Player Matchup

Anubis
Anubis
ImAssAtThis-
Anubis
Level 29
God Stats
28W - 14L
1,479 SR
Queue Stats
49W - 35L
1,513 Elo+
Solo
Xing Tian
Xing Tian
Quik8201
Xing Tian
Level 67
God Stats
3W - 6L
1,500 SR
Queue Stats
886W - 1,088L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
theblackdeath35
Danzaburou
Level 28
God Stats
8W - 10L
1,703 SR
Queue Stats
247W - 299L
1,659 Elo+
Party 1
Team Averages
Level 41
1,560 SR
1,535 Elo+

VS

Team Averages
Level 44
1,703 SR
1,416 Elo+
Fenrir
Fenrir
BoSSsKager22
Fenrir
Level 18
God Stats
8W - 8L
1,701 SR
Queue Stats
198W - 185L
1,499 Elo+
Party 2
Scylla
Scylla
Disrrpt9909
Scylla
Level 39
God Stats
13W - 5L
1,662 SR
Queue Stats
132W - 126L
1,408 Elo+
Party 2
Hachiman
Hachiman
DyllThaThrill
Hachiman
Level 75
God Stats
18W - 24L
1,746 SR
Queue Stats
163W - 164L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
7 / 8 / 2
11,123
695
10,392
14,818
7,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
Quik8201
Xing Tian
12
1 / 3 / 8
10,369
648
4,726
15,655
15,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
theblackdeath35
Danzaburou
14
5 / 6 / 7
10,861
679
12,168
13,586
5,434
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 6 / 8
10,737
671
4,820
12,011
6,118
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
16
9 / 7 / 4
12,064
754
13,163
12,632
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
DyllThaThrill
Hachiman
17
5 / 0 / 10
11,861
741
16,173
8,981
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
13
Kills
16
17
Deaths
13
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
6
8
1
W
Scylla
9
7
4
1.57
W
Hachiman
DyllThaThrill
Hachiman
5
0
10
10
L
Anubis
7
8
2
1
L
Xing Tian
Quik8201
Xing Tian
1
3
8
1.67
L
Danzaburou
theblackdeath35
Danzaburou
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,286
Damage
34,156
44,059
Taken
33,624
28,498
Mitigated
13,011
3,617
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,820
1,471
0
1,001
12,011
6,118
33
3,806
8,205
0
14,152
W
Scylla
13,163
1,240
0
3,200
12,632
3,658
635
7,991
4,641
41,832
0
W
Hachiman
DyllThaThrill
Hachiman
16,173
8,737
740
4,716
8,981
3,235
2,507
3,411
5,570
0
65,283
L
Anubis
10,392
394
0
0
14,818
7,672
0
4,657
9,811
36,613
0
L
Xing Tian
Quik8201
Xing Tian
4,726
464
945
1,665
15,655
15,392
0
4,171
11,222
17,501
0
L
Danzaburou
theblackdeath35
Danzaburou
12,168
7,189
0
1,007
13,586
5,434
0
3,514
9,854
0
53,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
34,662
152
Minions Killed
166
0
Camps Cleared
0
754,074
Distance Traveled
754,941
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,737
671
14
1
0
223,573
1
W
Scylla
12,064
754
72
5
0
245,471
1
W
Hachiman
11,861
741
80
5
0
285,897
4
L
Anubis
11,123
695
50
3
0
219,504
0
L
Xing Tian
10,369
648
17
1
0
266,678
2
L
Danzaburou
10,861
679
85
5
0
267,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role