Player Matchup

Jormungandr
Jormungandr
Fireygriffon453
Jormungandr
Level 9
God Stats
8W - 10L
1,569 SR
Queue Stats
23W - 19L
1,438 Elo+
Solo
Thor
Thor
Hitman1312
Thor
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 53L
1,500 Elo+
Party 2
Ra
Ra
PrinssiNakki
Ra
Level 28
God Stats
8W - 3L
1,500 SR
Queue Stats
61W - 59L
1,305 Elo+
Solo
Odin
Odin
RikkiTic
Odin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Party 2
Anhur
Anhur
piqqy
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,435 Elo+
Solo
Team Averages
Level 15
1,514 SR
1,436 Elo+

VS

Team Averages
Level 37
1,540 SR
1,365 Elo+
Jormungandr
Jormungandr
AngelArzael
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DiogoDevil
Hel
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 104L
1,321 Elo+
Party 1
Ra
Ra
RoyaleShadow
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,383 Elo+
Solo
Neith
Neith
WisGhost
Neith
Level 16
God Stats
12W - 7L
1,665 SR
Queue Stats
41W - 31L
1,298 Elo+
Solo
Izanami
Izanami
uKTol
Izanami
Level 7
God Stats
7W - 3L
1,536 SR
Queue Stats
40W - 37L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fireygriffon453
Jormungandr
16
3 / 12 / 9
10,014
1,001
15,494
28,025
27,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 4 / 5
10,460
1,046
12,599
12,809
6,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 7
9,875
988
9,860
11,544
4,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
16
2 / 7 / 7
9,691
969
9,040
16,798
17,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
piqqy
Anhur
15
2 / 9 / 6
9,850
985
10,747
17,094
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

59

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AngelArzael
Jormungandr
18
4 / 2 / 30
10,913
1,091
10,412
15,023
15,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 1 / 25
10,532
1,053
10,125
9,144
5,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 5 / 24
10,622
1,062
10,028
12,081
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
WisGhost
Neith
18
13 / 2 / 18
12,381
1,238
26,656
14,235
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
uKTol
Izanami
18
10 / 2 / 24
11,933
1,193
20,681
10,307
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
157
12
Kills
36
36
Deaths
12
34
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AngelArzael
Jormungandr
4
2
30
9.5
W
4
1
25
16.5
L
Jormungandr
Fireygriffon453
Jormungandr
3
12
9
0.63
L
4
4
5
1.63
L
1
4
7
1.13
L
Odin
2
7
7
0.79
W
5
5
24
3.4
W
Neith
WisGhost
Neith
13
2
18
11
L
Anhur
piqqy
Anhur
2
9
6
0.56
W
Izanami
uKTol
Izanami
10
2
24
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,740
Damage
77,902
86,270
Taken
60,790
62,745
Mitigated
37,165
7,716
Healing
27,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AngelArzael
Jormungandr
10,412
2,889
0
486
15,023
15,389
0
6,985
7,693
22,903
0
W
10,125
156
13,614
5,014
9,144
5,200
0
3,690
5,354
19,422
0
L
Jormungandr
Fireygriffon453
Jormungandr
15,494
2,599
0
450
28,025
27,926
0
7,692
20,218
28,892
0
L
12,599
1,521
0
630
12,809
6,604
0
3,794
8,990
0
29,210
L
9,860
1,231
2,439
2,312
11,544
4,594
0
6,231
5,188
30,001
0
L
Odin
9,040
2,741
0
375
16,798
17,030
0
5,963
10,766
0
26,096
W
10,028
1,857
940
439
12,081
4,934
0
5,533
6,348
26,015
0
W
Neith
WisGhost
Neith
26,656
17,252
0
4,516
14,235
6,505
0
5,194
8,791
0
50,098
L
Anhur
piqqy
Anhur
10,747
3,844
0
1,510
17,094
6,591
0
6,416
10,543
0
27,039
W
Izanami
uKTol
Izanami
20,681
14,850
0
2,187
10,307
5,137
0
3,368
6,764
0
36,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,890
Gold Earned
56,381
175
Minions Killed
204
4
Camps Cleared
3
821,850
Distance Traveled
858,028
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,913
1,091
28
3
0
170,142
0
W
Hel
10,532
1,053
27
3
0
209,234
1
L
Jormungandr
10,014
1,001
26
3
0
150,280
1
L
Thor
10,460
1,046
39
4
0
182,264
2
L
Ra
9,875
988
36
4
0
162,103
0
L
Odin
9,691
969
30
3
2
189,013
0
W
Ra
10,622
1,062
42
4
0
155,941
0
W
Neith
12,381
1,238
55
6
1
154,769
0
L
Anhur
9,850
985
44
4
2
138,190
0
W
Izanami
11,933
1,193
52
5
2
167,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role