Player Matchup

Ra
Ra
B1gPes0
Ra
Level 17
God Stats
11W - 10L
1,512 SR
Queue Stats
28W - 20L
1,449 Elo+
Solo
Loki
Loki
Merian licar
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Hera
Hera
diagonal-fire2
Hera
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
64W - 83L
1,542 Elo+
Solo
Bellona
Bellona
x Steezy NuGz
Bellona
Level 16
God Stats
76W - 53L
1,742 SR
Queue Stats
115W - 98L
1,571 Elo+
Solo
Anhur
Anhur
смрт
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,215 Elo+
Solo
Team Averages
Level 13
1,551 SR
1,456 Elo+

VS

Team Averages
Level 16
1,535 SR
1,416 Elo+
Hera
Hera
CourtneyXO6531
Hera
Level 13
God Stats
4W - 5L
1,440 SR
Queue Stats
29W - 35L
1,553 Elo+
Solo
Chiron
Chiron
Ekoh420
Chiron
Level 16
God Stats
15W - 13L
1,676 SR
Queue Stats
147W - 194L
1,437 Elo+
Solo
Ares
Ares
Kristian12a
Ares
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 103L
1,244 Elo+
Solo
Danzaburou
Danzaburou
Rfenske
Danzaburou
Level 16
God Stats
8W - 7L
1,507 SR
Queue Stats
51W - 51L
1,533 Elo+
Solo
Merlin
Merlin
ztri
Merlin
Level 18
God Stats
5W - 3L
1,551 SR
Queue Stats
12W - 23L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 1
10,267
933
15,168
18,719
7,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 0
8,382
762
1,771
2,398
690
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 1
9,194
836
6,268
13,030
5,821
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
15
2 / 5 / 2
9,779
889
12,723
22,370
18,403
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
смрт
Anhur
15
0 / 16 / 4
9,447
859
3,428
22,910
8,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 19
10,566
961
16,246
7,009
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Ekoh420
Chiron
18
10 / 0 / 14
11,802
1,073
17,451
11,671
5,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 1 / 20
12,510
1,137
10,985
13,615
17,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Rfenske
Danzaburou
19
8 / 0 / 18
12,225
1,111
10,687
5,673
2,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
ztri
Merlin
18
6 / 1 / 19
11,092
1,008
14,881
5,787
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
122
5
Kills
32
32
Deaths
5
8
Assists
90
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
3
3
19
4.17
W
Chiron
Ekoh420
Chiron
10
0
14
17
W
5
1
20
15
L
0
3
0
0
W
Danzaburou
Rfenske
Danzaburou
8
0
18
17
L
0
2
1
0.25
L
Bellona
2
5
2
0.6
W
Merlin
ztri
Merlin
6
1
19
15.5
L
Anhur
смрт
Anhur
0
16
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,358
Damage
70,250
79,427
Taken
43,755
40,780
Mitigated
33,111
4,381
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,168
1,814
248
1,110
18,719
7,664
0
12,452
6,267
49,297
0
W
16,246
4,718
0
34
7,009
3,946
0
3,438
3,546
29,961
0
W
Chiron
Ekoh420
Chiron
17,451
11,783
1,589
5,100
11,671
5,446
0
5,266
6,305
0
37,875
W
10,985
1,286
0
1,859
13,615
17,906
0
8,285
5,155
17,934
0
L
1,771
275
0
0
2,398
690
0
1,040
1,358
0
2,520
W
Danzaburou
Rfenske
Danzaburou
10,687
6,517
0
1,570
5,673
2,792
0
1,538
4,035
0
43,239
L
6,268
2,633
136
469
13,030
5,821
0
7,272
5,758
24,355
0
L
Bellona
12,723
2,336
294
1,483
22,370
18,403
0
9,163
13,207
0
23,510
W
Merlin
ztri
Merlin
14,881
1,512
190
1,726
5,787
3,021
0
2,909
2,853
32,445
0
L
Anhur
смрт
Anhur
3,428
2,139
0
641
22,910
8,202
0
12,185
10,725
0
13,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
58,195
135
Minions Killed
226
4
Camps Cleared
2
794,794
Distance Traveled
963,453
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,267
933
65
6
0
200,878
0
W
Hera
10,566
961
44
4
1
170,353
3
W
Chiron
11,802
1,073
42
4
0
198,557
0
W
Ares
12,510
1,137
9
1
0
217,954
0
L
Loki
8,382
762
1
0
0
48,309
1
W
Danzaburou
12,225
1,111
83
8
0
190,748
0
L
Hera
9,194
836
42
4
0
179,941
2
L
Bellona
9,779
889
13
1
3
221,768
1
W
Merlin
11,092
1,008
48
4
1
185,841
0
L
Anhur
9,447
859
14
1
1
143,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role