Player Matchup

Scylla
Scylla
 
Scylla
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
NoBrainsNoGain
Anhur
Level 109
God Stats
5W - 9L
1,567 SR
Queue Stats
54W - 58L
1,316 Elo+
Solo
Arachne
Arachne
fanthome256
Arachne
Level 34
God Stats
4W - 10L
1,337 SR
Queue Stats
437W - 547L
1,464 Elo+
Solo
Team Averages
Level 67
1,468 SR
1,427 Elo+

VS

Team Averages
Level 46
1,416 SR
1,575 Elo+
Osiris
Osiris
CinnamonCap8645
Osiris
Level 58
God Stats
0W - 2L
1,270 SR
Queue Stats
78W - 93L
1,553 Elo+
Party 1
Merlin
Merlin
Vinnie2325
Merlin
Level 65
God Stats
8W - 3L
1,477 SR
Queue Stats
42W - 64L
1,671 Elo+
Party 1
Danzaburou
Danzaburou
YOSCHI 32
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
11 / 2 / 7
12,095
806
16,517
8,524
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 3 / 13
10,372
691
2,082
10,728
3,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
fanthome256
Arachne
15
5 / 1 / 9
11,487
766
5,936
9,300
3,632
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 0
10,289
686
9,823
11,368
10,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Vinnie2325
Merlin
13
0 / 8 / 4
8,939
596
6,787
12,093
4,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
YOSCHI 32
Danzaburou
8
0 / 8 / 1
7,668
511
459
8,871
2,263

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
6
6
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
2
7
7.25
L
6
4
0
1.5
W
2
3
13
2.83
L
Merlin
Vinnie2325
Merlin
0
8
4
0.25
L
Danzaburou
YOSCHI 32
Danzaburou
0
8
1
0.06
W
Arachne
fanthome256
Arachne
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,535
Damage
17,069
28,552
Taken
32,332
10,564
Mitigated
16,360
9,875
Healing
2,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,517
931
0
1,591
8,524
3,051
126
2,258
6,266
61,206
0
L
9,823
4,352
0
706
11,368
10,038
0
3,661
7,551
2,798
31,442
W
2,082
958
190
3,652
10,728
3,881
1,956
2,731
7,997
0
32,095
L
Merlin
Vinnie2325
Merlin
6,787
253
0
1,447
12,093
4,059
0
7,498
4,287
42,942
0
L
Danzaburou
YOSCHI 32
Danzaburou
459
81
0
126
8,871
2,263
0
4,827
3,884
0
6,753
W
Arachne
fanthome256
Arachne
5,936
3,355
699
3,743
9,300
3,632
0
2,841
6,459
0
46,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,954
Gold Earned
26,896
178
Minions Killed
119
0
Camps Cleared
0
846,820
Distance Traveled
647,397
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,095
806
63
4
0
277,508
2
L
Osiris
10,289
686
59
4
0
268,165
3
W
Anhur
10,372
691
57
4
0
267,821
0
L
Merlin
8,939
596
52
3
0
222,732
6
L
Danzaburou
7,668
511
8
1
0
156,500
0
W
Arachne
11,487
766
58
4
0
301,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role