Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Jaden_Peace
Nu Wa
Level 89
God Stats
38W - 31L
1,409 SR
Queue Stats
292W - 271L
1,509 Elo+
Party 2
Neith
Neith
Lusor_BossaETB12
Neith
Level 69
God Stats
6W - 3L
1,838 SR
Queue Stats
189W - 167L
1,674 Elo+
Party 2
Team Averages
Level 94
1,582 SR
1,561 Elo+

VS

Team Averages
Level 27
1,319 SR
1,227 Elo+
Anhur
Anhur
Sky_admaz11
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 1
Sol
Sol
Sky_luissitto19
Sol
Level 12
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Poseidon
Poseidon
jmolina1997
Poseidon
Level 52
God Stats
0W - 2L
1,205 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
8 / 0 / 11
9,985
832
10,120
7,875
2,514
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

14
9 / 1 / 9
9,927
827
11,284
7,373
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 2 / 12
9,760
813
8,735
8,496
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 2
7,260
605
3,066
11,841
2,759
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 8 / 2
7,062
589
3,515
12,793
2,798
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
jmolina1997
Poseidon
11
2 / 5 / 0
8,041
670
5,774
10,763
2,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
23
Kills
3
3
Deaths
23
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
0
11
13.5
W
9
1
9
13.5
W
6
2
12
6
L
1
10
2
0.2
L
0
8
2
0.13
L
Poseidon
jmolina1997
Poseidon
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,139
Damage
12,355
23,744
Taken
35,397
8,039
Mitigated
8,205
3,838
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,120
1,721
0
2,300
7,875
2,514
0
2,812
5,063
0
37,318
W
11,284
2,188
0
265
7,373
2,588
1,145
2,558
4,815
35,031
0
W
8,735
2,561
0
1,273
8,496
2,937
648
3,983
4,513
0
37,099
L
3,066
1,985
0
419
11,841
2,759
0
3,561
7,986
0
9,267
L
3,515
442
0
2,172
12,793
2,798
0
5,011
7,474
20,615
0
L
Poseidon
jmolina1997
Poseidon
5,774
678
132
2,643
10,763
2,648
0
1,934
8,577
35,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,672
Gold Earned
22,363
152
Minions Killed
99
0
Camps Cleared
0
657,185
Distance Traveled
486,898
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,985
832
47
4
0
232,804
5
W
Nu Wa
9,927
827
42
4
0
227,340
1
W
Neith
9,760
813
63
5
0
197,041
0
L
Anhur
7,260
605
13
1
0
160,199
1
L
Sol
7,062
589
26
2
0
148,475
0
L
Poseidon
8,041
670
60
5
0
178,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role