Player Matchup

Terra
Terra
Bathory96
Terra
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
106W - 104L
1,542 Elo+
Party 1
Mulan
Mulan
Bruno_Lanza
Mulan
Level 141
God Stats
2W - 1L
1,736 SR
Queue Stats
78W - 73L
1,538 Elo+
Solo
Ah Puch
Ah Puch
ChrisForClarity
Ah Puch
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 121L
1,640 Elo+
Solo
Scylla
Scylla
DyEsSuCr
Scylla
Level 121
God Stats
1W - 0L
1,285 SR
Queue Stats
13W - 8L
1,751 Elo+
Party 1
Hun Batz
Hun Batz
ElRubas
Hun Batz
Level 157
God Stats
3W - 4L
1,285 SR
Queue Stats
382W - 401L
1,403 Elo+
Solo
Team Averages
Level 144
1,461 SR
1,574 Elo+

VS

Team Averages
Level 144
1,500 SR
1,591 Elo+
Ares
Ares
ImAbrasive
Ares
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 88L
1,599 Elo+
Solo
Tyr
Tyr
Nejiree
Tyr
Level 159
God Stats
4W - 11L
1,500 SR
Queue Stats
617W - 585L
1,642 Elo+
Solo
Ra
Ra
SolisBellator
Ra
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,500 Elo+
Solo
He Bo
He Bo
hahahahaXD462
He Bo
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
171W - 151L
1,456 Elo+
Solo
Ganesha
Ganesha
macho901
Ganesha
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
236W - 268L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bathory96
Terra
16
1 / 0 / 17
9,440
944
5,716
10,081
9,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 2 / 14
9,324
932
8,762
12,938
13,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
3 / 4 / 8
8,209
821
9,589
5,710
2,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
DyEsSuCr
Scylla
16
6 / 1 / 12
9,310
931
14,121
7,070
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
ElRubas
Hun Batz
15
6 / 2 / 12
9,332
933
11,568
9,724
9,236
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
7,920
792
5,401
13,274
12,937
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
9
0 / 3 / 4
6,321
632
3,528
9,692
5,623
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
2 / 3 / 5
7,748
775
9,677
8,169
3,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 4 / 1
8,188
819
8,771
11,297
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
macho901
Ganesha
12
0 / 5 / 4
6,886
689
3,073
12,809
13,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
20
Kills
8
9
Deaths
20
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Terra
Bathory96
Terra
1
0
17
9.5
W
4
2
14
5.5
W
3
4
8
1.75
W
Scylla
DyEsSuCr
Scylla
6
1
12
12
W
Hun Batz
ElRubas
Hun Batz
6
2
12
6
L
2
5
5
0.9
L
Tyr
0
3
4
0.67
L
2
3
5
1.5
L
4
4
1
1.13
L
Ganesha
macho901
Ganesha
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,756
Damage
30,450
45,523
Taken
55,241
38,480
Mitigated
40,894
18,350
Healing
17,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Bathory96
Terra
5,716
692
6,508
4,951
10,081
9,364
732
5,139
4,942
9,318
0
W
8,762
1,161
1,613
1,981
12,938
13,507
568
6,177
6,761
0
22,934
W
9,589
163
668
177
5,710
2,910
1,074
4,236
1,474
16,173
0
W
Scylla
DyEsSuCr
Scylla
14,121
2,111
1,215
700
7,070
3,463
1,692
5,437
1,633
33,946
0
W
Hun Batz
ElRubas
Hun Batz
11,568
2,239
355
182
9,724
9,236
562
5,933
3,791
0
19,570
L
5,401
145
819
2,234
13,274
12,937
0
5,289
7,777
9,555
0
L
Tyr
3,528
616
219
1,863
9,692
5,623
0
5,619
3,895
0
7,237
L
9,677
955
6,197
2,538
8,169
3,798
0
4,452
3,607
27,038
0
L
8,771
239
644
1,547
11,297
5,411
0
6,154
4,971
17,169
0
L
Ganesha
macho901
Ganesha
3,073
353
549
1,007
12,809
13,125
0
7,078
5,565
6,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,615
Gold Earned
37,063
116
Minions Killed
78
0
Camps Cleared
0
875,828
Distance Traveled
709,440
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,440
944
5
1
0
195,524
2
W
Mulan
9,324
932
28
3
0
175,224
1
W
Ah Puch
8,209
821
22
2
0
155,510
0
W
Scylla
9,310
931
46
5
0
171,749
0
W
Hun Batz
9,332
933
15
2
0
177,821
0
L
Ares
7,920
792
12
1
0
145,192
1
L
Tyr
6,321
632
16
2
0
98,023
0
L
Ra
7,748
775
31
3
0
174,479
2
L
He Bo
8,188
819
17
2
0
159,443
0
L
Ganesha
6,886
689
2
0
0
132,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role