Player Matchup

Set
Set
Diamond V
Personalised
Set
Diamond V
Level 147
God Stats
6W - 0L
1,500 SR
Queue Stats
441W - 36L
2,135 MMR
Party 1
Ares
Ares
Diamond V
Satanaël
Ares
Diamond V
Level 160
God Stats
54W - 1L
2,237 SR
Queue Stats
249W - 17L
2,135 MMR
Party 1
Chang'e
Chang'e
Diamond IV
berserky22
Chang'e
Diamond IV
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 1L
2,224 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,746 SR
2,165 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,451 SR
1,783 MMR
Zhong Kui
Zhong Kui
Platinum III
LuvLina
Zhong Kui
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Platinum I
NotAnisanTV
Hou Yi
Platinum I
Level 129
God Stats
2W - 5L
1,455 SR
Queue Stats
49W - 30L
2,068 MMR
Party 2
Cthulhu
Cthulhu
Gold I
ilfratello
Cthulhu
Gold I
Level 159
God Stats
4W - 8L
1,397 SR
Queue Stats
323W - 450L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
9,538
734
13,297
11,473
9,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
12
3 / 1 / 7
9,854
758
5,943
12,168
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
berserky22
Chang'e
12
1 / 1 / 9
8,629
664
11,268
7,905
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AphroditeThothSobekPersephoneGuan Yu

VS

Bans
Cu ChulainnYemojaOsirisAchillesNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LuvLina
Zhong Kui
12
2 / 2 / 1
8,512
655
8,876
12,082
9,220
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
11
0 / 5 / 1
7,749
596
6,210
11,051
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ilfratello
Cthulhu
9
1 / 3 / 2
8,358
643
7,175
12,153
10,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
LuvLina
Zhong Kui
2
2
1
1.25
L
Hou Yi
0
5
1
0.1
W
6
1
3
7.5
W
Ares
3
1
7
6.5
W
Chang'e
berserky22
Chang'e
1
1
9
5.5
L
Cthulhu
ilfratello
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,508
Damage
22,261
31,546
Taken
35,286
25,698
Mitigated
22,889
16,926
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
LuvLina
Zhong Kui
8,876
352
0
3,983
12,082
9,220
0
5,157
6,665
36,974
0
L
Hou Yi
6,210
1,910
0
1,998
11,051
3,512
23
5,643
5,216
0
43,462
W
13,297
5,121
0
4,354
11,473
9,396
1,561
5,484
5,792
1,785
43,367
W
Ares
5,943
466
0
3,706
12,168
12,602
443
6,165
5,739
15,559
0
W
Chang'e
berserky22
Chang'e
11,268
611
4,991
3,875
7,905
3,700
874
3,647
3,948
49,370
0
L
Cthulhu
ilfratello
Cthulhu
7,175
683
296
1,266
12,153
10,157
0
6,401
5,553
16,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,021
Gold Earned
24,619
163
Minions Killed
168
0
Camps Cleared
0
789,477
Distance Traveled
642,224
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,512
655
89
7
0
236,791
0
L
Hou Yi
7,749
596
61
5
0
206,935
5
W
Set
9,538
734
58
4
0
273,426
3
W
Ares
9,854
758
12
1
0
270,793
3
W
Chang'e
8,629
664
93
7
0
245,258
3
L
Cthulhu
8,358
643
18
1
0
198,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role