Player Matchup

Neith
Neith
Amonkeyson
Neith
Level 118
God Stats
20W - 14L
1,573 SR
Queue Stats
97W - 78L
1,542 Elo+
Party 1
Sylvanus
Sylvanus
Clowniac
Sylvanus
Level 98
God Stats
4W - 4L
1,500 SR
Queue Stats
171W - 162L
1,482 Elo+
Solo
Bastet
Bastet
Tibits
Bastet
Level 76
God Stats
5W - 1L
1,269 SR
Queue Stats
345W - 342L
1,678 Elo+
Party 1
Anubis
Anubis
Visadus
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
siralemvolt
Bellona
Level 83
God Stats
3W - 6L
1,765 SR
Queue Stats
402W - 436L
1,360 Elo+
Solo
Team Averages
Level 92
1,521 SR
1,512 Elo+

VS

Team Averages
Level 95
1,583 SR
1,439 Elo+
Yemoja
Yemoja
AquilinaRosa
Yemoja
Level 78
God Stats
24W - 34L
1,360 SR
Queue Stats
26W - 40L
1,458 Elo+
Party 2
Sol
Sol
CaneliriusOwO
Sol
Level 118
God Stats
10W - 20L
1,775 SR
Queue Stats
279W - 358L
1,289 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dragonsfire2234
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 96L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
matttdamon
Cu Chulainn
Level 69
God Stats
5W - 13L
1,419 SR
Queue Stats
47W - 49L
1,479 Elo+
Solo
Ymir
Ymir
silentwolf15
Ymir
Level 101
God Stats
10W - 6L
1,862 SR
Queue Stats
80W - 97L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
12 / 1 / 10
12,564
628
27,972
12,360
7,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Clowniac
Sylvanus
14
1 / 4 / 12
9,035
452
5,281
14,941
14,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
Tibits
Bastet
15
7 / 4 / 7
10,110
506
11,334
13,958
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
Visadus
Anubis
18
7 / 2 / 7
11,785
589
15,869
14,418
9,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
siralemvolt
Bellona
15
1 / 2 / 7
9,726
486
7,760
13,430
12,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 9 / 3
7,431
372
2,836
15,623
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 1 / 5
9,779
489
16,600
15,323
4,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
dragonsfire2234
Ah Muzen Cab
15
2 / 9 / 1
9,568
478
4,817
15,982
4,656
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
matttdamon
Cu Chulainn
16
2 / 4 / 3
10,046
502
10,550
18,953
11,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 5 / 1
9,958
498
10,682
18,827
7,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
28
Kills
12
13
Deaths
28
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
12
1
10
17
L
Yemoja
0
9
3
0.17
L
3
1
5
5.5
W
Sylvanus
Clowniac
Sylvanus
1
4
12
1.75
W
Bastet
Tibits
Bastet
7
4
7
2.63
W
Anubis
Visadus
Anubis
7
2
7
5.25
L
Ah Muzen Cab
dragonsfire2234
Ah Muzen Cab
2
9
1
0.28
L
Cu Chulainn
matttdamon
Cu Chulainn
2
4
3
0.88
L
5
5
1
1.1
W
Bellona
siralemvolt
Bellona
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,216
Damage
45,485
69,107
Taken
84,708
48,802
Mitigated
34,683
29,876
Healing
19,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
27,972
16,254
1,557
4,230
12,360
7,499
2,305
5,564
6,796
7,010
95,583
L
Yemoja
2,836
529
1,981
2,187
15,623
7,055
346
5,072
10,551
9,922
0
L
16,600
2,663
0
8,734
15,323
4,096
0
6,722
8,601
61,566
0
W
Sylvanus
Clowniac
Sylvanus
5,281
2,186
2,391
3,224
14,941
14,921
1,152
8,516
6,425
26,515
0
W
Bastet
Tibits
Bastet
11,334
3,786
0
3,484
13,958
4,854
320
4,053
9,905
0
47,516
W
Anubis
Visadus
Anubis
15,869
664
0
9,920
14,418
9,194
619
9,368
5,050
80,684
0
L
Ah Muzen Cab
dragonsfire2234
Ah Muzen Cab
4,817
990
0
2,666
15,982
4,656
2,534
3,774
12,208
0
56,669
L
Cu Chulainn
matttdamon
Cu Chulainn
10,550
2,975
0
3,407
18,953
11,430
549
2,200
16,753
226
65,226
L
10,682
1,191
0
150
18,827
7,446
0
5,381
13,446
57,957
0
W
Bellona
siralemvolt
Bellona
7,760
2,361
0
5,070
13,430
12,334
800
3,577
9,853
6,947
56,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,220
Gold Earned
46,782
515
Minions Killed
476
0
Camps Cleared
0
1,809,931
Distance Traveled
1,636,389
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,564
628
161
8
0
355,533
5
L
Yemoja
7,431
372
21
1
0
289,012
2
L
Sol
9,779
489
97
5
0
363,510
6
W
Sylvanus
9,035
452
40
2
0
298,955
14
W
Bastet
10,110
506
58
3
0
392,229
1
W
Anubis
11,785
589
145
7
0
357,106
3
L
Ah Muzen Cab
9,568
478
131
7
0
305,749
2
L
Cu Chulainn
10,046
502
130
7
0
323,053
1
L
Ymir
9,958
498
97
5
0
355,065
0
W
Bellona
9,726
486
111
6
0
406,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role