5 / 2 / 0
10,110
595
12,576
13,030
12,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
9,657
568
9,345
8,558
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Lo6i9
Skadi
13
6 / 5 / 7
8,698
512
8,832
10,671
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Starwarsss
Achilles
12
1 / 3 / 3
7,252
427
5,126
11,499
9,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
17
9 / 4 / 2
10,207
600
11,195
10,667
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
leon2230
Bacchus
13
3 / 4 / 11
8,661
509
7,730
14,248
16,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
16
Kills
25
25
Deaths
17
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
3
6
8
1.17
L
Apollo
Chryoxz
Apollo
3
8
6
0.75
L
Scylla
Corkcicles
Scylla
3
4
6
1.5
W
Skadi
Lo6i9
Skadi
6
5
7
1.9
L
Nemesis
ShadxwPrince
Nemesis
2
5
2
0.6
W
Achilles
Starwarsss
Achilles
1
3
3
0.83
W
Ravana
9
4
2
2.5
W
Bacchus
leon2230
Bacchus
3
4
11
2.13
L
Bellona
wowifarted
Bellona
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,834
Damage
42,228
60,238
Taken
55,643
37,780
Mitigated
39,465
10,505
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,345
1,212
2,744
3,433
8,558
4,043
712
1,437
7,021
63,942
0
L
4,651
1,696
0
1,042
14,386
10,099
426
6,046
8,168
14,604
0
L
Apollo
Chryoxz
Apollo
6,543
3,584
0
1,408
11,611
4,766
315
4,260
7,239
0
30,082
L
Scylla
Corkcicles
Scylla
5,028
1,243
0
1,233
7,905
2,652
321
2,010
5,819
38,927
0
W
Skadi
Lo6i9
Skadi
8,832
4,288
0
2,349
10,671
4,118
2,072
2,396
8,229
0
46,666
L
Nemesis
ShadxwPrince
Nemesis
7,036
2,657
0
2,285
13,306
7,809
0
2,566
10,567
8,482
49,081
W
Achilles
Starwarsss
Achilles
5,126
1,434
0
999
11,499
9,928
278
907
10,592
0
29,034
W
Ravana
11,195
3,737
0
1,977
10,667
5,134
243
2,719
7,826
0
62,273
W
Bacchus
leon2230
Bacchus
7,730
554
219
1,963
14,248
16,242
496
3,526
10,608
23,033
0
L
Bellona
wowifarted
Bellona
12,576
6,387
0
4,537
13,030
12,454
1,349
1,689
10,946
8,042
70,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,964
Gold Earned
44,475
371
Minions Killed
380
0
Camps Cleared
0
1,531,857
Distance Traveled
1,499,875
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,657
568
121
7
0
286,483
4
L
Athena
8,416
495
15
1
0
327,569
0
L
Apollo
8,231
484
47
3
0
308,930
3
L
Scylla
8,684
511
78
5
0
272,923
3
W
Skadi
8,698
512
74
4
0
272,875
1
L
Nemesis
8,523
501
85
5
0
304,774
2
W
Achilles
7,252
427
65
4
0
323,930
0
W
Ravana
10,207
600
96
6
0
303,740
0
W
Bacchus
8,661
509
24
1
0
312,847
5
L
Bellona
10,110
595
146
9
0
317,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role