Player Matchup

Merlin
Merlin
Headshots HD
Merlin
Level 102
God Stats
3W - 5L
1,500 SR
Queue Stats
169W - 163L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
Hxllcoat
Cthulhu
Level 42
God Stats
11W - 12L
1,346 SR
Queue Stats
65W - 54L
1,314 Elo+
Party 1
Ullr
Ullr
Jahnuge
Ullr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 163L
1,117 Elo+
Party 1
Ravana
Ravana
Percbert
Ravana
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,544 Elo+
Party 1
Sol
Sol
Razzor_Alvez
Sol
Level 35
God Stats
4W - 2L
1,972 SR
Queue Stats
11W - 9L
1,694 Elo+
Solo
Team Averages
Level 77
1,564 SR
1,411 Elo+

VS

Team Averages
Level 45
1,603 SR
1,628 Elo+
Neith
Neith
Euphoric_Dragon
Neith
Level 42
God Stats
2W - 1L
1,727 SR
Queue Stats
14W - 14L
1,644 Elo+
Party 2
Odin
Odin
Fetus_Kicker1
Odin
Level 44
God Stats
5W - 7L
1,757 SR
Queue Stats
139W - 167L
1,457 Elo+
Solo
Sylvanus
Sylvanus
Jayden0724
Sylvanus
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
91W - 72L
1,783 Elo+
Party 2
Cu Chulainn
Cu Chulainn
badbikers69
Cu Chulainn
Level 69
God Stats
14W - 5L
1,500 SR
Queue Stats
113W - 88L
1,633 Elo+
Party 2
Ra
Ra
gonzo-five
Ra
Level 39
God Stats
15W - 16L
1,534 SR
Queue Stats
62W - 49L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 3 / 2
7,329
489
3,746
6,122
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Hxllcoat
Cthulhu
11
1 / 6 / 0
6,712
447
5,185
9,943
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ullr
Jahnuge
Ullr
12
0 / 3 / 1
6,468
431
4,134
8,567
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
Percbert
Ravana
13
3 / 4 / 0
7,442
496
4,016
8,916
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 1
8,200
547
7,853
12,684
4,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
7,334
489
5,039
5,605
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 1
7,109
474
6,957
8,832
5,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
Jayden0724
Sylvanus
14
4 / 3 / 4
7,918
528
5,646
9,519
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
badbikers69
Cu Chulainn
13
8 / 0 / 5
8,229
549
9,091
9,722
7,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 2
8,196
546
4,795
5,676
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
16
17
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
0
2
1
0.25
L
Merlin
0
3
2
0.33
L
Cthulhu
Hxllcoat
Cthulhu
1
6
0
0.17
L
Ullr
Jahnuge
Ullr
0
3
1
0.17
W
Sylvanus
Jayden0724
Sylvanus
4
3
4
2
L
Ravana
Percbert
Ravana
3
4
0
0.75
L
2
1
1
2.5
W
Cu Chulainn
badbikers69
Cu Chulainn
8
0
5
10.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,934
Damage
31,528
46,232
Taken
39,354
19,733
Mitigated
23,768
17,847
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,039
2,962
0
1,081
5,605
1,869
1,012
1,305
4,300
0
32,508
W
6,957
891
0
1,000
8,832
5,835
0
6,097
2,735
0
33,979
L
Merlin
3,746
127
0
705
6,122
2,247
203
3,827
1,966
52,148
0
L
Cthulhu
Hxllcoat
Cthulhu
5,185
61
124
978
9,943
7,597
0
2,220
7,398
26,529
0
L
Ullr
Jahnuge
Ullr
4,134
1,352
0
2,708
8,567
2,403
86
919
7,498
0
37,515
W
Sylvanus
Jayden0724
Sylvanus
5,646
2,125
1,114
3,203
9,519
6,143
391
4,041
5,478
45,599
0
L
Ravana
Percbert
Ravana
4,016
870
0
4,200
8,916
3,332
56
2,248
6,485
0
46,584
L
7,853
3,277
0
9,132
12,684
4,154
959
1,975
10,709
47,660
0
W
Cu Chulainn
badbikers69
Cu Chulainn
9,091
995
0
2,720
9,722
7,847
450
2,939
6,783
4,945
35,120
W
4,795
233
830
2,075
5,676
2,074
0
2,402
3,274
55,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,151
Gold Earned
38,786
408
Minions Killed
420
0
Camps Cleared
0
1,331,882
Distance Traveled
1,515,303
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,334
489
73
5
0
269,287
1
W
Odin
7,109
474
79
5
0
285,864
0
L
Merlin
7,329
489
106
7
0
257,876
4
L
Cthulhu
6,712
447
53
4
0
280,122
0
L
Ullr
6,468
431
65
4
0
262,967
1
W
Sylvanus
7,918
528
82
5
0
275,095
1
L
Ravana
7,442
496
79
5
0
290,807
4
L
Sol
8,200
547
105
7
0
240,110
0
W
Cu Chulainn
8,229
549
52
3
0
312,007
5
W
Ra
8,196
546
134
9
0
373,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role