Player Matchup

Loki
Loki
Byangelxs2
Loki
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 186L
1,491 Elo+
Solo
Chang'e
Chang'e
KeriannKitty
Chang'e
Level 13
God Stats
3W - 5L
1,520 SR
Queue Stats
37W - 58L
1,454 Elo+
Solo
Scylla
Scylla
Nebey
Scylla
Level 27
God Stats
1W - 1L
1,255 SR
Queue Stats
41W - 43L
1,584 Elo+
Solo
Apollo
Apollo
Recqh
Apollo
Level 25
God Stats
25W - 22L
1,714 SR
Queue Stats
192W - 171L
1,677 Elo+
Solo
Nike
Nike
UnicornDiccBlood
Nike
Level 16
God Stats
12W - 1L
1,732 SR
Queue Stats
53W - 39L
1,611 Elo+
Solo
Team Averages
Level 22
1,544 SR
1,564 Elo+

VS

Team Averages
Level 15
1,429 SR
1,466 Elo+
Ullr
Ullr
Eternals_DriZzi
Ullr
Level 12
God Stats
0W - 3L
1,271 SR
Queue Stats
32W - 44L
1,229 Elo+
Party 1
Loki
Loki
IsRaxg
Loki
Level 17
God Stats
2W - 5L
1,271 SR
Queue Stats
107W - 118L
1,326 Elo+
Party 1
Ymir
Ymir
miiklos
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,752 Elo+
Solo
Thor
Thor
stevensjguilamo
Thor
Level 17
God Stats
4W - 3L
1,602 SR
Queue Stats
28W - 44L
1,313 Elo+
Party 1
Hel
Hel
tonedubs
Hel
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 10L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 8
12,330
587
9,858
15,359
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
KeriannKitty
Chang'e
14
1 / 2 / 8
9,590
457
4,833
8,325
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Nebey
Scylla
18
17 / 1 / 5
12,634
602
25,144
10,287
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Recqh
Apollo
18
9 / 1 / 10
12,974
618
16,580
15,972
6,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 1 / 2
13,998
667
7,284
18,320
8,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
6,420
306
1,216
8,622
2,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
IsRaxg
Loki
13
3 / 10 / 1
9,413
448
11,713
17,613
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
miiklos
Ymir
14
3 / 3 / 2
9,431
449
6,162
20,734
19,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 20 / 1
6,593
314
4,823
19,921
8,414
Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 11 / 1
7,519
358
1,471
13,086
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
49
Kills
6
6
Deaths
50
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
1
8
16
L
0
6
1
0.08
L
Loki
IsRaxg
Loki
3
10
1
0.35
W
Chang'e
KeriannKitty
Chang'e
1
2
8
2.5
W
Scylla
Nebey
Scylla
17
1
5
19.5
W
Apollo
Recqh
Apollo
9
1
10
14
W
10
1
2
11
L
Ymir
miiklos
Ymir
3
3
2
1.33
L
0
20
1
0.03
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,699
Damage
25,385
68,263
Taken
79,976
27,542
Mitigated
40,055
35,050
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,858
2,509
0
4,909
15,359
5,973
2,188
1,227
14,132
0
83,968
L
1,216
881
0
440
8,622
2,011
25
1,469
7,113
0
15,555
L
Loki
IsRaxg
Loki
11,713
2,371
0
2,688
17,613
6,055
0
3,852
13,605
0
44,694
W
Chang'e
KeriannKitty
Chang'e
4,833
466
3,647
3,184
8,325
2,935
2,091
1,405
6,920
21,458
0
W
Scylla
Nebey
Scylla
25,144
2,749
0
4,306
10,287
3,548
1,005
1,940
8,347
84,146
0
W
Apollo
Recqh
Apollo
16,580
11,794
0
8,482
15,972
6,295
5,715
2,156
13,816
0
76,955
W
7,284
2,504
0
10,522
18,320
8,791
2,002
905
17,415
0
116,581
L
Ymir
miiklos
Ymir
6,162
987
0
1,718
20,734
19,359
0
9,887
10,495
32,482
0
L
4,823
1,640
0
50
19,921
8,414
0
8,367
11,372
0
23,241
L
1,471
153
2,896
2,075
13,086
4,216
0
5,456
7,414
25,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,526
Gold Earned
39,376
600
Minions Killed
228
0
Camps Cleared
0
1,918,226
Distance Traveled
1,491,974
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,330
587
113
5
0
438,673
6
L
Ullr
6,420
306
28
1
0
206,299
0
L
Loki
9,413
448
71
3
0
341,188
0
W
Chang'e
9,590
457
34
2
0
352,688
3
W
Scylla
12,634
602
139
7
0
373,763
2
W
Apollo
12,974
618
127
6
0
389,189
2
W
Nike
13,998
667
187
9
0
363,913
0
L
Ymir
9,431
449
47
2
0
358,390
2
L
Thor
6,593
314
34
2
0
242,402
0
L
Hel
7,519
358
48
2
0
343,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role