Player Matchup

Ra
Ra
FATALYTY
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,865 Elo+
Solo
Izanami
Izanami
KACTUS0
Izanami
Level 25
God Stats
6W - 2L
1,871 SR
Queue Stats
6W - 2L
1,986 Elo+
Party 1
Fenrir
Fenrir
Lixanthum
Fenrir
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 49L
1,681 Elo+
Solo
Mercury
Mercury
Meiija
Mercury
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,991 Elo+
Party 1
Merlin
Merlin
extinctixn
Merlin
Level 26
God Stats
29W - 10L
1,768 SR
Queue Stats
78W - 63L
1,743 Elo+
Solo
Team Averages
Level 25
1,628 SR
1,853 Elo+

VS

Team Averages
Level 33
1,677 SR
1,742 Elo+
Bastet
Bastet
BMacron
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,674 Elo+
Solo
Cu Chulainn
Cu Chulainn
BuendelFloh
Cu Chulainn
Level 13
God Stats
2W - 1L
1,658 SR
Queue Stats
5W - 1L
1,868 Elo+
Solo
Fafnir
Fafnir
bobenee
Fafnir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 89L
1,489 Elo+
Solo
Mercury
Mercury
octacxnt
Mercury
Level 89
God Stats
34W - 9L
1,889 SR
Queue Stats
161W - 29L
1,884 Elo+
Party 2
Ullr
Ullr
УшнойКлещ
Ullr
Level 4
God Stats
37W - 17L
1,838 SR
Queue Stats
92W - 32L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
5,032
503
2,122
5,716
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
KACTUS0
Izanami
10
3 / 2 / 2
5,784
578
7,158
6,172
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Lixanthum
Fenrir
8
2 / 1 / 3
5,223
522
3,736
6,244
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
Meiija
Mercury
8
0 / 2 / 1
4,944
494
804
6,743
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
extinctixn
Merlin
8
0 / 4 / 0
4,659
466
1,117
5,671
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BMacron
Bastet
9
2 / 2 / 0
5,237
524
3,562
6,860
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
BuendelFloh
Cu Chulainn
11
3 / 2 / 0
6,109
611
4,062
4,186
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
bobenee
Fafnir
7
0 / 1 / 3
4,951
495
2,537
6,684
3,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
octacxnt
Mercury
8
3 / 2 / 0
5,252
525
3,563
5,734
1,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 0 / 0
6,847
685
4,873
4,482
1,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
13
14
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
BMacron
Bastet
2
2
0
1
W
Cu Chulainn
BuendelFloh
Cu Chulainn
3
2
0
1.5
L
2
5
0
0.4
L
Izanami
KACTUS0
Izanami
3
2
2
2
L
Fenrir
Lixanthum
Fenrir
2
1
3
3.5
L
Mercury
Meiija
Mercury
0
2
1
0.25
W
Fafnir
bobenee
Fafnir
0
1
3
1.5
L
Merlin
extinctixn
Merlin
0
4
0
0
W
Mercury
octacxnt
Mercury
3
2
0
1.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,937
Damage
18,597
30,546
Taken
27,946
9,598
Mitigated
10,026
9,436
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BMacron
Bastet
3,562
878
0
3,060
6,860
1,573
8
0
6,860
0
22,839
W
Cu Chulainn
BuendelFloh
Cu Chulainn
4,062
813
0
1,495
4,186
2,589
553
2,122
2,064
1,894
33,267
L
2,122
509
59
1,261
5,716
2,396
182
150
5,566
24,195
0
L
Izanami
KACTUS0
Izanami
7,158
5,156
0
2,695
6,172
1,676
0
1,090
5,082
0
34,361
L
Fenrir
Lixanthum
Fenrir
3,736
1,382
0
2,060
6,244
2,078
0
1,324
4,920
0
10,678
L
Mercury
Meiija
Mercury
804
383
0
2,764
6,743
1,825
88
123
6,620
0
22,332
W
Fafnir
bobenee
Fafnir
2,537
1,045
345
2,165
6,684
3,313
0
0
6,684
5,306
0
L
Merlin
extinctixn
Merlin
1,117
81
0
597
5,671
1,623
0
0
5,671
19,912
0
W
Mercury
octacxnt
Mercury
3,563
1,626
0
750
5,734
1,054
0
0
5,734
0
19,955
W
4,873
1,681
0
961
4,482
1,497
0
921
3,365
0
39,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,642
Gold Earned
28,396
223
Minions Killed
241
0
Camps Cleared
0
874,395
Distance Traveled
944,617
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,237
524
52
5
0
205,018
2
W
Cu Chulainn
6,109
611
67
7
0
194,916
2
L
Ra
5,032
503
49
5
0
130,580
1
L
Izanami
5,784
578
72
7
0
160,596
1
L
Fenrir
5,223
522
12
1
0
213,850
2
L
Mercury
4,944
494
49
5
0
209,327
5
W
Fafnir
4,951
495
4
0
0
173,980
0
L
Merlin
4,659
466
41
4
0
160,042
0
W
Mercury
5,252
525
41
4
0
172,349
1
W
Ullr
6,847
685
77
8
0
198,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role