Player Matchup

Chang'e
Chang'e
CactusT
Chang'e
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
67W - 48L
1,428 Elo+
Party 1
Nike
Nike
DonEnvy
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Feedslikeobey
Sylvanus
Level 147
God Stats
8W - 7L
1,181 SR
Queue Stats
247W - 206L
1,411 Elo+
Party 1
Thanatos
Thanatos
Lazerion
Thanatos
Level 89
God Stats
20W - 17L
1,500 SR
Queue Stats
209W - 178L
1,488 Elo+
Party 1
Izanami
Izanami
robberttoo
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,436 SR
1,466 Elo+

VS

Team Averages
Level 68
1,527 SR
1,398 Elo+
Anhur
Anhur
DyDyChito
Anhur
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 29L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
LP RUMBLE
Ao Kuang
Level 59
God Stats
4W - 12L
1,500 SR
Queue Stats
472W - 558L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lucifer571
Tsukuyomi
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 151L
1,357 Elo+
Solo
Sol
Sol
SkollundHati
Sol
Level 62
God Stats
18W - 29L
1,637 SR
Queue Stats
96W - 137L
1,317 Elo+
Solo
Cerberus
Cerberus
darklingosa
Cerberus
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 36L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CactusT
Chang'e
20
13 / 2 / 14
12,918
587
27,227
18,052
8,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
DonEnvy
Nike
19
8 / 0 / 12
12,632
574
18,635
18,766
17,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Feedslikeobey
Sylvanus
18
5 / 1 / 27
11,453
521
13,264
22,699
30,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Lazerion
Thanatos
19
8 / 2 / 13
12,249
557
13,841
17,815
8,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
robberttoo
Izanami
18
5 / 2 / 11
11,899
541
15,186
12,177
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DyDyChito
Anhur
12
2 / 6 / 2
8,242
375
8,825
13,381
3,964
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
LP RUMBLE
Ao Kuang
17
2 / 7 / 1
10,793
491
5,471
25,772
17,028
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Lucifer571
Tsukuyomi
13
2 / 12 / 1
8,496
386
9,334
23,609
7,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 8 / 3
9,507
432
16,843
25,070
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
darklingosa
Cerberus
15
1 / 6 / 2
9,191
418
7,430
21,945
18,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
16
39
Kills
7
7
Deaths
39
77
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CactusT
Chang'e
13
2
14
10
W
Nike
DonEnvy
Nike
8
0
12
14
L
Anhur
DyDyChito
Anhur
2
6
2
0.5
W
Sylvanus
Feedslikeobey
Sylvanus
5
1
27
18.5
L
Ao Kuang
LP RUMBLE
Ao Kuang
2
7
1
0.36
W
Thanatos
Lazerion
Thanatos
8
2
13
7.25
L
Tsukuyomi
Lucifer571
Tsukuyomi
2
12
1
0.21
L
0
8
3
0.19
L
Cerberus
darklingosa
Cerberus
1
6
2
0.33
W
Izanami
robberttoo
Izanami
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,153
Damage
47,903
89,509
Taken
109,777
69,564
Mitigated
53,754
53,235
Healing
27,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CactusT
Chang'e
27,227
2,853
7,378
7,121
18,052
8,506
1,833
8,465
9,587
97,552
0
W
Nike
DonEnvy
Nike
18,635
923
2,854
3,104
18,766
17,123
1,144
5,064
13,702
0
74,643
L
Anhur
DyDyChito
Anhur
8,825
4,411
0
3,859
13,381
3,964
0
4,462
8,809
0
36,442
W
Sylvanus
Feedslikeobey
Sylvanus
13,264
4,372
6,107
6,847
22,699
30,539
2,107
8,554
14,145
52,069
0
L
Ao Kuang
LP RUMBLE
Ao Kuang
5,471
838
0
4,609
25,772
17,028
910
7,412
17,798
40,680
0
W
Thanatos
Lazerion
Thanatos
13,841
5,796
0
14,935
17,815
8,474
2,183
4,433
13,382
0
80,205
L
Tsukuyomi
Lucifer571
Tsukuyomi
9,334
1,905
0
3,317
23,609
7,801
0
9,596
13,501
0
43,454
L
16,843
2,852
0
10,524
25,070
6,949
970
11,096
13,503
76,272
0
L
Cerberus
darklingosa
Cerberus
7,430
139
540
4,581
21,945
18,012
0
6,926
14,832
30,127
0
W
Izanami
robberttoo
Izanami
15,186
8,772
568
4,321
12,177
4,922
3,751
3,228
8,949
0
89,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,151
Gold Earned
46,229
616
Minions Killed
361
0
Camps Cleared
0
2,132,715
Distance Traveled
1,763,824
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,918
587
141
6
0
423,869
1
W
Nike
12,632
574
124
6
0
495,860
1
L
Anhur
8,242
375
55
3
0
319,788
2
W
Sylvanus
11,453
521
68
3
0
345,251
6
L
Ao Kuang
10,793
491
57
3
0
372,571
0
W
Thanatos
12,249
557
136
6
0
467,136
3
L
Tsukuyomi
8,496
386
77
4
0
364,862
2
L
Sol
9,507
432
126
6
0
347,452
6
L
Cerberus
9,191
418
46
2
0
359,151
2
W
Izanami
11,899
541
147
7
0
400,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role