Player Matchup

Fenrir
Fenrir
Archangeell
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Izerg
Cu Chulainn
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Mord3xai
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
mzareula
Cabrakan
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 191L
1,380 Elo+
Party 1
Ra
Ra
shinnok777
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 137
1,500 SR
1,476 Elo+

VS

Team Averages
Level 81
1,454 SR
1,436 Elo+
Nemesis
Nemesis
AndreuMuchola
Nemesis
Level 40
God Stats
0W - 5L
1,268 SR
Queue Stats
53W - 65L
1,222 Elo+
Solo
Tyr
Tyr
JesHX11
Tyr
Level 146
God Stats
3W - 8L
1,500 SR
Queue Stats
580W - 597L
1,540 Elo+
Party 2
Chronos
Chronos
Ladoles
Chronos
Level 82
God Stats
2W - 7L
1,500 SR
Queue Stats
458W - 464L
1,458 Elo+
Party 2
Thoth
Thoth
Melendill
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,354 Elo+
Solo
Susano
Susano
Thebasion
Susano
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 0 / 0
6,596
600
2,842
5,765
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
Izerg
Cu Chulainn
13
4 / 2 / 1
7,364
669
4,214
6,008
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Mord3xai
Cupid
11
6 / 1 / 5
6,586
599
7,361
5,637
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
mzareula
Cabrakan
10
3 / 1 / 11
6,695
609
5,616
7,872
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
7 / 4 / 6
7,137
649
7,788
7,348
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 4 / 1
5,544
504
1,821
9,102
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
9
1 / 6 / 3
5,801
527
3,499
9,696
4,228
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos
Ladoles
Chronos
8
0 / 4 / 0
4,773
434
3,174
7,428
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
Melendill
Thoth
9
1 / 6 / 2
5,297
482
2,898
5,197
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
Thebasion
Susano
11
5 / 4 / 0
6,498
591
5,067
7,197
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
24
Kills
8
8
Deaths
24
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
4
1
0.38
W
Fenrir
4
0
0
4
W
Cu Chulainn
Izerg
Cu Chulainn
4
2
1
2.25
L
Tyr
1
6
3
0.42
L
Chronos
Ladoles
Chronos
0
4
0
0
L
Thoth
Melendill
Thoth
1
6
2
0.33
W
Cupid
Mord3xai
Cupid
6
1
5
8.5
L
Susano
Thebasion
Susano
5
4
0
1.25
W
Cabrakan
mzareula
Cabrakan
3
1
11
8.5
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,821
Damage
16,459
32,630
Taken
38,620
17,069
Mitigated
14,524
12,696
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,821
637
0
3,094
9,102
2,916
427
2,857
6,091
0
23,165
W
Fenrir
2,842
867
0
1,076
5,765
1,918
254
216
5,549
0
36,470
W
Cu Chulainn
Izerg
Cu Chulainn
4,214
1,491
0
756
6,008
4,746
764
820
5,188
3,380
37,058
L
Tyr
3,499
512
139
972
9,696
4,228
0
3,317
6,265
0
15,322
L
Chronos
Ladoles
Chronos
3,174
592
0
2,330
7,428
1,768
0
1,899
5,487
25,625
0
L
Thoth
Melendill
Thoth
2,898
291
0
334
5,197
1,681
0
2,906
2,119
17,469
0
W
Cupid
Mord3xai
Cupid
7,361
3,753
641
2,690
5,637
1,936
1,406
1,161
4,476
0
26,894
L
Susano
Thebasion
Susano
5,067
731
0
1,495
7,197
3,931
423
2,081
5,034
1,509
23,731
W
Cabrakan
mzareula
Cabrakan
5,616
702
0
2,554
7,872
5,777
257
1,455
6,417
19,603
0
W
7,788
944
1,984
2,995
7,348
2,692
533
2,498
4,850
28,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,378
Gold Earned
27,913
282
Minions Killed
197
0
Camps Cleared
0
1,103,302
Distance Traveled
1,004,390
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,544
504
60
5
0
223,400
0
W
Fenrir
6,596
600
67
6
0
229,041
4
W
Cu Chulainn
7,364
669
87
8
0
232,663
0
L
Tyr
5,801
527
33
3
0
218,316
3
L
Chronos
4,773
434
40
4
0
191,313
3
L
Thoth
5,297
482
24
2
0
177,340
1
W
Cupid
6,586
599
59
5
0
197,701
0
L
Susano
6,498
591
40
4
0
194,021
0
W
Cabrakan
6,695
609
19
2
0
227,778
0
W
Ra
7,137
649
50
5
0
216,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role