Player Matchup

Osiris
Osiris
Bronze III
CredibleGoose67
Osiris
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
Jawakay
Xing Tian
Bronze III
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze III
M4nce95
Bakasura
Bronze III
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 24L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
niksto43
Danzaburou
Bronze III
Level 65
God Stats
0W - 1L
1,581 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
thesebastc
Nu Wa
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,516 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,507 SR
1,500 MMR
Chaac
Chaac
Bronze III
Pickering
Chaac
Bronze III
Level 129
God Stats
5W - 5L
1,242 SR
Queue Stats
120W - 105L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
SarSaLiS
Ratatoskr
Silver II
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 53L
1,516 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
bero26
Hou Yi
Bronze III
Level 122
God Stats
1W - 0L
1,558 SR
Queue Stats
3W - 5L
1,500 MMR
Party 3
Hercules
Hercules
Bronze III
droga
Hercules
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Scylla
Scylla
Silver II
noobalak
Scylla
Silver II
Level 160
God Stats
16W - 12L
1,738 SR
Queue Stats
195W - 200L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 2
12,592
525
14,116
21,853
34,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xing Tian
Jawakay
Xing Tian
18
2 / 5 / 7
11,782
491
11,103
25,047
25,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
M4nce95
Bakasura
19
5 / 9 / 5
12,249
510
10,716
21,029
9,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
niksto43
Danzaburou
7
0 / 3 / 1
7,293
304
1,449
3,260
622
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Nu Wa
19
3 / 7 / 8
12,723
530
18,618
13,944
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetThe MorriganAphroditeNemesisTsukuyomi

VS

Bans
CthulhuKhepriErlang ShenAthenaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Pickering
Chaac
20
10 / 3 / 10
14,436
602
14,295
24,720
38,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
SarSaLiS
Ratatoskr
20
6 / 6 / 17
14,324
597
19,456
20,914
8,801
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
bero26
Hou Yi
20
6 / 2 / 8
13,733
572
13,973
16,187
7,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
droga
Hercules
18
4 / 2 / 12
13,457
561
7,424
18,793
13,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
noobalak
Scylla
19
7 / 2 / 9
13,366
557
14,529
12,658
4,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
15
Kills
33
33
Deaths
15
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
L
Xing Tian
Jawakay
Xing Tian
2
5
7
1.1
L
Bakasura
M4nce95
Bakasura
5
9
5
0.83
W
Chaac
Pickering
Chaac
10
3
10
5
W
Ratatoskr
SarSaLiS
Ratatoskr
6
6
17
2.42
W
Hou Yi
bero26
Hou Yi
6
2
8
5
W
Hercules
droga
Hercules
4
2
12
5
L
Danzaburou
niksto43
Danzaburou
0
3
1
0.17
W
Scylla
noobalak
Scylla
7
2
9
5.75
L
Nu Wa
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,002
Damage
69,677
85,133
Taken
93,272
75,020
Mitigated
73,212
12,728
Healing
38,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,116
5,134
0
1,620
21,853
34,208
0
4,173
17,051
8,883
60,619
L
Xing Tian
Jawakay
Xing Tian
11,103
1,188
1,186
4,625
25,047
25,412
0
4,909
19,844
49,002
0
L
Bakasura
M4nce95
Bakasura
10,716
6,796
0
2,924
21,029
9,133
0
2,167
18,665
0
75,509
W
Chaac
Pickering
Chaac
14,295
2,843
0
10,683
24,720
38,953
1,882
7,624
16,515
0
88,058
W
Ratatoskr
SarSaLiS
Ratatoskr
19,456
6,555
0
5,906
20,914
8,801
887
5,658
14,276
0
121,027
W
Hou Yi
bero26
Hou Yi
13,973
8,550
0
10,103
16,187
7,128
6,967
6,351
9,012
0
98,852
W
Hercules
droga
Hercules
7,424
1,574
1,042
6,398
18,793
13,780
751
7,893
9,925
0
28,803
L
Danzaburou
niksto43
Danzaburou
1,449
444
0
497
3,260
622
0
0
3,260
0
10,059
W
Scylla
noobalak
Scylla
14,529
2,020
0
4,390
12,658
4,550
536
5,141
6,922
89,686
0
L
Nu Wa
18,618
3,291
281
1,595
13,944
5,645
3,140
2,704
11,106
92,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,639
Gold Earned
69,316
501
Minions Killed
611
0
Camps Cleared
0
1,639,406
Distance Traveled
2,271,688
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,592
525
129
5
0
354,949
0
L
Xing Tian
11,782
491
59
2
0
436,732
10
L
Bakasura
12,249
510
123
5
0
389,554
0
W
Chaac
14,436
602
139
6
0
438,790
0
W
Ratatoskr
14,324
597
158
7
0
486,750
6
W
Hou Yi
13,733
572
157
7
0
401,017
6
W
Hercules
13,457
561
26
1
0
482,930
11
L
Danzaburou
7,293
304
27
1
0
94,845
0
W
Scylla
13,366
557
131
5
0
462,201
4
L
Nu Wa
12,723
530
163
7
0
363,326
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role