Player Matchup

Cerberus
Cerberus
Cannan1
Cerberus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,556 Elo+
Party 2
Amaterasu
Amaterasu
dXwXwXb
Amaterasu
Level 16
God Stats
16W - 8L
1,819 SR
Queue Stats
26W - 19L
1,618 Elo+
Party 2
Ra
Ra
huMS1986
Ra
Level 85
God Stats
9W - 4L
1,914 SR
Queue Stats
55W - 69L
1,539 Elo+
Party 2
Izanami
Izanami
teprons
Izanami
Level 28
God Stats
27W - 28L
1,743 SR
Queue Stats
34W - 43L
1,607 Elo+
Party 2
Ratatoskr
Ratatoskr
ykxlg
Ratatoskr
Level 16
God Stats
15W - 12L
1,626 SR
Queue Stats
34W - 30L
1,564 Elo+
Party 2
Team Averages
Level 37
1,720 SR
1,577 Elo+

VS

Team Averages
Level 28
1,478 SR
1,571 Elo+
Nu Wa
Nu Wa
Deiw90cz
Nu Wa
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
21W - 26L
1,521 Elo+
Party 1
Poseidon
Poseidon
MAKEDONSKY13
Poseidon
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
162W - 206L
1,513 Elo+
Solo
Sol
Sol
Ricardiazz
Sol
Level 27
God Stats
4W - 3L
1,586 SR
Queue Stats
5W - 6L
1,650 Elo+
Party 3
Athena
Athena
Songi
Athena
Level 25
God Stats
1W - 1L
1,710 SR
Queue Stats
5W - 6L
1,650 Elo+
Party 3
Ares
Ares
lekalo
Ares
Level 29
God Stats
0W - 3L
1,295 SR
Queue Stats
17W - 26L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cannan1
Cerberus
14
5 / 8 / 12
10,028
528
12,271
21,143
22,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
dXwXwXb
Amaterasu
16
5 / 2 / 7
10,696
563
10,105
13,369
8,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
11 / 4 / 7
11,123
585
17,724
10,676
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
teprons
Izanami
17
6 / 5 / 7
10,788
568
12,897
14,470
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
ykxlg
Ratatoskr
18
7 / 1 / 6
11,229
591
6,180
15,538
6,355
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Deiw90cz
Nu Wa
13
0 / 6 / 4
7,732
407
10,178
10,444
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
MAKEDONSKY13
Poseidon
16
8 / 8 / 4
10,736
565
10,234
14,480
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 6 / 6
9,051
476
17,968
17,608
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Songi
Athena
14
4 / 6 / 8
9,396
495
6,408
21,533
14,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
lekalo
Ares
12
1 / 8 / 3
7,672
404
5,890
13,226
11,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
45
34
Kills
20
20
Deaths
34
39
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cannan1
Cerberus
5
8
12
1.38
L
Nu Wa
Deiw90cz
Nu Wa
0
6
4
0.33
L
Poseidon
MAKEDONSKY13
Poseidon
8
8
4
1.25
L
7
6
6
1.67
L
Athena
Songi
Athena
4
6
8
1.33
W
Amaterasu
dXwXwXb
Amaterasu
5
2
7
4.25
W
11
4
7
3.63
L
Ares
lekalo
Ares
1
8
3
0.31
W
Izanami
teprons
Izanami
6
5
7
1.9
W
Ratatoskr
ykxlg
Ratatoskr
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,177
Damage
50,678
75,196
Taken
77,291
46,638
Mitigated
38,615
25,757
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cannan1
Cerberus
12,271
1,050
1,086
6,620
21,143
22,089
0
16,732
4,411
25,233
0
L
Nu Wa
Deiw90cz
Nu Wa
10,178
1,547
0
250
10,444
2,950
18
4,603
5,627
50,808
0
L
Poseidon
MAKEDONSKY13
Poseidon
10,234
1,577
0
2,594
14,480
4,552
116
6,663
7,549
53,532
0
L
17,968
5,730
0
6,748
17,608
5,118
591
7,967
9,455
43,519
0
L
Athena
Songi
Athena
6,408
2,331
370
2,484
21,533
14,958
212
8,124
13,180
25,620
0
W
Amaterasu
dXwXwXb
Amaterasu
10,105
4,564
0
4,695
13,369
8,616
478
9,439
3,930
5,071
52,918
W
17,724
644
536
2,634
10,676
4,575
0
8,958
1,718
65,819
0
L
Ares
lekalo
Ares
5,890
262
0
896
13,226
11,037
0
2,344
10,858
24,907
0
W
Izanami
teprons
Izanami
12,897
9,253
0
3,681
14,470
5,003
2,346
10,470
4,000
0
79,923
W
Ratatoskr
ykxlg
Ratatoskr
6,180
1,124
0
6,505
15,538
6,355
0
5,079
10,459
0
93,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,864
Gold Earned
44,587
542
Minions Killed
302
0
Camps Cleared
0
1,814,759
Distance Traveled
1,643,382
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,028
528
36
2
0
336,670
3
L
Nu Wa
7,732
407
83
4
0
304,592
0
L
Poseidon
10,736
565
92
5
0
390,944
4
L
Sol
9,051
476
44
2
0
317,345
4
L
Athena
9,396
495
36
2
0
334,733
2
W
Amaterasu
10,696
563
114
6
0
348,281
2
W
Ra
11,123
585
114
6
0
377,485
1
L
Ares
7,672
404
47
2
0
295,768
1
W
Izanami
10,788
568
123
6
0
328,119
3
W
Ratatoskr
11,229
591
155
8
0
424,204
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role