Player Matchup

Nu Wa
Nu Wa
Cenny Senpai
Nu Wa
Level 89
God Stats
3W - 7L
1,442 SR
Queue Stats
79W - 120L
1,108 Elo+
Party 1
Baron Samedi
Baron Samedi
DarkKiller159
Baron Samedi
Level 48
God Stats
0W - 1L
1,715 SR
Queue Stats
40W - 79L
1,108 Elo+
Party 1
Achilles
Achilles
gamer0499
Achilles
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 79L
1,500 Elo+
Party 1
Team Averages
Level 75
1,552 SR
1,239 Elo+

VS

Team Averages
Level 64
1,440 SR
1,560 Elo+
Skadi
Skadi
SlipshodKhan407
Skadi
Level 58
God Stats
25W - 25L
1,535 SR
Queue Stats
190W - 212L
1,469 Elo+
Solo
Bellona
Bellona
SubterfugeX85
Bellona
Level 125
God Stats
4W - 9L
1,284 SR
Queue Stats
160W - 149L
1,245 Elo+
Solo
Kukulkan
Kukulkan
juicy-stool2
Kukulkan
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 36L
1,967 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 8
11,806
694
16,481
11,233
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
DarkKiller159
Baron Samedi
14
4 / 8 / 9
11,289
664
8,308
14,111
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
gamer0499
Achilles
13
4 / 7 / 5
11,418
672
8,508
20,593
15,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 10
11,671
687
8,896
12,104
3,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
13
6 / 7 / 6
11,355
668
7,444
17,717
13,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
juicy-stool2
Kukulkan
19
11 / 2 / 7
13,627
802
21,800
9,941
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
14
Kills
21
21
Deaths
14
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
6
8
1.67
L
Baron Samedi
DarkKiller159
Baron Samedi
4
8
9
1.06
W
4
5
10
1.8
W
Bellona
6
7
6
1.29
L
Achilles
gamer0499
Achilles
4
7
5
0.93
W
Kukulkan
juicy-stool2
Kukulkan
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,297
Damage
38,140
45,937
Taken
39,762
25,102
Mitigated
20,660
8,730
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,481
3,215
378
1,817
11,233
3,484
484
4,794
6,333
46,534
0
L
Baron Samedi
DarkKiller159
Baron Samedi
8,308
338
1,457
1,451
14,111
5,879
522
7,002
6,793
32,713
0
W
8,896
2,717
0
1,023
12,104
3,329
1,313
7,994
3,860
0
50,512
W
Bellona
7,444
2,956
0
1,734
17,717
13,606
0
10,777
6,637
2,096
27,047
L
Achilles
gamer0499
Achilles
8,508
3,026
683
2,944
20,593
15,739
672
9,595
10,584
0
32,986
W
Kukulkan
juicy-stool2
Kukulkan
21,800
1,114
0
3,125
9,941
3,725
1,405
5,508
4,375
86,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,513
Gold Earned
36,653
165
Minions Killed
220
0
Camps Cleared
0
741,186
Distance Traveled
837,982
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,806
694
65
4
0
219,356
2
L
Baron Samedi
11,289
664
52
3
0
234,948
2
W
Skadi
11,671
687
47
3
0
287,863
0
W
Bellona
11,355
668
34
2
0
262,670
2
L
Achilles
11,418
672
48
3
0
286,882
2
W
Kukulkan
13,627
802
139
8
0
287,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role