Player Matchup

Tsukuyomi
Tsukuyomi
Gokublack12
Tsukuyomi
Level 16
God Stats
9W - 11L
1,124 SR
Queue Stats
305W - 437L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
ReaperFIN
Kukulkan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cholete_78
Cu Chulainn
Level 27
God Stats
21W - 17L
1,493 SR
Queue Stats
293W - 361L
1,435 Elo+
Party 2
Neith
Neith
konizki
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 1
Hera
Hera
pacolatraba
Hera
Level 16
God Stats
6W - 7L
1,536 SR
Queue Stats
145W - 249L
1,535 Elo+
Party 2
Team Averages
Level 20
1,431 SR
1,573 Elo+

VS

Team Averages
Level 39
1,569 SR
1,553 Elo+
Zhong Kui
Zhong Kui
Artabant
Zhong Kui
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,688 Elo+
Party 3
Cupid
Cupid
NeneaSanducu
Cupid
Level 4
God Stats
4W - 6L
1,688 SR
Queue Stats
5W - 7L
1,415 Elo+
Solo
Hachiman
Hachiman
nilaut
Hachiman
Level 14
God Stats
5W - 1L
1,656 SR
Queue Stats
10W - 5L
1,581 Elo+
Party 3
Hercules
Hercules
soul00109
Hercules
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,602 Elo+
Party 3
Medusa
Medusa
АзъЕсмьАпупей
Medusa
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 9L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gokublack12
Tsukuyomi
13
5 / 2 / 3
8,960
527
3,974
9,116
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
ReaperFIN
Kukulkan
12
2 / 8 / 3
7,804
459
11,671
8,382
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
cholete_78
Cu Chulainn
14
3 / 7 / 1
8,816
519
11,079
15,211
14,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
konizki
Neith
11
2 / 8 / 1
6,834
402
5,009
9,549
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 5 / 5
9,482
558
8,482
9,329
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Artabant
Zhong Kui
13
6 / 4 / 5
8,840
520
3,601
10,543
7,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 4 / 2
10,810
636
7,046
13,801
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
nilaut
Hachiman
15
11 / 2 / 3
9,734
573
9,705
11,367
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
soul00109
Hercules
13
2 / 2 / 13
8,999
529
6,945
15,527
10,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 2 / 9
10,592
623
11,421
12,930
5,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
14
Kills
30
30
Deaths
14
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Artabant
Zhong Kui
6
4
5
2.13
L
Tsukuyomi
Gokublack12
Tsukuyomi
5
2
3
3.25
W
6
4
2
1.75
L
Kukulkan
ReaperFIN
Kukulkan
2
8
3
0.44
L
Cu Chulainn
cholete_78
Cu Chulainn
3
7
1
0.5
L
Neith
konizki
Neith
2
8
1
0.31
W
Hachiman
nilaut
Hachiman
11
2
3
6.25
L
2
5
5
0.9
W
Hercules
soul00109
Hercules
2
2
13
4.25
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,215
Damage
38,718
51,587
Taken
64,168
25,746
Mitigated
32,495
7,572
Healing
22,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Artabant
Zhong Kui
3,601
767
0
2,682
10,543
7,051
348
4,917
5,304
34,967
0
L
Tsukuyomi
Gokublack12
Tsukuyomi
3,974
1,011
0
2,373
9,116
2,878
0
745
8,371
0
26,300
W
7,046
2,946
0
5,791
13,801
5,240
1,204
2,143
11,179
0
70,256
L
Kukulkan
ReaperFIN
Kukulkan
11,671
2,598
0
80
8,382
2,738
130
604
7,778
44,788
0
L
Cu Chulainn
cholete_78
Cu Chulainn
11,079
3,383
0
1,797
15,211
14,369
204
0
15,211
5,808
41,783
L
Neith
konizki
Neith
5,009
2,390
0
709
9,549
2,426
0
678
8,871
0
12,237
W
Hachiman
nilaut
Hachiman
9,705
4,397
0
4,688
11,367
4,045
3,788
6,036
5,265
0
46,593
L
8,482
1,562
0
2,613
9,329
3,335
245
1,574
7,755
70,913
0
W
Hercules
soul00109
Hercules
6,945
1,129
465
6,771
15,527
10,808
646
6,375
9,060
0
18,432
W
11,421
5,673
0
2,110
12,930
5,351
0
1,682
11,093
0
79,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,896
Gold Earned
48,975
362
Minions Killed
435
0
Camps Cleared
0
1,594,308
Distance Traveled
1,593,172
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,840
520
72
4
0
337,748
0
L
Tsukuyomi
8,960
527
45
3
0
381,809
0
W
Cupid
10,810
636
139
8
0
288,059
2
L
Kukulkan
7,804
459
78
5
0
306,801
0
L
Cu Chulainn
8,816
519
74
4
0
254,152
0
L
Neith
6,834
402
24
1
0
330,265
0
W
Hachiman
9,734
573
77
5
0
290,449
2
L
Hera
9,482
558
141
8
0
321,281
2
W
Hercules
8,999
529
15
1
0
343,020
10
W
Medusa
10,592
623
132
8
0
333,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role