Player Matchup

Nemesis
Nemesis
Gold V
Cheesur
Nemesis
Gold V
Level 46
God Stats
4W - 0L
1,500 SR
Queue Stats
67W - 33L
1,500 MMR
Party 3
Scylla
Scylla
Gold III
GuruZach
Scylla
Gold III
Level 116
God Stats
6W - 0L
1,251 SR
Queue Stats
53W - 33L
1,770 MMR
Solo
Danzaburou
Danzaburou
Platinum V
II Prince II
Danzaburou
Platinum V
Level 155
God Stats
93W - 73L
1,500 SR
Queue Stats
1,035W - 1,031L
1,777 MMR
Solo
Chang'e
Chang'e
Gold IV
OvTrue
Chang'e
Gold IV
Level 160
God Stats
26W - 15L
1,703 SR
Queue Stats
133W - 71L
1,771 MMR
Party 3
Fenrir
Fenrir
Gold III
TheSwagAlliance
Fenrir
Gold III
Level 119
God Stats
2W - 1L
1,728 SR
Queue Stats
365W - 359L
1,734 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,536 SR
1,710 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,588 SR
1,696 MMR
Cu Chulainn
Cu Chulainn
Gold III
Alucioh
Cu Chulainn
Gold III
Level 148
God Stats
25W - 17L
1,767 SR
Queue Stats
238W - 227L
1,816 MMR
Party 2
Artemis
Artemis
Gold I
Cura_of_Iatria
Artemis
Gold I
Level 155
God Stats
61W - 47L
1,671 SR
Queue Stats
831W - 825L
1,639 MMR
Party 2
Arachne
Arachne
Platinum II
Hijinxx
Arachne
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
Ikiya
Xing Tian
Platinum II
Level 160
God Stats
16W - 20L
1,428 SR
Queue Stats
87W - 72L
1,794 MMR
Party 1
Discordia
Discordia
Platinum V
hacker839
Discordia
Platinum V
Level 144
God Stats
19W - 17L
1,575 SR
Queue Stats
96W - 85L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cheesur
Nemesis
14
6 / 1 / 6
8,329
641
7,734
7,484
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
GuruZach
Scylla
14
5 / 0 / 1
8,291
638
4,422
5,015
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
II Prince II
Danzaburou
14
2 / 2 / 1
8,184
630
5,605
5,396
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
OvTrue
Chang'e
14
3 / 1 / 6
8,583
660
7,434
8,329
6,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 0 / 4
6,315
486
2,830
8,530
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Erlang ShenCthulhuSetJanusAphrodite

VS

Bans
CupidGaneshaHou YiGebAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alucioh
Cu Chulainn
12
1 / 3 / 0
6,847
527
4,002
9,310
6,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 2
5,935
457
3,150
7,883
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Hijinxx
Arachne
10
2 / 5 / 1
6,317
486
5,571
8,739
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Ikiya
Xing Tian
10
0 / 2 / 2
6,029
464
3,000
9,243
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
hacker839
Discordia
12
1 / 3 / 0
7,117
547
2,012
5,319
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
4
4
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Alucioh
Cu Chulainn
1
3
0
0.33
W
Nemesis
Cheesur
Nemesis
6
1
6
9
L
0
3
2
0.33
W
Scylla
GuruZach
Scylla
5
0
1
5.5
L
Arachne
Hijinxx
Arachne
2
5
1
0.5
W
Danzaburou
II Prince II
Danzaburou
2
2
1
1.25
L
Xing Tian
Ikiya
Xing Tian
0
2
2
0.5
W
Chang'e
OvTrue
Chang'e
3
1
6
6
W
0
0
4
2
L
Discordia
hacker839
Discordia
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,025
Damage
17,735
34,754
Taken
40,494
18,190
Mitigated
19,904
13,558
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Alucioh
Cu Chulainn
4,002
1,232
0
3,019
9,310
6,793
0
4,610
4,700
0
42,245
W
Nemesis
Cheesur
Nemesis
7,734
3,847
0
1,363
7,484
5,245
187
1,113
6,249
7,557
52,864
L
3,150
1,319
0
1,430
7,883
2,221
0
926
6,939
0
30,525
W
Scylla
GuruZach
Scylla
4,422
422
0
1,310
5,015
1,521
0
1,693
2,918
51,649
0
L
Arachne
Hijinxx
Arachne
5,571
3,158
0
2,198
8,739
4,807
0
2,065
6,637
6,305
27,864
W
Danzaburou
II Prince II
Danzaburou
5,605
2,490
0
1,393
5,396
1,720
356
852
4,544
0
57,322
L
Xing Tian
Ikiya
Xing Tian
3,000
125
0
2,001
9,243
4,223
0
2,099
7,098
19,543
0
W
Chang'e
OvTrue
Chang'e
7,434
710
331
5,399
8,329
6,236
702
220
7,759
57,820
0
W
2,830
844
0
3,762
8,530
3,468
343
1,241
7,275
0
15,527
L
Discordia
hacker839
Discordia
2,012
0
0
649
5,319
1,860
0
2,327
2,904
44,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
32,245
487
Minions Killed
352
0
Camps Cleared
0
1,294,964
Distance Traveled
1,293,019
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,847
527
88
7
0
266,752
1
W
Nemesis
8,329
641
94
7
0
307,314
4
L
Artemis
5,935
457
68
5
0
228,047
2
W
Scylla
8,291
638
130
10
0
245,275
5
L
Arachne
6,317
486
71
5
0
269,292
0
W
Danzaburou
8,184
630
122
9
0
228,316
4
L
Xing Tian
6,029
464
16
1
0
290,301
9
W
Chang'e
8,583
660
125
10
0
235,877
1
W
Fenrir
6,315
486
16
1
0
278,182
2
L
Discordia
7,117
547
109
8
0
238,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role