Player Matchup

Awilix
Awilix
Forerunner009
Awilix
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 120L
1,645 Elo+
Solo
Ymir
Ymir
Overshieldsz
Ymir
Level 24
God Stats
45W - 24L
1,735 SR
Queue Stats
57W - 34L
1,690 Elo+
Solo
Neith
Neith
ray-zor05
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,663 Elo+
Solo
Kukulkan
Kukulkan
sim7de
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,441 Elo+
Solo
Nox
Nox
verracoo
Nox
Level 27
God Stats
7W - 9L
1,711 SR
Queue Stats
39W - 33L
1,803 Elo+
Solo
Team Averages
Level 23
1,589 SR
1,648 Elo+

VS

Team Averages
Level 12
1,485 SR
1,453 Elo+
Olorun
Olorun
D3soul92
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,415 Elo+
Party 1
Izanami
Izanami
IamTheBtterCat
Izanami
Level 26
God Stats
6W - 9L
1,500 SR
Queue Stats
8W - 20L
1,246 Elo+
Solo
Ymir
Ymir
KillaTrey2017
Ymir
Level 6
God Stats
1W - 1L
1,262 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Neith
Neith
Rx_Slays
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Terra
Terra
VERY_ANGRY_TOAST
Terra
Level 14
God Stats
8W - 11L
1,665 SR
Queue Stats
20W - 22L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 6
12,793
1,163
16,303
10,602
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 1 / 17
11,154
1,014
8,859
10,630
11,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
ray-zor05
Neith
17
4 / 4 / 12
11,270
1,025
19,680
13,366
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
sim7de
Kukulkan
18
5 / 0 / 15
11,754
1,069
19,836
4,668
1,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 2 / 16
11,655
1,060
13,084
9,955
6,375
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

246

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
D3soul92
Olorun
16
1 / 13 / 4
10,069
915
9,954
26,380
11,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 1 / 3
10,414
947
10,955
12,917
4,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 5 / 6
9,847
895
4,793
17,503
11,361
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Rx_Slays
Neith
16
4 / 8 / 2
10,920
993
11,932
15,746
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 2 / 6
9,928
903
5,366
11,854
12,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
28
28
Kills
7
7
Deaths
29
66
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
D3soul92
Olorun
1
13
4
0.23
W
12
0
6
15
L
2
1
3
3.5
L
0
5
6
0.6
W
3
1
17
11.5
L
Neith
Rx_Slays
Neith
4
8
2
0.63
L
0
2
6
1.5
W
Neith
ray-zor05
Neith
4
4
12
2.5
W
Kukulkan
sim7de
Kukulkan
5
0
15
12.5
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,762
Damage
43,000
49,221
Taken
84,400
29,698
Mitigated
46,649
8,709
Healing
18,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
D3soul92
Olorun
9,954
5,601
1,153
6,305
26,380
11,827
0
15,554
10,826
19,343
0
W
16,303
9,956
0
1,515
10,602
4,445
0
5,571
5,031
0
27,309
L
10,955
8,443
17
838
12,917
4,817
0
7,803
5,114
0
41,976
L
4,793
597
0
926
17,503
11,361
0
5,327
12,176
14,566
0
W
8,859
510
0
0
10,630
11,661
0
4,051
6,579
27,554
0
L
Neith
Rx_Slays
Neith
11,932
6,949
0
2,646
15,746
5,857
0
5,763
9,983
0
30,977
L
5,366
1,414
4,073
2,550
11,854
12,787
0
7,332
4,522
15,982
0
W
Neith
ray-zor05
Neith
19,680
12,012
0
5,173
13,366
5,310
0
4,939
8,427
0
37,683
W
Kukulkan
sim7de
Kukulkan
19,836
1,577
0
0
4,668
1,907
0
2,419
2,249
39,218
0
W
13,084
1,339
751
1,270
9,955
6,375
0
3,133
6,822
33,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,626
Gold Earned
51,178
204
Minions Killed
187
9
Camps Cleared
5
980,976
Distance Traveled
862,426
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,069
915
25
2
1
157,542
0
W
Awilix
12,793
1,163
24
2
4
236,779
0
L
Izanami
10,414
947
70
6
0
193,715
0
L
Ymir
9,847
895
25
2
0
123,593
3
W
Ymir
11,154
1,014
36
3
1
207,693
1
L
Neith
10,920
993
38
3
1
173,478
0
L
Terra
9,928
903
29
3
3
214,098
2
W
Neith
11,270
1,025
34
3
3
166,799
0
W
Kukulkan
11,754
1,069
55
5
0
206,909
0
W
Nox
11,655
1,060
55
5
1
162,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role