Player Matchup

Sol
Sol
Bronze III
ThrivingBTW
Sol
Bronze III
Level 47
God Stats
1W - 1L
1,466 SR
Queue Stats
2W - 3L
1,600 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,466 SR
1,600 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 33
1,853 SR
1,600 MMR
Sylvanus
Sylvanus
Bronze III
MrMeatShield605
Sylvanus
Bronze III
Level 33
God Stats
2W - 0L
1,853 SR
Queue Stats
11W - 9L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 0
8,826
802
5,727
14,362
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BakasuraHeraSkadiDanzaburouCu Chulainn

VS

Bans
Nu WaSetHe BoKing ArthurErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
6 / 2 / 0
9,865
897
11,638
11,836
12,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
6
6
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
6
2
0
3
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,727
Damage
11,638
14,362
Taken
11,836
3,716
Mitigated
12,624
5,539
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
11,638
4,544
0
3,794
11,836
12,624
923
5,737
6,099
58,261
0
L
5,727
1,958
0
5,539
14,362
3,716
1,357
11,706
2,656
34,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,826
Gold Earned
9,865
64
Minions Killed
95
0
Camps Cleared
0
188,054
Distance Traveled
166,847
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,865
897
95
9
0
166,847
2
L
Sol
8,826
802
64
6
0
188,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role