Player Matchup

Mulan
Mulan
CDubya45
Mulan
Level 31
God Stats
3W - 5L
1,545 SR
Queue Stats
56W - 67L
1,539 Elo+
Solo
Arachne
Arachne
DeathBully
Arachne
Level 27
God Stats
4W - 5L
1,667 SR
Queue Stats
77W - 66L
1,610 Elo+
Solo
Cthulhu
Cthulhu
Esballo
Cthulhu
Level 30
God Stats
5W - 3L
1,682 SR
Queue Stats
72W - 59L
1,716 Elo+
Solo
Kukulkan
Kukulkan
SH1IBUK4Y
Kukulkan
Level 4
God Stats
1W - 2L
1,525 SR
Queue Stats
1W - 3L
1,505 Elo+
Solo
Neith
Neith
aleloco200416
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,313 Elo+
Solo
Team Averages
Level 20
1,584 SR
1,537 Elo+

VS

Team Averages
Level 26
1,574 SR
1,603 Elo+
Athena
Athena
Chatuabs
Athena
Level 29
God Stats
9W - 10L
1,498 SR
Queue Stats
19W - 19L
1,564 Elo+
Party 1
Ares
Ares
CrimsonTheCarry
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ShrioRue
Nu Wa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
crocadily
Arachne
Level 29
God Stats
44W - 26L
1,870 SR
Queue Stats
83W - 57L
1,951 Elo+
Solo
Cernunnos
Cernunnos
opop20032
Cernunnos
Level 24
God Stats
13W - 5L
1,500 SR
Queue Stats
68W - 46L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CDubya45
Mulan
15
3 / 9 / 3
9,668
509
12,008
21,086
15,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
DeathBully
Arachne
14
2 / 6 / 3
8,927
470
6,683
18,581
5,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Esballo
Cthulhu
11
1 / 2 / 3
7,728
407
8,156
13,432
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
SH1IBUK4Y
Kukulkan
15
4 / 8 / 1
9,286
489
8,178
12,849
4,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 7 / 3
7,169
377
5,395
12,594
4,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chatuabs
Athena
14
2 / 0 / 13
10,116
532
8,846
17,441
20,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 5
9,890
521
9,063
11,097
12,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
ShrioRue
Nu Wa
19
10 / 1 / 6
12,610
664
19,261
9,152
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
crocadily
Arachne
19
14 / 4 / 7
12,060
635
16,712
17,460
9,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
opop20032
Cernunnos
14
2 / 3 / 7
9,242
486
8,290
13,543
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
10
Kills
31
32
Deaths
10
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mulan
CDubya45
Mulan
3
9
3
0.5
W
Athena
Chatuabs
Athena
2
0
13
8.5
W
3
2
5
2.75
L
Arachne
DeathBully
Arachne
2
6
3
0.58
L
Cthulhu
Esballo
Cthulhu
1
2
3
1.25
L
Kukulkan
SH1IBUK4Y
Kukulkan
4
8
1
0.56
W
Nu Wa
ShrioRue
Nu Wa
10
1
6
13
L
0
7
3
0.21
W
Arachne
crocadily
Arachne
14
4
7
4.38
W
Cernunnos
opop20032
Cernunnos
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,420
Damage
62,172
78,542
Taken
68,693
37,766
Mitigated
51,829
15,165
Healing
17,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
CDubya45
Mulan
12,008
3,322
0
3,458
21,086
15,541
250
11,925
8,781
4,292
55,386
W
Athena
Chatuabs
Athena
8,846
3,039
0
1,476
17,441
20,103
1,136
5,886
11,555
19,153
0
W
9,063
349
0
1,050
11,097
12,193
2,668
509
10,588
39,716
0
L
Arachne
DeathBully
Arachne
6,683
4,392
0
5,529
18,581
5,866
0
6,306
12,225
0
39,625
L
Cthulhu
Esballo
Cthulhu
8,156
519
325
1,364
13,432
7,615
0
6,844
6,543
35,740
0
L
Kukulkan
SH1IBUK4Y
Kukulkan
8,178
711
0
1,885
12,849
4,297
0
7,160
5,689
54,405
0
W
Nu Wa
ShrioRue
Nu Wa
19,261
3,662
0
1,933
9,152
3,953
3,685
2,635
6,517
99,206
0
L
5,395
1,914
0
2,604
12,594
4,447
0
4,460
8,134
0
31,450
W
Arachne
crocadily
Arachne
16,712
12,257
0
7,079
17,460
9,120
1,623
1,189
16,271
0
76,713
W
Cernunnos
opop20032
Cernunnos
8,290
4,251
0
6,405
13,543
6,460
3,712
6,696
6,847
0
51,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,778
Gold Earned
53,918
404
Minions Killed
477
0
Camps Cleared
0
1,636,784
Distance Traveled
1,758,897
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,668
509
110
6
0
313,017
3
W
Athena
10,116
532
16
1
0
380,813
2
W
Ares
9,890
521
65
3
0
324,165
2
L
Arachne
8,927
470
84
4
0
363,563
3
L
Cthulhu
7,728
407
46
2
0
352,383
0
L
Kukulkan
9,286
489
98
5
0
320,814
4
W
Nu Wa
12,610
664
164
9
0
367,903
2
L
Neith
7,169
377
66
3
0
287,007
2
W
Arachne
12,060
635
132
7
0
408,401
2
W
Cernunnos
9,242
486
100
5
0
277,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role