Player Matchup

Sun Wukong
Sun Wukong
DJMattyBoi
Sun Wukong
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
98W - 106L
1,223 Elo+
Solo
Pele
Pele
Krestedroxefotk
Pele
Level 12
God Stats
3W - 1L
1,707 SR
Queue Stats
18W - 13L
1,660 Elo+
Solo
Cupid
Cupid
Robozinho-voador
Cupid
Level 8
God Stats
4W - 7L
1,489 SR
Queue Stats
7W - 26L
1,334 Elo+
Solo
Anhur
Anhur
aliajaj84
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
stiverocam
Ares
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Team Averages
Level 11
1,539 SR
1,443 Elo+

VS

Team Averages
Level 22
1,517 SR
1,555 Elo+
Neith
Neith
Drn_fire_dragon
Neith
Level 17
God Stats
2W - 1L
1,721 SR
Queue Stats
18W - 9L
1,635 Elo+
Party 1
Ganesha
Ganesha
InvoicedGolf384
Ganesha
Level 23
God Stats
33W - 19L
1,561 SR
Queue Stats
34W - 21L
1,446 Elo+
Party 2
Fenrir
Fenrir
JGMagic02
Fenrir
Level 25
God Stats
1W - 2L
1,302 SR
Queue Stats
5W - 2L
1,635 Elo+
Party 1
Bellona
Bellona
Lamina_do_Dragao
Bellona
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 11L
1,635 Elo+
Party 1
Ullr
Ullr
M00Nmizzle
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DJMattyBoi
Sun Wukong
18
4 / 3 / 7
12,184
1,108
15,823
23,881
17,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 13 / 3
13,311
1,210
16,518
32,086
13,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 2
8,872
807
690
4,853
715
Anhur
aliajaj84
Anhur
15
0 / 10 / 3
9,351
850
3,092
16,801
5,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 7 / 1
8,728
793
57
10,605
4,465
Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 9
11,045
1,004
9,333
5,790
2,228
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
0 / 1 / 25
12,570
1,143
13,922
8,214
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
JGMagic02
Fenrir
18
11 / 4 / 14
12,655
1,150
19,147
10,558
4,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
14 / 4 / 11
12,966
1,179
25,141
13,258
11,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
7 / 1 / 14
11,752
1,068
12,196
7,225
2,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
109
12
Kills
36
37
Deaths
12
16
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DJMattyBoi
Sun Wukong
4
3
7
2.5
W
4
2
9
4.25
W
0
1
25
12.5
W
Fenrir
JGMagic02
Fenrir
11
4
14
4.5
L
8
13
3
0.73
W
14
4
11
4.88
W
7
1
14
14
L
0
4
2
0.25
L
Anhur
aliajaj84
Anhur
0
10
3
0.15
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,180
Damage
79,739
88,226
Taken
45,045
41,949
Mitigated
26,610
6,091
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DJMattyBoi
Sun Wukong
15,823
4,678
255
1,982
23,881
17,750
0
5,526
18,355
0
32,225
W
9,333
4,147
0
1,128
5,790
2,228
0
0
5,790
0
25,656
W
13,922
383
0
1,950
8,214
5,125
0
23
8,191
37,811
0
W
Fenrir
JGMagic02
Fenrir
19,147
6,638
0
2,445
10,558
4,666
0
0
10,147
0
28,031
L
16,518
4,255
0
2,560
32,086
13,574
0
3,701
28,385
0
42,415
W
25,141
15,284
0
4,488
13,258
11,723
0
0
13,258
0
39,352
W
12,196
8,984
0
908
7,225
2,868
0
34
7,191
0
24,982
L
690
105
0
0
4,853
715
0
2,635
2,218
0
1,257
L
Anhur
aliajaj84
Anhur
3,092
2,782
0
1,294
16,801
5,445
0
1,291
15,510
0
12,748
L
57
57
0
0
10,605
4,465
0
769
9,836
349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,446
Gold Earned
60,988
111
Minions Killed
174
5
Camps Cleared
2
700,016
Distance Traveled
833,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,184
1,108
31
3
0
172,051
0
W
Neith
11,045
1,004
32
3
0
159,479
0
W
Ganesha
12,570
1,143
1
0
0
194,390
0
W
Fenrir
12,655
1,150
50
5
0
139,878
0
L
Pele
13,311
1,210
70
6
2
199,385
0
W
Bellona
12,966
1,179
46
4
1
163,026
0
W
Ullr
11,752
1,068
45
4
1
176,227
0
L
Cupid
8,872
807
0
0
0
76,898
0
L
Anhur
9,351
850
10
1
3
135,167
0
L
Ares
8,728
793
0
0
0
116,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role