Player Matchup

Aphrodite
Aphrodite
Amirsmurfepic
Aphrodite
Level 8
God Stats
1W - 0L
1,322 SR
Queue Stats
4W - 1L
1,815 Elo+
Solo
Cu Chulainn
Cu Chulainn
BenevolentSmile
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Trinner5204
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 126L
1,430 Elo+
Solo
Nemesis
Nemesis
dYbIRitz
Nemesis
Level 30
God Stats
4W - 2L
1,557 SR
Queue Stats
55W - 66L
1,600 Elo+
Solo
Chiron
Chiron
toyatathon
Chiron
Level 28
God Stats
1W - 2L
1,197 SR
Queue Stats
76W - 91L
1,606 Elo+
Solo
Team Averages
Level 22
1,415 SR
1,590 Elo+

VS

Team Averages
Level 27
1,466 SR
1,566 Elo+
King Arthur
King Arthur
AngelAvenger99
King Arthur
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
80W - 65L
1,305 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
Level 28
God Stats
24W - 13L
1,811 SR
Queue Stats
423W - 344L
1,813 Elo+
Solo
Merlin
Merlin
W3irdSauce
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,621 Elo+
Solo
Cthulhu
Cthulhu
delfy2
Cthulhu
Level 27
God Stats
0W - 5L
1,204 SR
Queue Stats
50W - 63L
1,463 Elo+
Solo
Nemesis
Nemesis
nicolas_15051
Nemesis
Level 29
God Stats
0W - 2L
1,316 SR
Queue Stats
14W - 15L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amirsmurfepic
Aphrodite
19
8 / 0 / 0
12,144
639
16,194
18,940
7,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
BenevolentSmile
Cu Chulainn
17
8 / 3 / 2
11,214
590
14,587
15,853
13,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
11
0 / 5 / 3
8,027
422
3,223
10,936
6,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
dYbIRitz
Nemesis
15
2 / 1 / 6
9,752
513
7,614
13,765
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
toyatathon
Chiron
13
0 / 2 / 2
8,424
443
6,493
9,986
2,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngelAvenger99
King Arthur
15
2 / 7 / 1
9,173
483
6,904
15,677
9,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
16
6 / 2 / 2
9,799
516
13,859
11,857
6,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
W3irdSauce
Merlin
16
1 / 2 / 2
9,605
506
12,620
8,858
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
delfy2
Cthulhu
12
2 / 3 / 5
7,439
392
7,717
17,790
10,255
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
13
0 / 4 / 1
8,139
428
5,754
13,132
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
18
Kills
11
11
Deaths
18
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Amirsmurfepic
Aphrodite
8
0
0
8
L
King Arthur
AngelAvenger99
King Arthur
2
7
1
0.36
W
Cu Chulainn
BenevolentSmile
Cu Chulainn
8
3
2
3
L
Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
6
2
2
3.5
W
Yemoja
0
5
3
0.3
L
Merlin
W3irdSauce
Merlin
1
2
2
1
W
Nemesis
dYbIRitz
Nemesis
2
1
6
5
L
Cthulhu
delfy2
Cthulhu
2
3
5
1.5
L
Nemesis
0
4
1
0.13
W
Chiron
toyatathon
Chiron
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,111
Damage
46,854
69,480
Taken
67,314
37,934
Mitigated
38,378
28,282
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Amirsmurfepic
Aphrodite
16,194
2,072
2,422
14,367
18,940
7,890
534
6,286
12,014
90,240
0
L
King Arthur
AngelAvenger99
King Arthur
6,904
1,506
0
1,215
15,677
9,572
0
5,246
10,431
0
51,479
W
Cu Chulainn
BenevolentSmile
Cu Chulainn
14,587
3,161
0
4,055
15,853
13,047
1,146
4,438
11,319
14,668
66,613
L
Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
13,859
5,120
0
3,601
11,857
6,933
384
2,866
8,991
6,429
75,352
W
Yemoja
3,223
772
1,261
1,447
10,936
6,137
311
2,941
7,927
16,311
0
L
Merlin
W3irdSauce
Merlin
12,620
413
0
982
8,858
3,476
0
4,876
3,982
71,777
0
W
Nemesis
dYbIRitz
Nemesis
7,614
2,944
0
2,006
13,765
7,962
132
3,475
10,118
11,086
67,527
L
Cthulhu
delfy2
Cthulhu
7,717
445
1,238
2,553
17,790
10,255
0
4,894
12,896
25,036
0
L
Nemesis
5,754
1,546
0
1,974
13,132
8,142
0
4,310
8,822
6,315
50,040
W
Chiron
toyatathon
Chiron
6,493
2,416
1,141
1,583
9,986
2,898
188
3,386
6,542
0
56,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,561
Gold Earned
44,155
564
Minions Killed
515
0
Camps Cleared
0
1,810,681
Distance Traveled
1,793,336
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,144
639
173
9
0
348,721
0
L
King Arthur
9,173
483
114
6
0
355,119
3
W
Cu Chulainn
11,214
590
121
6
0
403,082
3
L
Ah Muzen Cab
9,799
516
127
7
0
344,993
3
W
Yemoja
8,027
422
36
2
0
329,265
3
L
Merlin
9,605
506
155
8
0
348,546
6
W
Nemesis
9,752
513
111
6
0
374,381
6
L
Cthulhu
7,439
392
28
1
0
375,132
5
L
Nemesis
8,139
428
91
5
0
369,546
2
W
Chiron
8,424
443
123
6
0
355,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role