Player Matchup

Odin
Odin
Bolotas
Odin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
FARMEDONCTAYEULE
Anubis
Level 16
God Stats
29W - 23L
1,604 SR
Queue Stats
334W - 344L
1,315 Elo+
Solo
Olorun
Olorun
MarinSato
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OnionIsGod
Tsukuyomi
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
20W - 14L
1,449 Elo+
Solo
Danzaburou
Danzaburou
riotholes
Danzaburou
Level 29
God Stats
37W - 28L
1,495 SR
Queue Stats
144W - 130L
1,568 Elo+
Solo
Team Averages
Level 15
1,520 SR
1,466 Elo+

VS

Team Averages
Level 16
1,357 SR
1,396 Elo+
Hachiman
Hachiman
Big248
Hachiman
Level 13
God Stats
0W - 2L
1,169 SR
Queue Stats
0W - 4L
1,309 Elo+
Party 1
Sun Wukong
Sun Wukong
KosherDeli
Sun Wukong
Level 28
God Stats
0W - 3L
1,231 SR
Queue Stats
79W - 67L
1,527 Elo+
Solo
Ares
Ares
Tippyk12
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
chiefkeefbaby
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 178L
1,345 Elo+
Solo
Nemesis
Nemesis
strawberrysbaby
Nemesis
Level 27
God Stats
20W - 38L
1,384 SR
Queue Stats
102W - 174L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bolotas
Odin
9
3 / 1 / 3
5,619
562
2,510
5,332
2,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 0 / 4
6,642
664
4,018
2,364
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Olorun
MarinSato
Olorun
10
3 / 2 / 0
6,287
629
3,936
6,580
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
OnionIsGod
Tsukuyomi
10
2 / 1 / 2
5,987
599
1,524
4,189
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
riotholes
Danzaburou
12
9 / 1 / 1
7,226
723
8,592
6,766
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Big248
Hachiman
6
0 / 4 / 0
4,197
420
424
3,663
589
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
KosherDeli
Sun Wukong
9
3 / 2 / 0
5,356
536
4,604
7,890
5,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
6
0 / 6 / 0
4,374
437
335
8,321
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 5 / 1
4,883
488
2,468
5,391
1,309
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

6
1 / 3 / 1
4,692
469
1,016
5,643
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
19
Kills
5
5
Deaths
20
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Big248
Hachiman
0
4
0
0
W
Odin
Bolotas
Odin
3
1
3
4.5
W
2
0
4
4
L
Sun Wukong
KosherDeli
Sun Wukong
3
2
0
1.5
W
Olorun
MarinSato
Olorun
3
2
0
1.5
W
Tsukuyomi
OnionIsGod
Tsukuyomi
2
1
2
3
L
Ares
0
6
0
0
L
1
5
1
0.3
W
Danzaburou
riotholes
Danzaburou
9
1
1
9.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,580
Damage
8,847
25,231
Taken
30,908
10,432
Mitigated
11,665
10,256
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Big248
Hachiman
424
391
0
0
3,663
589
0
1,710
1,928
0
11,069
W
Odin
Bolotas
Odin
2,510
850
0
475
5,332
2,757
711
785
4,478
0
16,020
W
4,018
375
0
1,791
2,364
927
952
80
2,284
25,929
0
L
Sun Wukong
KosherDeli
Sun Wukong
4,604
1,023
0
2,038
7,890
5,145
169
3,666
4,132
0
22,545
W
Olorun
MarinSato
Olorun
3,936
1,965
106
3,663
6,580
1,935
2,108
0
6,305
28,110
0
W
Tsukuyomi
OnionIsGod
Tsukuyomi
1,524
371
0
524
4,189
2,447
278
494
3,673
5,525
23,272
L
Ares
335
65
0
448
8,321
3,230
0
2,334
5,987
5,325
0
L
2,468
1,225
0
695
5,391
1,309
0
12
5,329
18,331
0
W
Danzaburou
riotholes
Danzaburou
8,592
5,144
0
3,697
6,766
2,366
522
1,444
5,322
0
40,123
L
1,016
662
0
1,037
5,643
1,392
0
286
5,332
0
12,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
23,502
247
Minions Killed
131
0
Camps Cleared
0
886,870
Distance Traveled
752,104
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,197
420
25
3
0
113,628
0
W
Odin
5,619
562
37
4
0
195,552
0
W
Anubis
6,642
664
39
4
0
150,316
0
L
Sun Wukong
5,356
536
35
4
0
170,367
0
W
Olorun
6,287
629
51
5
0
167,916
1
W
Tsukuyomi
5,987
599
60
6
0
202,304
1
L
Ares
4,374
437
8
1
0
162,766
2
L
Olorun
4,883
488
33
3
0
141,654
0
W
Danzaburou
7,226
723
60
6
0
170,782
0
L
Nemesis
4,692
469
30
3
0
163,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role